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	<title>反物质维度NG+ - Antimatter Dimensions</title>
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			<p>You have <span id="coinAmount" style="font-size:25px; color: black">0</span> antimatter.</p>
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		<div id="coinsPerSec">You are getting 0 antimatter per second.</div>

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			<br> 世界由于充满了反物质崩溃了.
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					<td><button class="secondarytabbtn" onclick="showEternityTab('timestudies')">Time studies</button></td>
					<td id="masterystudyunlock"><button class="secondarytabbtn" onclick="showEternityTab('masterystudies')">Mastery studies</button></td>
					<td><button class="secondarytabbtn" onclick="showEternityTab('eternityupgrades')">Eternity upgrades</button></td>
					<td><button class="secondarytabbtn" onclick="showEternityTab('milestones')">Eternity milestones</button></td>
					<td id="dilationTabbtn"><button class="secondarytabbtn" onclick="showEternityTab('dilation')">Time dilation</button></td>
					<td id="blackHoleTabbtn"><button class="secondarytabbtn" onclick="showEternityTab('blackhole')">Black hole</button></td>
					<td id="breakEternityTabbtn"><button class="secondarytabbtn" onclick="showEternityTab('breakEternity')">Break Eternity</button></td>
					<td id="autoEternityTabbtn"><button class="secondarytabbtn" onclick="showEternityTab('autoEternity')">Auto-Eternity</button></td>
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						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
						<td><button class="timestudylocked" id="11" onclick="buyTimeStudy(11)">Tickspeed affects 1st Time Dimension with reduced effect<span id="11desc">Currently: 1x</span>Cost: 1 Time Theorem</button></td>
						<td><button class="timestudybought" id="secretstudy" style="opacity: 0; cursor: pointer; transition-duration: 2s;">Unlock a secret achievement<span>Cost: 0 Time Theorems</button></td>
					</tr>
				</table>
				<br>
				<table class="table" id="studytable">
					<tr>
						<td><button id="21" onclick="buyTimeStudy(21)">Replicanti multiplier formula is better (log2(x)^2 -> x^0.032)<span>Cost: 3 Time Theorems</button></td>
						<td><button id="22" onclick="buyTimeStudy(22)">Replicanti interval limit 50ms -> 1ms<span>Cost: 2 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="33" onclick="buyTimeStudy(33)">You keep half of your replicanti galaxies on infinity<span>Cost: 2 Time Theorems</button></td>
						<td><button id="31" onclick="buyTimeStudy(31)">Powers up bonuses that are based on your infinitied stat (to the power of 4)<span>Cost: 3 Time Theorems</button></td>
						<td><button id="32" onclick="buyTimeStudy(32)"><span id="32desc">You gain x1 more infinitied stat (based on dimension boosts)</span>Cost: 2 Time Theorems</button></td>
						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
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						<td><button id="41" onclick="buyTimeStudy(41)"></button></td>
						<td><button id="42" onclick="buyTimeStudy(42)"></button></td>
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					<tr>
						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
						<td><button id="51" onclick="buyTimeStudy(51)"><span id=51desc>You gain 1e15 times more IP</span>Cost: 3 Time Theorems</button></td>
						<td><button class="eternitychallengestudy" id="ec5unl">Eternity Challenge 5<span>Requirement: 200 galaxies<span>Cost: 100 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
						<td><button id="61" onclick="buyTimeStudy(61)"></button></td>
						<td><button id="62" onclick="buyTimeStudy(62)"></button></td>
					</tr>
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				<br>
				<table class="table" id="studytable">
					<tr>
						<td><button id="71" onclick="buyTimeStudy(71)">Sacrifice affects all other normal dimensions with reduced effect<span id="71desc">Currently: 1x</span>Cost: 4 Time Theorems</button></td>
						<td><button id="72" onclick="buyTimeStudy(72)">Sacrifice affects 4th Infinity Dimension with greatly reduced effect<span id="72desc">Currently: 1x</span>Cost: 6 Time Theorems</button></td>
						<td><button id="73" onclick="buyTimeStudy(73)">Sacrifice affects 3rd Time Dimension with greatly reduced effect<span id="73desc">Currently: 1x</span>Cost: 5 Time Theorems</button></td>
					</tr>
					<tr>
						<td><button id="81" onclick="buyTimeStudy(81)"></button></td>
						<td><button id="82" onclick="buyTimeStudy(82)">Dimensional boosts affect Infinity Dimensions<span id="82desc">Currently: 1x</span>Cost: 6 Time Theorems</button></td>
						<td><button id="83" onclick="buyTimeStudy(83)">Dimensional boosts are 0.04% more effective for each tick upgrade gained from Time Dimensions<span>Cost: 5 Time Theorems</button></td>
					</tr>
					<tr>
						<td><button id="91" onclick="buyTimeStudy(91)">Normal dimensions gain a multiplier based on time spent this eternity<span id="91desc">Currently: 1x</span>Cost: 4 Time Theorems</button></td>
						<td><button id="92" onclick="buyTimeStudy(92)">Infinity dimensions gain a multiplier based on fastest eternity time<span id="92desc">Currently: 1x</span>Cost: 5 Time Theorems</button></td>
						<td><button id="93" onclick="buyTimeStudy(93)">Time dimensions gain a multiplier based on tick upgrades gained<span id="93desc">Currently: 1x</span>Cost: 7 Time Theorems</button></td>
					</tr>
					<tr>
						<td><button id="101" onclick="buyTimeStudy(101)">Replicantis give multiplier to normal dims equal to their amount.<span>Cost: 4 Time Theorems</button></td>
						<td><button id="102" onclick="buyTimeStudy(102)">Replicanti galaxies power replicanti multiplier<span>Cost: 6 Time Theorems</button></td>
						<td><button id="103" onclick="buyTimeStudy(103)">Time dimensions gain a multiplier equal to replicanti galaxy amount<span>Cost: 6 Time Theorems</p></button></td>
					</tr>
				</table>
				<br>
				<table class="table" id="studytable">
					<tr>
						<td><button class="eternitychallengestudy" id="ec7unl">Eternity Challenge 7<span>Requirement: 1e550,000 antimatter<span>Cost: 115 Time Theorems</button></td>
						<td><button id="111" onclick="buyTimeStudy(111, 12)">Make the IP formula better<span>Cost: 12 Time Theorems</button></td>
						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
					</tr>
				</table>
				<br>
				<table class="table" id="studytable">
					<tr>
						<td><button id="121" onclick="buyTimeStudy(121)">The worse your average EP/min is, the more EP you get<span id="121desc">Currently: 1x</span>Cost: 9 Time Theorems</button></td>
						<td><button id="122" onclick="buyTimeStudy(122)">You gain 35x more EP<span>Cost: 9 Time Theorems</button></td>
						<td><button id="123" onclick="buyTimeStudy(123)">You gain more EP based on time spent this eternity<span id="123desc">Currently: 1x</span>Cost: 9 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="eternitychallengestudy" id="ec6unl">Eternity Challenge 6<span>Requirement: 40 replicanti galaxies<span>Cost: 100 Time Theorems</button></td>
						<td><button id="131" onclick="buyTimeStudy(131)">Automatic replicanti galaxies are disabled, but you can get 50% more<span>Cost: 5 Time Theorems</button></td>
						<td><button id="132" onclick="buyTimeStudy(132)">Replicanti galaxies are 40% more effective<span>Cost: 5 Time Theorems</button></td>
						<td><button id="133" onclick="buyTimeStudy(133)">Replicanti are 10x slower until infinity, but their galaxies are 50% stronger<span>Cost: 5 Time Theorems</button></td>
						<td><button class="eternitychallengestudy" id="ec8unl">Eternity Challenge 8<span>Cost: 100 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="141" onclick="buyTimeStudy(141)">Multiplier to IP, decaying over this infinity<span id="141desc">Currently 1x</span>Cost: 4 Time Theorems</button></td>
						<td><button id="142" onclick="buyTimeStudy(142)"><span id="142desc">You gain 1e25x more IP</span>Cost: 4 Time Theorems</button></td>
						<td><button id="143" onclick="buyTimeStudy(143)">Multiplier to IP, increasing over this infinity<span id="143desc">Currently 1x</span>Cost: 4 Time Theorems</button></td>
					</tr>
				</table>
				<br>
				<table class="table" id="studytable">
					<tr>
						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
						<td><button class="eternitychallengestudy" id="ec9unl">Eternity Challenge 9<span>Requirement: 1e6000 infinity power<span>Cost: 100 Time Theorems</button></td>
						<td><button id="151" onclick="buyTimeStudy(151)"><span id="151desc">1e4x multiplier on all Time Dimensions</span>Cost: 8 Time Theorems</button></td>
						<td style="opacity: 0;"><button class="timestudylocked"></button></td>
						<td><button class="eternitychallengestudy" id="ec4unl">Eternity Challenge 4<span>Requirement: 100,000,000 infinities<span>Cost: 85 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="161" onclick="buyTimeStudy(161)"><span id="161desc">1e616x multiplier on all normal dimensions</span>Cost: 7 Time Theorems</button></td>
						<td><button id="162" onclick="buyTimeStudy(162)"><span id="162desc">1e11x multiplier on all Infinity Dimensions</span>Cost: 7 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="171" onclick="buyTimeStudy(171)">Time shard requirement for the next tickspeed upgrade goes up slower<span>Cost: 15 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="eternitychallengestudy" id="ec1unl">Eternity Challenge 1<span>Requirement: 25,000 Eternities<span>Cost: 20 Time Theorems</button></td>
						<td><button class="eternitychallengestudy" id="ec2unl" style="font-size: 10px;">Eternity Challenge 2<span>Requirement: 1,300 Time upgrades gained from time dimensions<span>Cost: 25 Time Theorems</button></td>
						<td><button class="eternitychallengestudy" id="ec3unl"></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="181" onclick="buyTimeStudy(181)">You gain 1% of your IP gained on crunch each second.<span>Cost: 200 Time Theorems</button></td>
					</tr>
					<tr>
						<td><button class="eternitychallengestudy" id="ec10unl">Eternity Challenge 10<span>Requirement: 1e100 EP<span>Cost: 200 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="191" onclick="buyTimeStudy(191)">After eternity you permanently keep 5% of your infinities<span>Cost: 400 Time Theorems</button></td>
						<td><button id="192" onclick="buyTimeStudy(192)" style="font-size: 10px;"><span id="192desc">You can get beyond 1.8e308 replicantis, but the interval is increased the more you have</span>Cost: 730 Time Theorems</button></td>
						<td><button id="193" onclick="buyTimeStudy(193)">Normal dimension boost based on eternities<span id="193desc">Currently: 1x</span>Cost: 300 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="201" onclick="buyTimeStudy(201)">Pick another path from the first split<span>Cost: 900 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="211" onclick="buyTimeStudy(211)">Dimensional boost requirement scaling is reduced by 5<span>Cost: 120 Time Theorems</button></td>
						<td><button id="212" onclick="buyTimeStudy(212)">Galaxies are more effective based on your timeshards<span id="212desc">Currently: 1x</span>Cost: 150 Time Theorems</button></td>
						<td><button id="213" onclick="buyTimeStudy(213)">You gain replicanti 20 times faster<span>Cost: 200 Time Theorems</button></td>
						<td><button id="214" onclick="buyTimeStudy(214)">Sacrifice boosts the 8th dimension even more.<span id="214desc">Currently: 1x</span>Cost: 120 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr class="wideRow">
						<td><button id="221" onclick="buyTimeStudy(221)">Dimensional boosts affect time dimensions with reduced power.<span id="221desc"></span><span>Cost: 900 Time Theorems</button></td>
						<td><button id="222" onclick="buyTimeStudy(222)">Dimensional boost costs scale by another 2 less.<span>Cost: 900 Time Theorems</button></td>
						<td><button id="223" onclick="buyTimeStudy(223)">Galaxy cost scaling starts 7 galaxies later.<span>Cost: 900 Time Theorems</button></td>
						<td><button id="224" onclick="buyTimeStudy(224)">Galaxy cost scaling starts 1 galaxy later for every 2000 dimensional boosts.<span>Cost: 900 Time Theorems</button></td>
						<td><button id="225" onclick="buyTimeStudy(225)">You gain extra RGs based on how high above infinity your replicanti are.<span>Cost: 900 Time Theorems</button></td>
						<td><button id="226" onclick="buyTimeStudy(226)">You gain extra RGs based on your max RGs.<span>Cost: 900 Time Theorems</button></td>
						<td><button id="227" onclick="buyTimeStudy(227)">Sacrifice affects the 4th Time Dimension with reduced effect.<span id="227desc"></span><span>Cost: 900 Time Theorems</button></td>
						<td><button id="228" onclick="buyTimeStudy(228)">Sacrifice scales better.<span>Cost: 900 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button id="231" onclick="buyTimeStudy(231)">Dimensional boosts are more effective based on their amount.<span id="231desc"></span><span>Cost: 500 Time Theorems</button></td>
						<td><button id="232" onclick="buyTimeStudy(232)">Galaxies are more effective based on non-replicated galaxies.<span id="232desc"></span><span>Cost: 500 Time Theorems</button></td>
						<td><button id="233" onclick="buyTimeStudy(233)">Max replicanti galaxy upgrade cost is reduced based on replicanti amount.<span>Cost: 500 Time Theorems</button></td>
						<td><button id="234" onclick="buyTimeStudy(234)">Sacrifice boosts First Dimension.<span>Cost: 500 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="eternitychallengestudy" id="ec11unl">Eternity Challenge 11<span>Requirement: Use only the Normal Dimension path<span>Cost: 1 Time Theorem</button></td>
						<td><button class="eternitychallengestudy" id="ec12unl">Eternity Challenge 12<span>Requirement: Use only the Infinity Dimension path<span>Cost: 1 Time Theorem</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy1" onclick="buyDilationStudy(1, 5e3)">Unlock time dilation<span>Requirement: 5 Eternity Challenge 11 and 12 completions<span>Cost: 5000 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy2" onclick="buyDilationStudy(2, 1e6)">Unlock the 5th Time Dimension<span>Cost: 1,000,000 Time Theorems</button></td>
						<td><button class="timestudylocked" id="dilstudy3" onclick="buyDilationStudy(3, 1e7)">Unlock the 6th Time Dimension<span>Cost: 10,000,000 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy4" onclick="buyDilationStudy(4, 1e8)">Unlock the 7th Time Dimension<span>Cost: 100,000,000 Time Theorems</button></td>
						<td><button class="timestudylocked" id="dilstudy5" onclick="buyDilationStudy(5, 1e9)">Unlock the 8th Time Dimension<span>Cost: 1,000,000,000 Time Theorems</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy6" onclick="buyDilationStudy(6, getMetaUnlCost())">Unlock Meta Dimensions<span>Cost: <span id="metaCost" style="display: inline;">1e24</span> Time Theorems</button></td>
					</tr>
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				<table class="table" id="studytable">
					<tr>
						<td><button class="dilationupg" id="masteryportal" onclick="portal()"></button></td>
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			<div class="eternitytab" id="ers_timestudies" style="font-size: 15px">
				<button class="storebtn" onclick="exportStudyTree()" style="width:150px; height: 40px; font-size: 10px; margin: auto">Export spec</button>
				<button class="storebtn" onclick="respecToggle()" id="respec2" style="width:150px; height: 40px; font-size: 10px; margin: auto">Respec time studies on next Eternity</button>
				<button class="storebtn" onclick="importStudyTree()" style="width:150px; height: 40px; font-size: 10px; margin: auto">Import spec</button>
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				<table class="table" style="margin: 0 auto;">
					<tr id="tsrow1">
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							<button id="ts1" class="eternityttbtn" onclick="buyTimeStudy(1)">Sacrifice is stronger (roughly 15% first time, total effect double-logarithmic in times bought)<br>Bought: <span id="ts1bought">x</span><br>Cost: <span id="ts1cost">x</span> TT<br>Total sacrifice multiplier<br><span id='ts1desc'></span></button>
						</td>
						<td>
							<button id="ts2" class="eternityttbtn" onclick="buyTimeStudy(2)">You get 10% more tickspeed upgrades from time dimensions (not considering multiplier increase)<br>Bought: <span id="ts2bought">x</span><br>Cost: <span id="ts2cost">x</span> TT<br>Current tickspeed upgrades<br><span id='ts2desc'></span></button>
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				<table class="table" style="margin: 0 auto;">
					<tr id="tsrow2">
						<td>
							<button id="ts3" class="eternityttbtn" onclick="buyTimeStudy(3)">Replicanti multiplier to ID is 25% stronger<br>Bought: <span id="ts3bought">x</span><br>Cost: <span id="ts3cost">x</span> TT<br>Replicanti multiplier<br><span id='ts3desc'></span></button>
						</td>
						<td>
							<button id="ts4" class="eternityttbtn" onclick="buyTimeStudy(4)">Dimension boost multiplier is incremented<br>Bought: <span id="ts4bought">x</span><br>Cost: <span id="ts4cost">x</span> TT<br>Multiplier per dimension boost<br><span id='ts4desc'></span></button>
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				<table class="table" style="margin: 0 auto;">
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							<button id="ts5" class="eternityttbtn" onclick="buyTimeStudy(5)">Decreasing multiplier to IP (1e5 / seconds in infinity)<br>Bought: <span id="ts5bought">x</span><br>Cost: <span id="ts5cost">x</span> TT<br>Current IP multiplier<br><span id='ts5desc'></span></button>
						</td>
						<td>
							<button id="ts6" class="eternityttbtn" onclick="buyTimeStudy(6)">Increasing multiplier to IP (seconds in infinity)<br>Bought: <span id="ts6bought">x</span><br>Cost: <span id="ts6cost">x</span> TT<br>Current IP multiplier<br><span id='ts6desc'></span></button>
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			<div class="eternitytab" id="masterystudies" style="font-size: 15px">
				<canvas id="studyTreeCanvas2"></canvas>
				Mastery study cost multiplier: <text id='costmult'></text>x<br>
				Total TT spent to mastery studies: <text id='totalspent'></text><br>
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					<td><button class="storebtn" onclick="exportStudyTree()" style="width:150px; height: 40px; font-size: 10px; margin: auto">Export tree</button><td>
					<td><button class="storebtn" onclick="respecToggle()" id="respec3" style="width:150px; height: 40px; font-size: 10px; margin: auto">Respec time studies on next Eternity</button><td>
					<td><button class="storebtn" onclick="importStudyTree()" style="width:150px; height: 40px; font-size: 10px; margin: auto">Import tree</button><td>
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				<button class="storebtn" onclick="respecMasteryToggle()" id="respecMastery2" style="width:150px; height: 40px; font-size: 10px; margin: auto">Respec mastery studies on next Eternity</button>
				<button class="storebtn" onclick="fillAll()" id="fillAll2" style="width:150px; height: 40px; font-size: 10px; margin: auto">Buy all time studies</button>
				<table class="table" id="studytable">
					<tr>
						<td><button class="dilationupg" id="back" onclick="portalBack()">Lead back to time studies.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy241" onclick='buyMasteryStudy("t", 241)'>The IP mult multiplies IP gain by 2.2x per upgrade.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy251" style='font-size:10px' onclick='buyMasteryStudy("t", 251)'>Remote cost scaling starts 1 galaxy later per 3,000 dimension boosts.<br><span id="ts251Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy252" style='font-size:10px' onclick='buyMasteryStudy("t", 252)'>Remote cost scaling starts 1 galaxy later per 7 free galaxies.<br><span id="ts252Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy253" style='font-size:10px' onclick='buyMasteryStudy("t", 253)'>Remote cost scaling starts 20 galaxies later per 9 extra replicated galaxies.<br><span id="ts253Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr class="wideRow">
						<td><button class="timestudylocked" id="timestudy261" onclick='buyMasteryStudy("t", 261)'>Dimensional boost costs scale by another 1 less.</button></td>
						<td><button class="timestudylocked" id="timestudy262" onclick='buyMasteryStudy("t", 262)'>Dimensional boosts affect Meta Dimensions at reduced rate.<br><span id="ts262Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy263" onclick='buyMasteryStudy("t", 263)'>Meta-dimension boosts affect dilated time production.<br><span id="ts263Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy264" onclick='buyMasteryStudy("t", 264)'>You gain more tachyon particles based on your galaxies.<br><span id="ts264Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy265" onclick='buyMasteryStudy("t", 265)'>You can buy replicate chance upgrades over 100%.</button></td>
						<td><button class="timestudylocked" id="timestudy266" onclick='buyMasteryStudy("t", 266)'>Post-400 max replicated galaxy cost scaling is reduced.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="eternitychallengestudy" id="ec13unl" onclick='buyMasteryStudy("ec", 13)'>Eternity Challenge 13<span id="ec13Req"></span><span id="ec13Cost" style="display: block;"></span></button></td>
						<td><button class="eternitychallengestudy" id="ec14unl" onclick='buyMasteryStudy("ec", 14)'>Eternity Challenge 14<span id="ec14Req"></span><span id="ec14Cost" style="display: block;"></span></button></td>
					</tr>
				</table>
				<div id='quantumstudies'>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy7" onclick='buyMasteryStudy("d", 7)'>Unlock Electrons</span><br><span id="ds7Cost"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy271" style='font-size:10px' onclick='buyMasteryStudy("t", 271)'>You can buy beyond 1ms interval upgrades but the cost starts to increase faster.</button></td>
						<td><button class="timestudylocked" id="timestudy272" onclick='buyMasteryStudy("t", 272)'>Pick all paths on all 3-way splits in time studies.</button></td>
						<td><button class="timestudylocked" id="timestudy273" onclick='buyMasteryStudy("t", 273)'>Replicate chance boosts itself.<br><span id="ts273Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy281" style='font-size:10px' onclick='buyMasteryStudy("t", 281)'>Replicanti multiplier boosts DT production at greatly reduced rate.<br><span id="ts281Current"></span></button></td>
						<td><button class="timestudylocked" id="dilstudy8" onclick='buyMasteryStudy("d", 8)'>Unlock Quantum Challenges<br><span id="ds8Cost"></span><span id="ds8Req"></span></button></td>
						<td><button class="timestudylocked" id="timestudy282" style='font-size:10px' onclick='buyMasteryStudy("t", 282)'>Replicanti multiplier boosts Meta Dimensions at greatly reduced rate.<br><span id="ts282Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy9" onclick='buyMasteryStudy("d", 9)'>Unlock Paired Challenges<br><span id="ds9Cost"></span><span id="ds9Req"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy291" onclick='buyMasteryStudy("t", 291)'>You gain 1% of your EP gained on eternity each second.</button></td>
						<td><button class="timestudylocked" id="timestudy292" onclick='buyMasteryStudy("t", 292)'>You can gain tachyon particles without disabling dilation.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy301" style='font-size:10px' onclick='buyMasteryStudy("t", 301)'>Remote cost scaling starts 1 galaxy later per 4.15 extra replicated galaxies.<br><span id="ts301Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy302" onclick='buyMasteryStudy("t", 302)'>Pick all time studies before mastery studies.</button></td>
						<td><button class="timestudylocked" id="timestudy303" style='font-size:10px' onclick='buyMasteryStudy("t", 303)'>Meta Dimensions are stronger based on your galaxies.<br><span id="ts303Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy311" onclick='buyMasteryStudy("t", 311)'>Replicanti multiplier to Infinity Dimensions is 17.3x stronger.</button></td>
						<td><button class="timestudylocked" id="dilstudy10" onclick='buyMasteryStudy("d", 10)'>Unlock Replicants<br><span id="ds10Cost"></span><span id="ds10Req"></span></button></td>
						<td><button class="timestudylocked" id="timestudy312" onclick='buyMasteryStudy("t", 312)'>Meta-dimension boosts are 4.5% stronger and cost scale by 1 less.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy321" onclick='buyMasteryStudy("t", 321)'>If the multiplier per ten normal dimensions is 1x, then change it to <span id='321effect'></span>x.</button></td>
						<td style='width:368px; text-align: center'><button class="timestudylocked" id="timestudy322" style='font-size:10px' onclick='buyMasteryStudy("t", 322)'>Tickspeed boosts DT production at greatly reduced rate.<br><span id="ts322Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy323" style='font-size:10px' onclick='buyMasteryStudy("t", 323)'>Cancel dilation penalty for Normal Dimensions boost from replicanti.</button></td>
					</tr>
				</table>
				</div>
				<div id="replicantsstudies">
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy331" style='font-size:10px' onclick='buyMasteryStudy("t", 331)'>Dimension Supersonic scaling starts 340,000 later and increases cost slower by 3 less.</button></td>
						<td><button class="timestudylocked" id="timestudy332" onclick='buyMasteryStudy("t", 332)'>You gain replicanti faster based on your normal galaxies.<br><span id="ts332Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy341" style='font-size:10px' onclick='buyMasteryStudy("t", 341)'>Preons boost DT production at reduced rate.<br><span id="ts341Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy342" onclick='buyMasteryStudy("t", 342)'>All replicated galaxies are stronger and use the same formula.</button></td>
						<td><button class="timestudylocked" id="timestudy343" onclick='buyMasteryStudy("t", 343)'>Free galaxies are as strong as a normal replicated galaxy.</button></td>
						<td><button class="timestudylocked" id="timestudy344" style='font-size:10px' onclick='buyMasteryStudy("t", 344)'>Replicated galaxies are more effective based on your preons.<br><span id="ts344Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy351" onclick='buyMasteryStudy("t", 351)'>Time Shards boost all Meta Dimensions.<br><span id="ts351Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy361" style='font-size:10px' onclick='buyMasteryStudy("t", 361)'>Hatch speed is faster based on your tachyon particles.<br><span id="ts361Current"></span></button></td>
						<td><button class="timestudylocked" id="dilstudy11" onclick='buyMasteryStudy("d", 11)'>Unlock Emperor Dimensions<br><span id="ds11Cost"></span><span id="ds11Req"></span></button></td>
						<td><button class="timestudylocked" id="timestudy362" onclick='buyMasteryStudy("t", 362)'><span id="362desc"></span></button></td>
					</tr>
				</table>
				</div>
				<div id="empstudies">
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy371" style='font-size:10px' onclick='buyMasteryStudy("t", 371)'>Hatch speed is faster based on your extra replicated galaxies.<br><span id="ts371Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy372" style='font-size:10px' onclick='buyMasteryStudy("t", 372)'>Hatch speed is faster based on your time shards.<br><span id="ts372Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy373" style='font-size:10px' onclick='buyMasteryStudy("t", 373)'>You get more preons based on your galaxies.<br><span id="ts373Current"></span></button></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy381" style='font-size:10px' onclick='buyMasteryStudy("t", 381)'>Hatch speed is faster based on your tickspeed reduction multiplier.<br><span id="ts381Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy382" onclick='buyMasteryStudy("t", 382)'>Eighth Dimensions boost Meta Dimensions.<br><span id="ts382Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy383" onclick='buyMasteryStudy("t", 383)'>Blue power boosts Meta Dimensions.<br><span id="ts383Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy391" style='font-size:10px' onclick='buyMasteryStudy("t", 391)'>Hatch speed is faster based on your meta-antimatter.<br><span id="ts391Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy392" onclick='buyMasteryStudy("t", 392)'>Preons boost all Emperor Dimensions.<br><span id="ts392Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy393" onclick='buyMasteryStudy("t", 393)'>Workers boost Meta Dimensions.<br><span id="ts393Current"></span></button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="dilstudy12" onclick='buyMasteryStudy("d", 12)'>Unlock Nanofield<br><span id="ds12Cost"></span><span id="ds12Req"></span></button></td>
					</tr>
				</table>
				</div>
				<div id="nfstudies">
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy401" style='font-size:10px' onclick='buyMasteryStudy("t", 401)'>The production of preon anti-energy is slower based on your preons.<br><span id="ts401Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy402" onclick='buyMasteryStudy("t", 402)'>Emperor Dimensions and hatch speed are faster by 25x.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy411" style='font-size:10px' onclick='buyMasteryStudy("t", 411)'>The production of preon energy is faster based on your replicants.<br><span id="ts411Current"></span></button></td>
						<td><button class="timestudylocked" id="timestudy412" onclick='buyMasteryStudy("t", 412)'>Preon effect is 25% stronger.</button></td>
					</tr>
				</table>
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy421" style='font-size:10px' onclick='buyMasteryStudy("t", 421)'>Tickspeed boosts preon energy production.<br><span id="ts421Current"></span></button></td>
						<td><button class="timestudylocked" id="dilstudy13" onclick='buyMasteryStudy("d", 13)'>Unlock Tree of Decay<br><span id="ds13Cost"></span><span id="ds13Req"></span></button></td>
					</tr>
				</table>
				</div>
				<div id="todstudies">
				<table class="table" id="studytable">
					<tr>
						<td><button class="timestudylocked" id="timestudy431" style='font-size:10px' onclick='buyMasteryStudy("t", 431)'>Branches are faster based on your free galaxies.<br><span id="ts431Current"></span></button></td>
						<td><button class="timestudylocked" id="dilstudy14" onclick='buyMasteryStudy("d", 14)'>Unlock Big Rip<br><span id="ds14Cost"></span><span id="ds14Req"></span></button></td>
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									<a href="howto.html" target="_newtab">How to play  </a> |
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			<div  class="eternitytab" id="eternityupgrades">
				<br>
				<table class="table" style="margin: 0 auto">
					<tr>
						<td>
							<button id="eter1" class="eternityupbtn" onclick="buyEternityUpgrade(1, 5)">Infinity Dimensions multiplier equal to unspent EP to the power of 5.<br>Currently: x<br>Cost: 5 EP</button>
						</td>
						<td>
							<button id="eter2" class="eternityupbtn" onclick="buyEternityUpgrade(2, 10)">You gain Infinity Dimension multiplier based on eternities (x^log4(2x))<br>Currently: x<br>Cost: 10 EP</button>
						</td>
						<td>
							<button id="eter3" class="eternityupbtn" onclick="buyEternityUpgrade(3, 50e3)">Infinity Dimensions multiplier based on sum of Infinity Challenge times<br>Currently: Xx<br>Cost: 50 K EP</button>
						</td>
					</tr>
					<tr id="eterrow2">
						<td>
							<button id="eter4" class="eternityupbtn" onclick="buyEternityUpgrade(4, 1e16)">Your achievement bonus affects Time Dimensions<br>Cost: 1e16 EP</button>
						</td>
						<td>
							<button id="eter5" class="eternityupbtn" onclick="buyEternityUpgrade(5, 1e40)">Time Dimensions are multiplied by your unspent time theorems<br>Cost: 1e40 EP</button>
						</td>
						<td>
							<button id="eter6" class="eternityupbtn" onclick="buyEternityUpgrade(6, 1e50)">Time Dimensions are multiplied by days played<br>Cost: 1e50 EP</button>
						</td>
					</tr>
					<tr id="dilationeterupgrow">
						<td>
							<button id="eter7" class="eternityupbtn" onclick="buyEternityUpgrade(7, new Decimal('1e1500'))">Dilated time gain is boosted by antimatter<br>Currently: Xx<br>Cost: 1e1500 EP</button>
						</td>
						<td>
							<button id="eter8" class="eternityupbtn" onclick="buyEternityUpgrade(8, new Decimal('1e2000'))">Dilated time gain is boosted by infinity points<br>Currently: Xx<br>Cost: 1e2000 EP</button>
						</td>
						<td>
							<button id="eter9" class="eternityupbtn" onclick="buyEternityUpgrade(9, new Decimal('1e3000'))">Dilated time gain is boosted by eternity points<br>Currently: Xx<br>Cost: 1e3000 EP</button>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eternityupbtnbought" style="opacity: 0"></div>
						</td>
						<td>
							<button id="epmult" class="eternityupbtn" onclick="buyEPMult()">You gain 5 times more EP<p>Cost: 500 EP</button>
						</td>
						<td>
							<div class="eternityupbtnbought" style="opacity: 0"></div>
						</td>
					</tr>
				</table>
				<div><button class="storebtn" onclick="buyMaxEPMult()" style="height: 25px; width: 190px; font-size:10px; margin-top: -3px;">Max EP mult</button></div>
				<div><button id="epmultauto" class="storebtn" onclick="toggleAutoEter('epmult')" style="height: 25px; width: 190px; font-size:10px; margin-top: 3px;"></button></div>
				<div id="footercontainer">
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
								</div>
							</td>
						</tr>
					</table>
				</div>
			</div>
			<div class="eternitytab" id="milestones">
				<table class="table" align="center" style="margin: auto" id="milestones">
					<tr>
						<td class="milestoneText">1 Eternity:</td>
						<td class="milestoneText">2 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward0">Unlock IP multiplier autobuyer</button></td>
						<td><button class="milestonerewardlocked" id="reward1">You keep your autobuyers on Eternity</button></td>
					</tr>
					<tr>
						<td class="milestoneText">3 Eternities:</td>
						<td class="milestoneText">4 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward2">Unlock replicanti galaxy autobuyer</button></td>
						<td><button class="milestonerewardlocked" id="reward3">You keep your infinity upgrades on Eternity</button></td>
					</tr>
					<tr>
						<td class="milestoneText">5 Eternities:</td>
						<td class="milestoneText">7 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward4" style="font-size: 12px">Unlock more big crunch autobuyer options.</button></td>
						<td><button class="milestonerewardlocked" id="reward5" style="font-size: 10px">You complete Infinity Challenges as soon as you unlock them (you get sacrifice autobuyer immediately)</button></td>
					</tr>
					<tr>
						<td class="milestoneText">9 Eternities:</td>
						<td class="milestoneText">10 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward6">Unlock autobuy max galaxies</button></td>
						<td><button class="milestonerewardlocked" id="reward7">Unlock autobuy max Dimensional Boosts</button></td>
					</tr>
					<tr>
						<td class="milestoneText">11 Eternities:</td>
						<td class="milestoneText">12 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward8">Unlock autobuyer for First Infinity Dimension</button></td>
						<td><button class="milestonerewardlocked" id="reward9">Unlock autobuyer for Second Infinity Dimension</button></td>
					</tr>
					<tr>
						<td class="milestoneText">13 Eternities:</td>
						<td class="milestoneText">14 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward10">Unlock autobuyer for Third Infinity Dimension</button></td>
						<td><button class="milestonerewardlocked" id="reward11">Unlock autobuyer for Fourth Infinity Dimension</button></td>
					</tr>
					<tr>
						<td class="milestoneText">15 Eternities:</td>
						<td class="milestoneText">16 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward12">Unlock autobuyer for Fifth Infinity Dimension</button></td>
						<td><button class="milestonerewardlocked" id="reward13">Unlock autobuyer for Sixth Infinity Dimension</button></td>
					</tr>
					<tr>
						<td class="milestoneText">17 Eternities:</td>
						<td class="milestoneText">18 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward14">Unlock autobuyer for Seventh Infinity Dimension</button></td>
						<td><button class="milestonerewardlocked" id="reward15">Unlock autobuyer for Eighth Infinity Dimension</button></td>
					</tr>
					<tr>
						<td class="milestoneText">20 Eternities:</td>
						<td class="milestoneText">25 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward16">You keep your Breaking infinity upgrades on Eternity</button></td>
						<td><button class="milestonerewardlocked" id="reward17">You automatically unlock Infinity Dimensions upon reaching them</button></td>
					</tr>
					<tr>
						<td class="milestoneText">30 Eternities:</td>
						<td class="milestoneText">40 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward18">Start with all normal dimensions available for purchase</button></td>
						<td><button class="milestonerewardlocked" id="reward19">Unlock autobuyer for replicanti chance upgrade</button></td>
					</tr>
					<tr>
						<td class="milestoneText">50 Eternities:</td>
						<td class="milestoneText">60 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward20">You start with replicanti unlocked</button></td>
						<td><button class="milestonerewardlocked" id="reward21">Unlock autobuyer for replicanti interval upgrade</button></td>
					</tr>
					<tr>
						<td class="milestoneText">80 Eternities:</td>
						<td class="milestoneText">100 Eternities:</td>
					</tr>
					<tr>
						<td><button class="milestonerewardlocked" id="reward22">Unlock autobuyer for replicanti galaxy upgrade</button></td>
						<td><button class="milestonerewardlocked" id="reward23">Unlock autobuyer for Eternities</button></td>
					</tr>
					<tr id='mdmilestonesrow1a'>
						<td class="milestoneText" id='milestone24'></td>
						<td class="milestoneText" id='milestone25'></td>
					</tr>
					<tr id='mdmilestonesrow1b'>
						<td><button class="milestonerewardlocked" id="reward24">When you dimension boost, you keep your antimatter and dimensions</button></td>
						<td><button class="milestonerewardlocked" id="reward25">Start eternities with 100% replicanti chance and 1 ms replicanti interval upgrades</button></td>
					</tr>
					<tr id='mdmilestonesrow2a'>
						<td class="milestoneText" id='milestone26'></td>
						<td class="milestoneText" id='milestone27'></td>
					</tr>
					<tr id='mdmilestonesrow2b'>
						<td><button class="milestonerewardlocked" id="reward26">Unlock replicanti amount mode for eternity autobuyer</button></td>
						<td><button class="milestonerewardlocked" id="reward27">Unlock time since peak changed mode for eternity autobuyer</button></td>
					</tr>
				</table>
				<div>
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
								</div>
							</td>
						</tr>
					</table>
				</div>
			</div>
			<div class="eternitytab" id="dilation" style="font-size: 11px">
				<canvas id="dilationCanvas"></canvas>
				<div>
					<p>You have <span id="tachyonParticleAmount" style="font-size:35px; color: black">0</span> tachyon particles.</p>
					<p id="xdp">You have <span id="exDilationAmount" style="font-size:35px; color: black">0</span> ex-dilation, <span id="exDilationDesc"></span></p>
				</div>
				<p id='bestTP'></p>
				<p id='bestTPOverGhostifies'></p>
				<table>
					<tr>
						<td>
						  <button id="enabledilation" class="dilationbtn" onclick="startDilatedEternity()">Dilate time.</button>
						</td>
						<td id="reversedilationdiv" style='display:none'>
						  <button id="reversedilation" class="dilationbtn" style='font-size: 0.7rem' onclick="reverseDilation()"></button>
						</td>
					</tr>
				</table>
				<p>You have <span id="dilatedTimeAmount" style="font-size:35px; color: black">0</span> dilated time <span id="dilatedTimePerSecond" style="font-size:25px; color: black">0</span></p>
				<p>Next <span id="freeGalaxyMult">free galaxy</span> at <span id="galaxyThreshold" style="font-size:25px; color: black">1000</span> dilated time, gained total of <span id="dilatedGalaxies" style="font-size:25px; color: black">0</span></p>
				<button id="rebuyupgmax" style="width:210px; height: 30px; font-size: 12px" onclick="maxAllDilUpgs()" class="storebtn">Max all dilation upgrades</button>
				<button id="rebuyupgauto" style="width:210px; height: 30px; font-size: 12px" onclick="toggleAutoEter('rebuyupg')" class="storebtn"></button>
				<button id="dilUpgsauto" style="width:240px; height: 30px; font-size: 12px" onclick="toggleAutoEter('dilUpgs')" class="storebtn"></button>
				<button id="distribEx" style="width:180px; height: 30px; font-size: 12px" onclick="distribEx()" class="storebtn">Distribute ex-dilation</button>
				<table>
					<tr>
						<td>
							<button id="dil1" onclick="buyDilationUpgrade(1)">Double the dilated time production.<br><span id="dil1cost">Cost: 1e5 dilated time</span></button>
						</td>
						<td>
							<button id="dil2" onclick="buyDilationUpgrade(2)">Decrease the galaxy threshold multiplier, but resets free galaxies and dilated time.<br><span id="dil2cost">Cost: 1e6 dilated time</span></button>
						</td>
						<td>
							<button id="dil3" onclick="buyDilationUpgrade(3)"><span id="dil3desc"></span><br><span id="dil3cost">Cost: 1e7 dilated time</span></button>
						</td>
						<td id="n1">
							<button id="dil11" onclick="buyDilationUpgrade(11)"><span id="dil11effect"></span><br><span id="dil11cost">Cost: 1e8 dilated time</span></button>
						</td>
					</tr>
					<tr id="xdrow">
						<td>
							<button id="xd1" style="height: 50px;" onclick="boostDilationUpgrade(1)">Boost the upgrade above with ex-dilation<br><span id="xd1span">1x -> 1.5x</span></button>
						</td>
						<td>
							<button id="xd2" style="height: 50px;" onclick="boostDilationUpgrade(2)">Boost the upgrade above with ex-dilation<br><span id="xd2span">1x -> 1.5x</span></button>
						</td>
						<td>
							<button id="xd3" style="height: 50px;" onclick="boostDilationUpgrade(3)">Boost the upgrade above with ex-dilation<br><span id="xd3span">1x -> 1.5x</span></button>
						</td>
						<td>
							<button id="xd4" style="height: 50px;" onclick="boostDilationUpgrade(4)">Boost the upgrade above with ex-dilation<br><span id="xd4span">1x -> 1.5x</span></button>
						</td>
					</tr>
					<tr>
						<td>
							<button id="dil4" onclick="buyDilationUpgrade(4)">Gain twice as many free galaxies.<br><span id="dil4cost">Cost: 5e6 dilated time</span></button>
						</td>
						<td>
							<button id="dil5" onclick="buyDilationUpgrade(5)">Time Dimensions are affected by replicanti multiplier ^ 0.1.<br><span id="dil5cost">Cost: 1e9 dilated time</span></button>
						</td>
						<td>
							<button id="dil6" onclick="buyDilationUpgrade(6)">Normal dimensions gain a multiplier based on dilated time, unaffected by time dilation.<br><span id="dil6cost">Cost: 5e7 dilated time</span></button>
						</td>
						<td id="n2">
							<button id="dil12" onclick="buyDilationUpgrade(12)">Replicanti increases faster based on dilated time.<br><span id="dil12cost">Cost: 1e20 dilated time</span></button>
						</td>
					</tr>
					<tr>
						<td>
							<button id="dil7" onclick="buyDilationUpgrade(7)">Gain a multiplier to IP based on dilated time.<br><span id="dil7desc"></span><br><span id="dil7cost"></span></button>
						</td>
						<td>
							<button id="dil8" onclick="buyDilationUpgrade(8)">Pick all the study paths from the first split.<br><span id="dil8cost"></span></button>
						</td>
						<td>
							<button id="dil9" onclick="buyDilationUpgrade(9)">Reduce the dilation penalty. (^ 1.05 after reduction)<br><span id="dil9cost"></span></button>
						</td>
						<td id="n3">
							<button id="dil13" onclick="buyDilationUpgrade(13)">Eternities and dilated time power up each other.<br><span id="dil13cost"></span></button>
						</td>
					</tr>
					<tr id="mddilupg">
						<td>
							<button id="dil14" onclick="buyDilationUpgrade(14)" style='font-size:10px'>Gain a multiplier to meta-dimensions based on tickspeed.<br>(1+log(1+log(x)))<br><span id="dil14desc"></span><br><span id="dil14cost"></span></button>
						</td>
						<td>
							<button id="dil15" onclick="buyDilationUpgrade(15)" style='font-size:10px'>Meta-dimension shifts, boosts, and per-ten upgrades are boosted by dilated time.<span id="dil15formula"> (log(log(x))+1)</span><br><span id="dil15desc"></span><br><span id="dil15cost"></span></button>
						</td>
						<td>
							<button id="dil16" onclick="buyDilationUpgrade(16)">Meta-antimatter effect on dimension boosts is stronger.<br>(8x -> 9x)<br><span id="dil16cost"></span></button>
						</td>
						<td>
							<button id="dil17" onclick="buyDilationUpgrade(17)" style='font-size:10px'>Dilated time production is boosted based on best meta-antimatter.<br><span id="dil17formula"></span><br><span id="dil17desc"></span><br><span id="dil17cost"></span></button>
						</td>
					</tr>
				</table>
				<table>
					<tr>
						<td>
							<button class="timestudy" id="dil10" onclick="buyDilationUpgrade(10)">Generate time theorems based on tachyon particles.<br><span id="dil10desc"></span><br><span id="dil10cost"></span></button>
						</td>
						<td id="n4">
							<button class="timestudy" id="dil18" onclick="buyDilationUpgrade(18)">Gain 5% more Tachyon particles for each <span id="dil18oom"></span>x replicanti.<br><span id="dil18desc"></span><br><span id="dil18cost"></span></button>
						</td>
						<td id="n5">
							<button class="timestudy" id="dil19" onclick="buyDilationUpgrade(19)">Eternities and dilated time boost each other by ^0.1.<br><span id="dil19cost"></span></button>
						</td>
						<td id="n6">
							<button class="timestudy" id="dil20" onclick="buyDilationUpgrade(20)">Boost the ex-dilation gain.<br><span id="dil20cost"></span></button>
						</td>
						<td id="n7">
							<button class="timestudy" id="dil21" onclick="buyDilationUpgrade(21)" style='font-size:10px'>Buff the black hole upgrade effect based on your Eternity points.<br><span id="dil21desc"></span><br><span id="dil21cost"></span></button>
						</td>
					</tr>
				</table>
				<table id="n8">
					<tr>
						<td>
							<button class="timestudy" id="dil22" onclick="buyDilationUpgrade(22)" style='font-size:10px'>You gain more dilated time based on your meta-antimatter.<br><span id="dil22desc"></span><br><span id="dil22cost"></span></button>
						</td>
					</tr>
				</table>
				<div>
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
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					</table>
				</div>
			</div>
			<div class="eternitytab" id="breakEternity" style="font-size: 11px">
				<div id="breakEternityReq"></div>
				<div id="breakEternityNoBigRip">Break Eternity only works if you big rip the universe again.</div>
				<div id="breakEternityShop">
					You have <span id="eternalMatter" style="font-size:35px"></span> Eternal Matter.<br>
					<table class="table" style="margin: 0 auto">
						<tr>
							<td></td>
							<td>
								<button id="breakEternityBtn" class="eternityupbtn" onclick="breakEternity()" ach-tooltip="Remove the disabilities of normal galaxies and Time Dimensions, but all TD boosts do not work except TS11, TS181, and 'Infinite Time' reward. You can gain Eternal Matter (based on your Time Shards) by Eternitying. Normal tickspeed upgrades do nothing if you are not in EC10. Normal galaxies don’t get cancelled, but its costs are way higher.">BREAK ETERNITY</button>
							</td>
							<td></td>
						</tr>
						<tr>
							<td>
								<button id="breakUpg1" class="eternityupbtnlocked" onclick="buyBreakUpg(1)">Boost first 4 Time Dimensions based on your Eternity Points and Eternal Matter.<br>Currently: <span id="breakUpg1Mult">1.0</span>x<br>Cost: <span id="breakUpg1Cost"></span> Eternal Matter</button>
							</td>
							<td>
								<button id="breakUpg2" class="eternityupbtnlocked" onclick="buyBreakUpg(2)">Divide the normal galaxy cost based on your Eternity Points.<br>Currently: <span id="breakUpg2Mult">1.0</span>x<br>Cost: <span id="breakUpg2Cost"></span> Eternal Matter</button>
							</td>
							<td>
								<button id="breakUpg3" class="eternityupbtnlocked" onclick="buyBreakUpg(3)">You gain more Space Shards based on your Eternity Points.<br>Currently: <span id="breakUpg3Mult">1.0</span>x<br>Cost: <span id="breakUpg3Cost"></span> Eternal Matter</button>
							</td>
						</tr>
						<tr>
							<td>
								<button id="breakUpg4" class="eternityupbtnlocked" onclick="buyBreakUpg(4)">Boost Time Dimensions 4 - 6 based on your Eternity Points and Space Shards.<br>Currently: <span id="breakUpg4Mult">1.0</span>x<br>Cost: <span id="breakUpg4Cost"></span> Eternal Matter</button>
							</td>
							<td>
								<button id="breakUpg5" class="eternityupbtnlocked" onclick="buyBreakUpg(5)">Boost tickspeed reduction based on your Eternity Points and Time Shards.<br>Currently: <span id="breakUpg5Mult">1.0</span>x<br>Cost: <span id="breakUpg5Cost"></span> Eternal Matter</button>
							</td>
							<td>
								<button id="breakUpg6" class="eternityupbtnlocked" onclick="buyBreakUpg(6)">You gain more Space Shards based on your Eternity Points and Eternal Matter.<br>Currently: <span id="breakUpg6Mult">1.0</span>x<br>Cost: <span id="breakUpg6Cost"></span> Eternal Matter</button>
							</td>
						</tr>
						<tr id="breakUpgR3">
							<td>
								<button id="breakUpg8" class="eternityupbtnlocked" onclick="buyBreakUpg(8)">Infinite Time reward is stronger in non-Dilation runs based on your Tachyon Particles.<br>Currently: <span id="breakUpg8Mult">???</span>%<br>Cost: <span id="breakUpg8Cost"></span> Eternal Matter</button>
							</td>
							<td>
								<button id="breakUpg9" class="eternityupbtnlocked" onclick="buyBreakUpg(9)">Divide normal galaxy cost in Eternity Challenge 10 based on your Eternal Matter.<br>Currently: /<span id="breakUpg9Mult">???</span><br>Cost: <span id="breakUpg9Cost"></span> Eternal Matter</button>
							</td>
							<td>
								<button id="breakUpg10" class="eternityupbtnlocked" onclick="buyBreakUpg(10)">Eternity Points multiply normal galaxy amount in "Intergalactic" in Dilation runs.<br>Currently: <span id="breakUpg10Mult">???</span>x<br>Cost: <span id="breakUpg10Cost"></span> Eternal Matter</button>
							</td>
						</tr>
						<tr id="breakUpgRS">
							<td>
								<button class="eternityupbtn" onclick="eternity()">Eternal Matter: <span id="eterShortcutEM"></span><br>Start a normal Eternity run.</button>
							</td>
							<td>
								<button class="eternitychallengestudy" onclick="startEC10()" style="width: 190px; height: 90px; margin: 0">Eternity Points: <span id="eterShortcutEP"></span><br>Start Eternity Challenge 10.</button>
							</td>
							<td>
								<button class="dilationupg" onclick="startDilatedEternity(false, true)" style="width: 190px; height: 90px; margin: 0">Tachyon particles: <span id="eterShortcutTP"></span><br>Dilate time.</button>
							</td>
						</tr>
						<tr>
							<td></td>
							<td>
								<button id="breakUpg7" class="eternityupbtnlocked" onclick="buyBreakUpg(7)">You gain <span id="breakUpg7MultIncrease"></span>x more Eternity Points.<br>Currently: <span id="breakUpg7Mult">1</span>x<br>Cost: <span id="breakUpg7Cost"></span> Eternal Matter</button><br><button class="storebtn" style="width: 190px" onclick="maxBuyBEEPMult()">Max EP mult</button>
							</td>
							<td></td>
						</tr>
					</table>
				</div>
				<div>
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
								</div>
							</td>
						</tr>
					</table>
				</div>
			</div>
			<div class="eternitytab" id="blackhole" style="font-size: 11px">
				<br>
				<button class="storebtn" id="blackholeunlock" onclick="unlockBlackhole()" style="width:200px; height: 80px">Unlock the black hole<br>Cost: 1e4000 EP</button>
				<div id="blackholediv">
					<div>
						<p>You have <span id="blackholePowAmount" style="font-size:35px; color: black">0</span> black hole power. Translated to <span id="DilMultAmount" style="font-size:35px; color: black">0</span>x multiplier on dilated time gain and <span id="InfAndReplMultAmount" style="font-size:35px; color: black">0</span>x multiplier on banked infinity gain and replicanti speed</p>
					</div>
					<div id="blackholePowPerSec">You are getting 0 black hole power per second.</div>
					<br/>
					<table class="table" style="margin: 0 auto">
						<tr>
							<td>
								<button id="blackholeDil" class="eternityupbtn" onclick="feedBlackHole(1)">Feed the black hole with dilated time<br>Cost: xx dilated time</button>
							</td>
							<td>
								<button id="blackholeInf" class="eternityupbtn" onclick="feedBlackHole(2)">Feed the black hole with banked infinities<br>Cost: xx banked infinities</button>
							</td>
							<td>
								<button id="blackholeRepl" class="eternityupbtn" onclick="feedBlackHole(3)">Feed the black hole with replicanti<br>Cost: xx replicanti</button>
							</td>
						</tr>
					</table>
					<div><button id="blackholeMax" class="storebtn" onclick="feedBlackholeMax()" style="height: 25px; width: 190px; font-size:10px; margin-top: -3px;">Max all upgrades</button></div>
					<div><button id="blackholeauto" class="storebtn" onclick="toggleAutoEter('blackhole')" style="height: 25px; width: 190px; font-size:10px; margin-top: 3px;"></button></div>
					<button id="maxBlackholeDimensions" class="storebtn" style="font-size: 12px; width: 230px;" onclick="buyMaxBlackholeDimensions()">Max all black hole dimensions</Button>
					<table class="table">
						<tr style="font-size: 17px" id="blackholeRow1">
							<td id="blackholeD1" width="43%">
								First Black Hole Dimension x1
							</td>
							<td>
								<div id="blackholeAmount1">0 (0)</div>
							</td>
							<td align="right" width="10%">
								<button id="blackholeMax1" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(1)">Cost: 1e4000 EP</button>
							</td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow2">
							<td id="blackholeD2" width="43%">
								Second Black Hole Dimension x1
							</td>
							<td>
								<div id="blackholeAmount2">0 (0)</div>
							</td>
							<td align="right" width="10%">
								<button id="blackholeMax2" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(2)">Cost: 1e8000 EP</button>
							</td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow3">
							<td id="blackholeD3" width="43%">
								Third Black Hole Dimension x1
							</td>
							<td>
								<div id="blackholeAmount3">0 (0)</div>
							</td>
							<td align="right" width="10%">
								<button id="blackholeMax3" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(3)">Cost: 1e12000 EP</button>
							</td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow4">
							<td id="blackholeD4" width="43%">
								Fourth Black Hole Dimension x1
							</td>
							<td>
								<div id="blackholeAmount4">0 (0)</div>
							</td>
							<td align="right" width="10%">
								<button id="blackholeMax4" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(4)">Cost: 1e20000 EP</button>
							</td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow5">
							<td id="blackholeD5" width="43%"></td>
							<td><div id="blackholeAmount5"></div></td>
							<td align="right" width="10%"><button id="blackholeMax5" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(5)"></button></td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow6">
							<td id="blackholeD6" width="43%"></td>
							<td><div id="blackholeAmount6"></div></td>
							<td align="right" width="10%"><button id="blackholeMax6" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(6)"></button></td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow7">
							<td id="blackholeD7" width="43%"></td>
							<td><div id="blackholeAmount7"></div></td>
							<td align="right" width="10%"><button id="blackholeMax7" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(7)"></button></td>
						</tr>
						<tr style="font-size: 17px" id="blackholeRow8">
							<td id="blackholeD8" width="43%"></td>
							<td><div id="blackholeAmount8"></div></td>
							<td align="right" width="10%"><button id="blackholeMax8" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyBlackholeDimension(8)"></button></td>
						</tr>
					  </table>
					  <br/>
					  <canvas id="blackHoleCanvas" width="400" height="400" style="user-select: none;"></canvas>
				</div>
				<div id="footercontainer">
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
								</div>
							</td>
						</tr>
					</table>
				</div>
			</div>
			<div class="eternitytab" id="autoEternity">
				<table id="autoEternityTable">
					<tr>
						<td>
							<b>Main options</b><br>
							<button class="storebtn" id="autoEterToggle" onclick="toggleABEter()">Enable</button><br>
							<button class="storebtn" id="autoEterMode" style="width:400px" onclick="toggleAutoEterMode()"></button>
							<button class="storebtn" id="autoEterIfAD" style="width:400px" onclick="toggleAutoEterIfAD()"></button>
							<span id='autoEterCond'></span><br>
							<input type="text" onchange="updateAutoEterValue()" id="autoEterValue"></input>
						</td>
						<td>
							<div style="height:75px"><b>Preset automation</b><br><button id="toggleAP" class="storebtn" onclick="toggleAPs()">Enable</button> <button class="storebtn" onclick="createAP()">Add preset</button> <button class="storebtn" onclick="createAP(true)">Import preset</button><br>Eternities left to select the next preset: <span id="eternitiesLeft">2</span></div>
							<div style="height:225px; overflow-y:auto">
								<table id='automatedPresets'>
								</table>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<b>Dilation options</b><br>
							<button class="storebtn" id="autoDilToggle" onclick="toggleAutoDil()">Enable</button><br>
							<button class="storebtn" id="autodilatemode" style="width:400px" onclick="changeAutoDilateMode()">Mode: Amount of eternities</button>
							<button class="storebtn" id="slowstop" style="width:400px; font-size: 11px" onclick="toggleSlowStop()">Stop auto-dilate if a little bit of TP is gained: OFF</button>
							等待X次永恒后自动开始膨胀时间:<br>
							<input type="text" onchange="updateAutoDilValue()" id="autoDilValue"></input>
						</td>
						<td>
							<div style="height:50px"><b>Special preset automation</b></div>
							<div>
								<table>
									<tr>
										<td id='apDilSelected'></td>
										<td id='apDil'></td>
									</tr>
									<tr>
										<td id='apGrindSelected'></td>
										<td id='apGrind'></td>
									</tr>
								</table>
							</div>
						</td>
					</tr>
				</table>
				<div id="footercontainer">
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
								</div>
							</td>
						</tr>
					</table>
				</div>
			</div>
		</div>
		<div id="dimensions" class="tab">
			<table class="table" align="center" style="margin: auto" id="dimTabButtons">
				<tr>
					<td><button class="secondarytabbtn" onclick="showDimTab('antimatterdimensions')">Dimensions</button></td>
					<td id="idtabbtn"><button class="secondarytabbtn" onclick="showDimTab('infinitydimensions')">Infinity Dimensions</button></td>
					<td id="tdtabbtn"><button class="secondarytabbtn" onclick="showDimTab('timedimensions')">Time Dimensions</button></td>
					<td id="pdtabbtn"><button class="secondarytabbtn" onclick="showDimTab('pdims')">Paradox Dimensions</button></td>
					<td id="mdtabbtn"><button class="secondarytabbtn" onclick="showDimTab('metadimensions')">Meta Dimensions</button></td>
					<td id="edtabbtn"><button class="secondarytabbtn" onclick="showDimTab('emperordimensions')">Emperor Dimensions</button></td>
					<td id="prodtabbtn"><button class="secondarytabbtn" onclick="showDimTab('production')">Production</button></td>
				</tr>
			</table>
			<div id="antimatterdimensions" class="dimtab">
				<p id="mp10d"></p>
				<p></p>
				<input id="confirmation" type="checkbox" style="width:20px; height: 18px; display: none" ach-tooltip="No confirmation when doing Dimensional Sacrifice" onchange="sacrificeConf()">
				<button id="sacrifice" class="storebtn" style="font-size:12px; width: 320px; display: none" ach-tooltip="">Dimensional Sacrifice</button>
				<input id="gConfirmation" type="checkbox" style="width:20px; height: 18px; display: none" ach-tooltip="No confirmation when doing Galactic Sacrifice" onchange="gSacrificeConf()">
				<button id="gSacrifice" class="storebtn" style="font-size:12px; width: 320px; display: none" onclick="galacticSacrifice()" ach-tooltip=""></button>
				<button id="maxall" class="storebtn" style="font-size: 12px">Max all (M)</Button>
				<span id="chall2Pow"></span>
				<span id="chall3Pow"></span>
				<table id="parent" class="table" style="width: 100%"><tbody></tbody></table>
				<table style="width: 100%">
					<tr style="font-size: 15px">
						<td id="resetLabel">
							Dimension Shift: requires 20 Fourth Dimension
						</td>
						<td>
							<button id="softReset" style="color:black; width: 200px; height: 25px; font-size: 9px" class="storebtn">Reset the game for a new Dimension</button>
						</td>
					</tr>
					<tr id="tickReset" style="font-size: 15px">
						<td id="tickResetLabel">
							Tickspeed Boost (0): requires 10 Fifth Dimensions
						</td>
						<td>
							<button id="tickResetBtn" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn" onclick="manualTickspeedBoost()">Lose dimension boosts for better tickspeed multiplier</button>
						</td>
					</tr>
					<tr style="font-size: 15px">
						<td id="secondResetLabel">
							Antimatter Galaxies: requires 80 Eight Dimension
						</td>
						<td>
							<button id="secondSoftReset" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn">Lose all your previous progress, but get a tickspeed boost</button>
						</td>
					</tr>
					<tr style="font-size: 15px">
						<td id="intergalacticLabel" colspan=2></td>
					</tr>
				</table>
				<button id="quickReset" style="color:black; width: 200px; height: 50px; font-size: 12px; display: none" class="storebtn" onclick="quickReset()">Lose a reset, returning to the start of the reset</button>
			</div>
			<div id="infinitydimensions" class="dimtab">
				<div>
					<p>You have <span id="infPowAmount" style="font-size:35px; color: black">0</span> infinity power. <span id="infPowEffectPowerDiv"></span>ranslated to <span id="infDimMultAmount" style="font-size:35px; color: black">0</span>x multiplier on all dimensions</p>
				</div>
				<div id="infPowPerSec">You are getting 0 antimatter per second.</div>
				<button id="maxAllID" class="storebtn" style="font-size: 12px" onclick="maxAllID()">Max all</Button>
				<table class="table" >
					<tr style="font-size: 16px" id="infRow1">
						<td id="infD1" width="41%">
							First Infinity Dimension x1
						</td>
						<td>
							<div id="infAmount1">0 (0)</div>
						</td>
						<td>
							<button id="infauto1" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(1)" class="storebtn">Auto: ON</button>
						</td>
						<td align="right" width="10%">
							<button id="infMax1" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyManyInfinityDimension(1)">Cost: 10</button>
						</td>
					</tr>
					<tr id="infRow2" style="display: none; font-size: 16px">
						<td id="infD2">
							Second Infinity Dimension x1
						</td>
						<td>
							<div id="infAmount2" align="left">0 (0)</div>
						</td>
						<td>
							<button id="infauto2" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(2)" class="storebtn">Auto: ON</button>
						</td>
						<td>
							<button id="infMax2" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(2)">Cost: 10</button>
						</td>
					</tr>
					<tr id="infRow3" style="display: none; font-size: 16px">
						<td id="infD3">
							Third Infinity Dimension x1
						</td>
						<td>
							<div id="infAmount3" align="left">0 (0)</div>
						</td>
						<td>
							<button id="infauto3" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(3)" class="storebtn">Auto: ON</button>
						</td>
						<td>
							<button id="infMax3" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(3)">Cost: 10</button>
						</td>
					</tr>
					<tr id="infRow4" style="display: none; font-size: 16px">
						<td id="infD4">
							Fourth Infinity Dimension x1
						</td>
						<td>
							<div id="infAmount4" align="left">0 (0)</div>
						</td>
						<td>
							<button id="infauto4" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(4)" class="storebtn">Auto: ON</button>
						</td>
						<td>
							<button id="infMax4" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(4)">Cost: 10</button>
						</td>
					</tr>
					<tr id="infRow5" style="display: none; font-size: 16px">
						<td id="infD5">
							Fourth Infinity Dimension x1
						</td>
						<td>
							<div id="infAmount5" align="left">0 (0)</div>
						</td>
						<td>
							<button id="infauto5" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(5)" class="storebtn">Auto: ON</button>
						</td>
						<td>
							<button id="infMax5" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(5)">Cost: 10</button>
						</td>
					</tr>
					<tr id="infRow6" style="display: none; font-size: 16px">
						<td id="infD6">
							Fourth Infinity Dimension x1
						</td>
						<td>
							<div id="infAmount6" align="left">0 (0)</div>
						</td>
						<td>
							<button id="infauto6" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(6)" class="storebtn">Auto: ON</button>
						</td>
						<td>
							<button id="infMax6" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(6)">Cost: 10</button>
						</td>
					</tr>
					<tr id="infRow7" style="display: none; font-size: 16px">
							<td id="infD7">
								Fourth Infinity Dimension x1
							</td>
							<td>
								<div id="infAmount7" align="left">0 (0)</div>
							</td>
							<td>
								<button id="infauto7" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(7)" class="storebtn">Auto: ON</button>
							</td>
							<td>
								<button id="infMax7" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(7)">Cost: 10</button>
							</td>
						</tr>
						<tr id="infRow8" style="display: none; font-size: 16px">
								<td id="infD8">
									Fourth Infinity Dimension x1
								</td>
								<td>
									<div id="infAmount8" align="left">0 (0)</div>
								</td>
								<td>
									<button id="infauto8" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(8)" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="infMax8" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(8)">Cost: 10</button>
								</td>
							</tr>
				</table>
				<div id="eterc8ids" style="display: none;"></div>
				<button id="toggleallinfdims"style="width:140px; height: 30px; font-size: 12px; visibility: hidden" onclick="toggleAllInfDims()" class="storebtn">Toggle all ON/OFF</button>
			</div>
			<div id="timedimensions" class="dimtab">
					<div>
						<p id="itmult"></p>
						<p id="totaltickgained">You've gained 0 tickspeed upgrades.</p>
							<p>You have <span id="timeShardAmount" style="font-size:35px; color: black">0</span> time shards. Next tickspeed upgrade at <span id="tickThreshold" style="font-size:35px; color: black">0</span></p>
						</div>

						<div id="timeShardsPerSec">You are getting 0 Timeshards per second.</div>
						<button id="maxTimeDimensions" class="storebtn" style="font-size: 12px" onclick="buyMaxTimeDimensions()">Max all</Button>
						<table class="table" >
							<tr style="font-size: 17px" id="timeRow1">
								<td id="timeD1" width="43%">
									First Time Dimension x1
								</td>
								<td>
									<div id="timeAmount1">0 (0)</div>
								</td>
								<td>
									<button id="td1auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td1')" class="storebtn">Auto: ON</button>
								</td>
								<td align="right" width="10%">
									<button id="timeMax1" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyTimeDimension(1)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow2" style="font-size: 17px">
								<td id="timeD2">
									Second Time Dimension x1
								</td>
								<td>
									<div id="timeAmount2" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td2auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td2')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax2" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(2)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow3" style="font-size: 17px">
								<td id="timeD3">
									Third Time Dimension x1
								</td>
								<td>
									<div id="timeAmount3" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td3auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td3')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax3" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(3)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow4" style="font-size: 17px">
								<td id="timeD4">
									Fourth Time Dimension x1
								</td>
								<td>
									<div id="timeAmount4" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td4auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td4')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax4" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(4)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow5" style="font-size: 17px">
								<td id="timeD5">
									Fifth Time Dimension x1
								</td>
								<td>
									<div id="timeAmount5" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td5auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td5')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax5" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(5)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow6" style="font-size: 17px">
								<td id="timeD6">
									Sixth Time Dimension x1
								</td>
								<td>
									<div id="timeAmount6" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td6auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td6')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax6" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(6)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow7" style="font-size: 17px">
								<td id="timeD7">
									Seventh Time Dimension x1
								</td>
								<td>
									<div id="timeAmount7" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td7auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td7')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax7" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(7)">Cost: 10</button>
								</td>
							</tr>
							<tr id="timeRow8" style="font-size: 17px">
								<td id="timeD8">
									Eighth Time Dimension x1
								</td>
								<td>
									<div id="timeAmount8" align="left">0 (0)</div>
								</td>
								<td>
									<button id="td8auto" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="toggleAutoEter('td8')" class="storebtn">Auto: ON</button>
								</td>
								<td>
									<button id="timeMax8" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(8)">Cost: 10</button>
								</td>
							</tr>
							<tr id="tdReset" style="font-size: 17px">
								<td id="tdResetLabel" colspan=3></td>
								<td><button id="tdResetBtn" style="color:black; width: 195px; height: 25px; font-size: 9px" class="storebtn" onclick="tdBoost(1)"></button></td>
							</tr>
						</table>
						<button id="togglealltimedims"style="width:140px; height: 30px; font-size: 12px; visibility: hidden" onclick="toggleAllTimeDims()" class="storebtn">Toggle all ON/OFF</button>
			</div>
			<div id="pdims" class="dimtab">
				<div>You have <span id="pPow" style="font-size:35px; color: #ff00ff">0</span> Paradox Power. Translated to <span id="pPowEffect" style="font-size:35px; color: #ff00ff">0</span> extra seconds after matter exceeds your antimatter amount.</div>
				<div id="pPowProduction">You are getting 0 Paradox Power per second.</div>
				<button class="storebtn" style="font-size: 12px" onclick="maxPDs()">Max all</Button>
				<table id="pdTable" class="table"></table>
			</div>
			<div id="metadimensions" class="dimtab">
				  <div>
					  <p>You have <span id="metaAntimatterAmount" style="font-size:35px; color: black">0</span> meta-antimatter.<p>
					  <p><span id="bestAntimatterType"></span> was <span id="metaAntimatterBest" style="font-size:35px; color: black">0</span>. <span id="bestAntimatterTranslation"></span>ranslated to <span id="metaAntimatterEffect" style="font-size:35px; color: black">0</span>x <span id="metaAntimatterEffectType"></span>.</p>
					  <p id="bestAntimatterQuantum"></p>
					  <p id="bestMAOverGhostifies"></p>
				  </div>
				  <div id="metaAntimatterPerSec">You are getting 0 meta-antimatter per second.</div>
				  <div id="metaMaxAllDiv">
					  <br/>
					  <button id="metaMaxAll" class="storebtn" style="font-size: 12px">Max all (M)</button>
				  </div>
				  <table>
					<tbody>
					  <tr id="1MetaRow" style="display: none; font-size: 15px">
						  <td id="1MetaD" class="rel">
							  First Meta Dimension
						  </td>
						  <td>
							  <div id="meta1Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta1" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax1" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="2MetaRow" style="display: none; font-size: 15px">
						  <td id="2MetaD" class="rel">
							  Second Meta Dimension
						  </td>
						  <td>
							  <div id="meta2Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta2" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax2" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="3MetaRow" style="display: none; font-size: 15px">
						  <td id="3MetaD" class="rel">
							  Third Meta Dimension
						  </td>
						  <td>
							  <div id="meta3Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta3" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax3" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="4MetaRow" style="display: none; font-size: 15px">
						  <td id="4MetaD" class="rel">
							  Fourth Meta Dimension
						  </td>
						  <td>
							  <div id="meta4Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta4" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax4" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="5MetaRow" style="display: none; font-size: 15px">
						  <td id="5MetaD" class="rel">
							  Fifth Meta Dimension
						  </td>
						  <td>
							  <div id="meta5Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta5" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax5" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="6MetaRow" style="display: none; font-size: 15px">
						  <td id="6MetaD" class="rel">
							  Sixth Meta Dimension
						  </td>
						  <td>
							  <div id="meta6Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta6" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax6" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="7MetaRow" style="display: none; font-size: 15px">
						  <td id="7MetaD" class="rel">
							  Seventh Meta Dimension
						  </td>
						  <td>
							  <div id="meta7Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta7" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax7" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					  <tr id="8MetaRow" style="display: none; font-size: 15px">
						  <td id="8MetaD" class="rel">
							  Eighth Meta Dimension
						  </td>
						  <td>
							  <div id="meta8Amount" align="left">0 (0)</div>
						  </td>
						  <td align="right" width="10%">
							  <button id="meta8" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
						  </td>
						  <td align="right" width="10%">
							  <button id="metaMax8" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
						  </td>
					  </tr>
					</tbody>
				</table>
				<table style="width: 100%">
					<tr style="font-size: 15px">
					  <td id="metaResetLabel">
						  Meta-Dimension Shift: requires 20 Fourth Meta Dimensions
					  </td>
					  <td>
						  <button id="metaSoftReset" style="color:black; width: 200px; height: 25px; font-size: 9px" class="storebtn">Reset the game for a new Dimension</button>
					  </td>
				  </tr>
				  <tr id="quantumbuttondiv" style="font-size: 15px">
					  <td id="quantumResetLabel">
					  </td>
					  <td>
						  <button id="quantum" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn" onclick="metaReset2()"></button>
					  </td>
				  </tr>
				</table>
				<button id="metaboostauto" style="width:160px; height: 30px; font-size: 12px" onclick="toggleAutoEter('metaboost')" class="storebtn">Toggle all ON/OFF</button>
				<button id="toggleallmetadims" style="width:300px; height: 30px; font-size: 12px" onclick="toggleAllMetaDims()" class="storebtn">Toggle all meta-dims autobuyer ON/OFF</button>
			</div>
			<div id="emperordimensions" class="dimtab">
				You have <span class="rqC" id="rgEDs">1</span> red-green, <span class="gqC" id="gbEDs">1</span> green-blue, and <span class="bqC" id="brEDs">1</span> blue-red gluons.<br>
				<div>
					<p>You have <span id="replicantAmountED" style="font-size:35px; color: black">0</span> normal replicants.</p>
				</div>
				<p>You have <span id="quantumFoodAmountED">0</span> quantum food.</p>
				<button class='gluonupgrade storebtn' id='buyQuantumFoodED' onclick='buyQuantumFood()'></button><br>
				<button class='storebtn' id='buyMaxQuantumFoodED' onclick='buyMaxQuantumFood()' style="width: 190px">Max buy quantum food</button>
				<table class="table" id="empDimTable">
					<tr style="font-size: 15px">
						<td>Total: </td>
						<td id="totalWorkers"></td>
						<td>
							<span class="empQuarks" id="totalQuarkProduction"></span> preons/s
						</td>
					</tr>
				</table>
				<button id='breakLimitED' class='storebtn' style='width: 280px; height: 60px' onclick='breakLimit()'></button><br>
				<button class='storebtn' style='width: 280px' onclick='maxBuyLimit()'>Max limit upgrades</button><br><br><br>
			</div>
			<div id="production" class="dimtab">
				<b>seconds of history:</b>
				<input type="number" value="10" onchange="updateChartValues()" id="chartDurationInput"></input>
				<b>update rate (in ms):</b>
				<input type="number" value="1000" onchange="updateChartValues()" id="chartUpdateRateInput"></input>
				<b>enabled:</b>
				<input id="chartOnOff" type="checkbox" onchange="enableChart()"></input>
				<b>dips:</b>
				<input id="chartDipsOnOff" type="checkbox" onchange="enableChartDips()"></input>
				<canvas id="normalDimChart" width="1500" height="500" style="user-select: none;"></canvas>
				<b>Exponents of antimatter per second</b>
			</div>
			<div id="footercontainer">

				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
		<div id="options" class="tab" align="center">
			<table class="table" align="center" style="margin: auto">
				<tr>
					<td><button class="secondarytabbtn" onclick="showOptionTab('saving')">Saving</button></td>
					<td><button class="secondarytabbtn" onclick="showOptionTab('otheroptions')">Options</button></td>
					<td id="secretoptionsbtn"><button class="secondarytabbtn" onclick="showOptionTab('secrets')">Secrets</button></td>
				</tr>
			</table>
			<div class='optionstab' id='saving'>
				<table>
					<tr>
						<td><div><button id="save" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 20px">Save</button></div></td>
						<td><div><button id="load" class="storebtn" onclick='load_saves()' style="color:black; width: 200px; height: 55px; font-size: 20px">Load</button></div></td>
						<td><div><button id="rename" class="storebtn" onclick='rename_save()' style="color:black; width: 200px; height: 55px; font-size:10px"></button></div></td>
					</tr>
					<tr>
						<td><div><button id="exportbtn" class="storebtn" onclick='export_save()' style="color:black; width: 200px; height: 55px; font-size: 20px">Export</button></div></td>
						<td><div><button id="importbtn" class="storebtn" onclick='import_save("current")' style="color:black; width: 200px; height: 55px; font-size: 20px">Import</button></div></td>
						<td><div><button onclick='reload()' class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px">Reload w/o offline progress</button></div></td>
					</tr>
					<tr>
						<td><div><button id="autoSave" onclick='toggleAutoSave()' class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 20px"></button></div></td>
						<td><div><button id="offlineProgress" onclick='toggleOfflineProgress()' class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button></div></td>
						<td><div><button id="reset" onclick="reset_game()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 20px">RESET THE GAME</button></div></td>
					</tr>
					<tr>
						<td><div class="storebtn" style="color:black; width: 198px; height: 55px; font-size:130%; text-align: center;"><b id="autoSaveInterval">Auto-save interval: 30s</b><input id="autoSaveIntervalSlider" style="width: 170px;" type="range" min="15" max="120" value="30" class="slider" oninput="changeAutoSaveInterval()"></div></td>
						<td><div><button id="bugExport" onclick="bugExport()" class="storebtn" style="color:black; width:200px; height:55px; font-size:12px; display:none">Export "Infinite" bug save<br><b>(WARNING: This disappears when you reload the game!)</button></b></div></td>
						<td></td>
					</tr>
				</table>
			</div>
			<div class='optionstab' id='otheroptions' style='display:none'>
				<table>
					<tr>
						<td><div><button id="theme" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 12px"></button></div></td>
						<td><div><button id="animationoptionsbtn" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:160%;">Animations</button></div></td>
						<td><div class="storebtn" style="color:black; width: 198px; height: 55px; font-size:130%; text-align: center;"><b id="updaterate">Update Rate: 50ms</b><input id="updaterateslider" style="width: 170px;" type="range" min="0" max="200" value="50" class="slider" ></div></td>
					</tr>
					<tr>
						<td><div><button id="hotkeys" onclick="toggleHotkeys()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%">Disable hotkeys</button></div></td>
						<td><div><button id="notation" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:10px"></button></div></td>
						<td><div><button id="confirmations" onclick="showConfirmations()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px">Confirmations</button></div></td>
					</tr>
					<tr>
						<td><div><button onclick="showVisibilityMenu()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px">Show/hide stuff</button></div></td>
						<td><div><button id="tabsSave" onclick="toggleTabsSave()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button></div></td>
						<td><div><button id="toggleLogRateChange" onclick="toggleLogRateChange()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></div></td>
					</tr>
					<tr>
						<td><div><button id="retry" onclick="toggleChallengeRetry()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%"></button></div></td>
						<td><div><button id="decimalMode" onclick="switchDecimalMode()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></div></td>
						<td><div><button id="performanceTicks" onclick="togglePerformanceTicks()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></div></td>
					</tr>
					<tr>
						<td><div><button id="quickMReset" onclick="quickMReset()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></div></td>
						<td><div><button id="maxHighestTD" onclick="maxHighestTD()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></div></td>
					</tr>
				</table>
			</div>
			<div class='optionstab' id='secrets' style='display:none'>
				<table>
					<tr>
						<td><div><button id="ghostlynewsbtn" onclick="toggleGhostlyNews()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%">Show ghostly news ticker</button></div></td>
					</tr>
				</table>
			</div>
			<p id='hotkeysDesc'></p>
			<div id="footercontainer">
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
		<div id="statistics" class="tab" align="center" style="color: black; font-size: 12px; font-family: Typewriter; margin: 0 auto">
			<div id='statstabs'>
				<br>
				<td><button class="secondarytabbtn" onclick="showStatsTab('stats')">Statistics</button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('challengetimes')" id="challengetimesbtn" style="display:none" >Challenge records</button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('infchallengetimes')" id="infchallengesbtn" style="display:none"><span style='font-size:10px'>Infinity Challenge records</span></button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('eterchallengetimes')" id="eterchallengesbtn" style="display:none"><span style='font-size:10px'>Eternity Challenge records</span></button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('qctimes')" id="qcsbtn" style="display:none"><span style='font-size:10px'>Quantum Challenge records</span></button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('pccompletions')" id="pccompletionsbtn" style="display:none"><span style='font-size:9px'>Paired Challenge completions</span></button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('lasttenruns')" id="pastinfs" style="display:none">Past Infinities</button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('lastteneternities')" id="pasteternities" >Past Eternities</button><td>
				<td><button class="secondarytabbtn" onclick="showStatsTab('lasttenquantums')" id="pastquantums" >Past Quantums</button><td>
				<td><button class="secondarytabbtn aarexmodsghostifybtn" onclick="showStatsTab('lasttenghostifies')" id="pastghostifies" >Past Ghostifies</button><td>
			</div>
			<div id="stats" class="statstab">
				<div id='brfilter'><br></div>
				<div id="totalmoney">You have made x antimatter.</div>
				<div id="totalresets">You have made x dimensional boosts/shifts.</div>
				<div id="lostResets"></div>
				<div id="tdboosts"></div>
				<div id="boosts"></div>
				<div id="galaxies">You have made x Antimatter galaxies.</div>
				<div id="spreadingCancer"></div>
				<br>
				<div id="ghostifyStatistics">
					<div id="ghostified"></div>
					<div id="bestGhostify"></div>
					<div id="thisGhostify"></div>
					<br>
				</div>
				<div id="quantumStatistics">
					<div id="quantumed"></div>
					<div id="bestQuantum"></div>
					<div id="thisQuantum"></div>
					<br>
				</div>
				<div id="bigRipStatistics">
					<div id="bigRipped"></div>
					<div id="bestmoneythisrip"></div>
					<div id="totalmoneybigrip"></div>
					<div id="bestgalsbigrip"></div>
					<br>
				</div>
				<div id="eternityStatistics">
					<div id="eternitied">You have eternitied x times.</div>
					<div id="eternitiedBank"></div>
					<div id="bankedEterGain"></div>
					<div id="thiseternity">You have spent x in this eternity</div>
					<div id="besteternity">Your fastest eternity is in x.</div>
					<div id="dilated"></div>
					<div id="exdilated"></div>
					<br>
				</div>
				<div id="infinityStatistics">
					<div id="infinitied">You have infinitied x times.</div>
					<div id="infinitiedBank">You have infinitied x times.</div>
					<div id="bankedInfGain">You will gain x banked infinities on next Eternity.</div>
					<div id="bestInfinity">Your fastest infinity is in x.</div>
					<div id="thisInfinity">You have spent x in this Infinity.</div>
					<br>
				</div>
				<div id="gsStatistics">
					<div id="sacrificed"></div>
					<div id="thisSacrifice"></div>
					<br>
				</div>
				<div id="psStatistics">
					<div id="pSacrificedNormal"></div>
					<div id="pSacrificedForced"></div>
					<div id="pSacrificed"></div>
					<div id="thisPSac"></div>
					<br>
				</div>
				<div id="totalTime">You have played for </div>
				<div id="infoScale"></div>
			</div>
			<div id="challengetimes" class="statstab" >
				<br>
				<div id="challengetime2"></div>
				<div id="challengetime3"></div>
				<div id="challengetime4"></div>
				<div id="challengetime5"></div>
				<div id="challengetime6"></div>
				<div id="challengetime7"></div>
				<div id="challengetime8"></div>
				<div id="challengetime9"></div>
				<div id="challengetime10"></div>
				<div id="challengetime11"></div>
				<div id="challengetime12"></div>
				<div id="challengetime13"></div>
				<div id="challengetime14"></div>
				<div id="challengetime15"></div>
				<div id="challengetime16"></div>
				<br>
				<div id="challengetimesum"></div>
			</div>
			<div id="infchallengetimes" class="statstab" >
				<br>
				<div id="infchallengetime1"></div>
				<div id="infchallengetime2"></div>
				<div id="infchallengetime3"></div>
				<div id="infchallengetime4"></div>
				<div id="infchallengetime5"></div>
				<div id="infchallengetime6"></div>
				<div id="infchallengetime7"></div>
				<div id="infchallengetime8"></div>
				<div id="infchallengetime9"></div>
				<div id="infchallengetime10"></div>
				<div id="infchallengetime11"></div>
				<div id="infchallengetime12"></div>
				<div id="infchallengetime13"></div>
				<div id="infchallengetime14"></div>
				<br>
				<div id="infchallengetimesum"></div>
			</div>
			<div id="eterchallengetimes" class="statstab" >
				<br>
				<div id="eterchallengetime1"></div>
				<div id="eterchallengetime2"></div>
				<div id="eterchallengetime3"></div>
				<div id="eterchallengetime4"></div>
				<div id="eterchallengetime5"></div>
				<div id="eterchallengetime6"></div>
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			<div id="qctimes" class="statstab" >
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			<div id="pccompletions" class="statstab" >
				<br>
				Lowest PC # done w/ every combination of PCs:
				<table id="pccompletionstable"></table>
				<div id="modifiersStats"></div>
				Best PC w/ QC6 & 8: <span id="bpc68"></span><br>
				<span id="upcc" style="display: block"></span>
				<span id="udcc"></span>
				Ranking: <span id="pccranking"></span> / <span id="pccrankingMax"></span>
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				<div id="run1"></div>
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				<div id="eternityrun1"></div>
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				<div id="quantumrun1"></div>
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				<br>
				<div id="averageQuantumRun"></div>
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				<div id="ghostifyrun1"></div>
				<div id="ghostifyrun2"></div>
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		<div id="achievements" class="tab">
			<table class="table" align="center" style="margin: auto" id="achTabButtons">
				<tr>
					<td><button class="secondarytabbtn" onclick="showAchTab('normalachievements')">Achievements</button></td>
					<td id='secretachsbtn'><button class="secondarytabbtn" onclick="showAchTab('secretachievements')">Secret Achievements</button></td>
				</tr>
			</table>
			<div id="normalachievements" class="achtab">
				<div id="achmultlabel" style="font-size: 140%">Current achievement multiplier on each Dimension: 1x</div>
				<table id="achievementtable" style="margin: auto">
					<tr id="achRow1">
						<td>
							<div id="You gotta start somewhere" class="achievement achievementlocked" style="background-image: url(images/1.png)" ach-tooltip="购买1个维度1."><br></div>
						</td>
						<td>
							<div id="100 antimatter is a lot" class="achievement achievementlocked" style="background-image: url(images/2.png)"><br></div>
						</td>
						<td>
							<div id="Half life 3 confirmed" class="achievement achievementlocked" style="background-image: url(images/3.png)" ach-tooltip="购买1个维度3."><br></div>
						</td>
						<td>
							<div id="L4D: Left 4 Dimensions" class="achievement achievementlocked" style="background-image: url(images/4.png)" ach-tooltip="购买1个维度4."><br></div>
						</td>
						<td>
							<div id="5 Dimension Antimatter Punch" class="achievement achievementlocked" style="background-image: url(images/5.png)" ach-tooltip="购买1个维度5."><br></div>
						</td>
						<td>
							<div id="We couldn't afford 9" class="achievement achievementlocked" style="background-image: url(images/6.png)" ach-tooltip="购买1个维度6."><br></div>
						</td>
						<td>
							<div id="Not a luck related achievement" class="achievement achievementlocked" style="background-image: url(images/7.png)" ach-tooltip="购买1个维度7."><br></div>
						</td>
						<td>
							<div id="90 degrees to infinity" class="achievement achievementlocked" style="background-image: url(images/8.png)" ach-tooltip="购买1个维度8."><br></div>
						</td>
					</tr>
					<tr id="achRow2">
						<td>
							<div id="To infinity!" class="achievement achievementlocked" style="background-image: url(images/9.png)" ach-tooltip="到达无限反物质. 奖励: 开始游戏时拥有100反物质."><br></div>
						</td>
						<td id="r22">
							<div id="Fake News" class="achievement achievementlocked" style="background-image: url(images/25.png)" ach-tooltip="碰到50个不同的新闻."><br></div>
						</td>
						<td>
							<div id="The 9th Dimension is a lie" class="achievement achievementlocked" style="background-image: url(images/11.png)" ach-tooltip="正好拥有99个维度8. Reward: Eighth Dimensions are 10% stronger."><br></div>
						</td>
						<td>
							<div id="Antimatter Apocalypse" class="achievement achievementlocked" style="background-image: url(images/12.png)" ach-tooltip="获得超过 10 QtVg (10e79) 反物质."><br></div>
						</td>
						<td>
							<div id="Boosting to the max" class="achievement achievementlocked" style="background-image: url(images/13.png)" ach-tooltip="购买10个维度提升."><br></div>
						</td>
						<td>
							<div id="You got past The Big Wall" class="achievement achievementlocked" style="background-image: url(images/14.png)"><br></div>
						</td>
						<td>
							<div id="Double Galaxy" class="achievement achievementlocked" style="background-image: url(images/15.png)"><br></div>
						</td>
						<td>
							<div id="There's no point in doing that" class="achievement achievementlocked" style="background-image: url(images/16.png)" ach-tooltip="Buy a single First Dimension when you have over 1e150 of them. Reward: First Dimensions are 10% stronger."><br></div>
						</td>
					</tr>
					<tr id="achRow3">
						<td>
							<div id="I forgot to nerf that" class="achievement achievementlocked" style="background-image: url(images/17.png)" ach-tooltip="Get any dimension multiplier over 10 No (10e30). Reward: First Dimensions are 5% stronger."><br></div>
						</td>
						<td>
							<div id="The Gods are pleased" class="achievement achievementlocked" style="background-image: url(images/18.png)" ach-tooltip="累计获得600x维度献祭增幅. 奖励: 维度献祭变得更强一点."><br></div>
						</td>
						<td>
							<div id="That's a lot of infinites" class="achievement achievementlocked" style="background-image: url(images/19.png)" ach-tooltip="Reach Infinity 10 times."><br></div>
						</td>
						<td>
							<div id="You didn't need it anyway" class="achievement achievementlocked" style="background-image: url(images/20.png)"><br></div>
						</td>
						<td id="r35">
							<div id="Don't you dare to sleep" class="achievement achievementlocked" style="background-image: url(images/10.png)" ach-tooltip="离线超过6小时."><br></div>
						</td>
						<td>
							<div id="Claustrophobic" class="achievement achievementlocked" style="background-image: url(images/22.png)" ach-tooltip="Go Infinite with just 1 Antimatter Galaxy. Reward: Reduces starting tick interval by 2%."><br></div>
						</td>
						<td>
							<div id="That's fast!" class="achievement achievementlocked" style="background-image: url(images/23.png)"><br></div>
						</td>
						<td>
							<div id="I don't believe in Gods" class="achievement achievementlocked" style="background-image: url(images/24.png)" ach-tooltip="在没有维度献祭的情况下购买1个星系."><br></div>
						</td>
					</tr>
					<tr id="achRow4">
						<td id="r41">
							<div id="Spreading Cancer" class="achievement achievementlocked" style="background-image: url(images/46.png)"><br></div>
						</td>
						<td>
							<div id="Supersanic" class="achievement achievementlocked" style="background-image: url(images/26.png)" ach-tooltip="Have antimatter/sec exceed your current antimatter above 1 Tg (1e63)."><br></div>
						</td>
						<td>
							<div id="Zero Deaths" class="achievement achievementlocked" style="background-image: url(images/27.png)" ach-tooltip="Get to Infinity without Dimension shifts, boosts or galaxies in a challenge. Reward: Dimensions 1-4 are 25% stronger."><br></div>
						</td>
						<td>
							<div id="Over in 30 seconds" class="achievement achievementlocked" style="background-image: url(images/28.png)" ach-tooltip="连续30秒内 你的反物质获取/每秒超过你的当前反物质数量."><br></div>
						</td>
						<td>
							<div id="Faster than a potato" class="achievement achievementlocked" style="background-image: url(images/29.png)" ach-tooltip="Get more than 100 Sx (100e21) ticks per second. Reward: Reduces starting tick interval by 2%."><br></div>
						</td>
						<td>
							<div id="Multidimensional" class="achievement achievementlocked" style="background-image: url(images/30.png)" ach-tooltip="Reach 1 Qd (1e12) of all dimensions except 8th."><br></div>
						</td>
						<td>
							<div id="Daredevil" class="achievement achievementlocked" style="background-image: url(images/31.png)" ach-tooltip="完成2个挑战."><br></div>
						</td>
						<td>
							<div id="AntiChallenged" class="achievement achievementlocked" style="background-image: url(images/32.png)"><br></div>
						</td>
					</tr>
					<tr id="achRow5">
						<td>
							<div id="Limit Break" class="achievement achievementlocked" style="background-image: url(images/33.png)"><br></div>
						</td>
						<td>
							<div id="Age of Automation" class="achievement achievementlocked" style="background-image: url(images/34.png)" ach-tooltip="最大化任意自动购买器."><br></div>
						</td>
						<td>
							<div id="Definitely not worth it" class="achievement achievementlocked" style="background-image: url(images/35.png)" ach-tooltip="最大化所有自动购买器."><br></div>
						</td>
						<td>
							<div id="That's faster!" class="achievement achievementlocked" style="background-image: url(images/36.png)" ach-tooltip="10分钟内到达无限. 奖励: 开始是时拥有20000反物质."><br></div>
						</td>
						<td>
							<div id="Forever isn't that long" class="achievement achievementlocked" style="background-image: url(images/37.png)"><br></div>
						</td>
						<td>
							<div id="Many Deaths" class="achievement achievementlocked" style="background-image: url(images/38.png)"><br></div>
						</td>
						<td>
							<div id="Gift from the Gods" class="achievement achievementlocked" style="background-image: url(images/39.png)" ach-tooltip="3分钟内完成维度8自动化挑战. 奖励: 维度献祭增强了一些."><br></div>
						</td>
						<td>
							<div id="Is this hell?" class="achievement achievementlocked" style="background-image: url(images/40.png)"><br></div>
						</td>
					</tr>
					<tr id="achRow6">
						<td>
							<div id="Bulked up" class="achievement achievementlocked" style="background-image: url(images/401.png)" ach-tooltip="使你所有的维度自动批量购买到达512x以上."><br></div>
						</td>
						<td>
							<div id="Oh hey, you're still here" class="achievement achievementlocked" style="background-image: url(images/402.png)"><br></div>
						</td>
						<td>
							<div id="A new beginning." class="achievement achievementlocked" style="background-image: url(images/403.png)" ach-tooltip="开始产生无限力量."><br></div>
						</td>
						<td>
							<div id="1 million is a lot" class="achievement achievementlocked" style="background-image: url(images/404.png)"><br></div>
						</td>
						<td>
							<div id="Not-so-challenging" class="achievement achievementlocked" style="background-image: url(images/405.png)" ach-tooltip="使所有无限挑战最佳时间之和低于3分钟. 奖励:在挑战中,所有维度在最初的3分钟内增强了很多."><br></div>
						</td>
						<td>
							<div id="Faster than a squared potato" class="achievement achievementlocked" style="background-image: url(images/406.png)" ach-tooltip="Reach 1e52 ticks per second. Reward: -2% tickspeed."><br></div>
						</td>
						<td>
							<div id="Infinitely Challenging" class="achievement achievementlocked" style="background-image: url(images/407.png)"><br></div>
						</td>
						<td>
							<div id="You did this again just for the achievement right?" class="achievement achievementlocked" style="background-image: url(images/408.png)"><br></div>
						</td>
					</tr>
					<tr id="achRow7">
							<td>
								<div id="ERROR 909: Dimension not found" class="achievement achievementlocked" style="background-image: url(images/41.png)"><br></div>
							</td>
							<td>
								<div id="Can't hold all these infinities" class="achievement achievementlocked" style="background-image: url(images/42.png)"><br></div>
							</td>
							<td>
								<div id="This achievement doesn't exist" class="achievement achievementlocked" style="background-image: url(images/43.png)" ach-tooltip="拥有 9.9999e9999 反物质. 奖励: 你拥有越多未使用的反物质你的维度倍率越高."><br></div>
							</td>
							<td>
								<div id="End me" class="achievement achievementlocked" style="background-image: url(images/44.png)" ach-tooltip="使所有挑战最佳时间之和低于5秒. 奖励: 在挑战中,所有维度增强40%."><br></div>
							</td>
							<td>
								<div id="NEW DIMENSIONS???" class="achievement achievementlocked" style="background-image: url(images/45.png)"><br></div>
							</td>
							<td id="r76">
								<div id="One for each dimension" class="achievement achievementlocked" style="background-image: url(images/21.png)" ach-tooltip="玩此游戏8天. 奖励: 极小的时间倍率奖励."><br></div>
							</td>
							<td>
								<div id="How the antitables have turned" class="achievement achievementlocked" style="background-image: url(images/47.png)"><br></div>
							</td>
							<td>
								<div id="Blink of an eye" class="achievement achievementlocked" style="background-image: url(images/48.gif)" ach-tooltip="Get to Infinity in under 200 milliseconds. Reward: Start with 1e25 antimatter and all dimensions are stronger in first 300ms of infinity."><br></div>
							</td>
						</tr>
						<tr id="achRow8">
							<td>
								<div id="Hevipelle did nothing wrong" class="achievement achievementlocked" style="background-image: url(images/49.png)" ach-tooltip="在10秒内完成无限挑战5."><br></div>
							</td>
							<td>
								<div id="Anti-antichallenged" class="achievement achievementlocked" style="background-image: url(images/50.png)" ach-tooltip="完成8个无限挑战."><br></div>
							</td>
							<td>
								<div id="YOU CAN GET 50 GALAXIES!??" class="achievement achievementlocked" style="background-image: url(images/51.png)" ach-tooltip="获得50个星系. 奖励: 每个星系降低5%时间间隔."><br></div>
							</td>
							<td>
								<div id="I got a few to spare" class="achievement achievementlocked" style="background-image: url(images/52.png)" ach-tooltip="Reach 1e35000 antimatter. Reward: Dimensions are more powerful the more unspent antimatter you have."><br></div>
							</td>
							<td>
								<div id="All your IP are belong to us" class="achievement achievementlocked" style="background-image: url(images/53.png)" ach-tooltip="Big Crunch for 1e150 IP. Reward: Additional 4x multiplier to IP."><br></div>
							</td>
							<td>
								<div id="Do you even bend time bro?" class="achievement achievementlocked" style="background-image: url(images/54.png)" ach-tooltip="到达 -99.9% 时间间隔升级. 奖励: 增幅星系效果1%."><br></div>
							</td>
							<td>
								<div id="2 Million Infinities" class="achievement achievementlocked" style="background-image: url(images/55.png)" ach-tooltip="无限 2000000 次. 奖励: 超过5秒到达无限会给予250次无限次数."><br></div>
							</td>
							<td>
								<div id="Yet another infinity reference" class="achievement achievementlocked" style="background-image: url(images/56.png)" ach-tooltip="Get xInfinity multiplier in a single sacrifice. Reward: Sacrifices are stronger."><br></div>
							</td>
						</tr>
						<tr id="achRow9">
							<td>
								<div id="Ludicrous Speed" class="achievement achievementlocked" style="background-image: url(images/57.png)" ach-tooltip="Big Crunch for 1e200 IP in 2 seconds or less. Reward: All dimensions are significantly stronger in first 5 seconds of infinity."><br></div>
							</td>
							<td>
								<div id="I brake for nobody" class="achievement achievementlocked" style="background-image: url(images/58.png)" ach-tooltip="Big Crunch for 1e250 IP in 20 seconds or less. Reward: All dimensions are significantly stronger in first 60 seconds of infinity."><br></div>
							</td>
							<td>
								<div id="MAXIMUM OVERDRIVE" class="achievement achievementlocked" style="background-image: url(images/59.png)" ach-tooltip="Reach 1e300 IP/min. Reward: Additional 4x multiplier to IP."><br></div>
							</td>
							<td>
								<div id="Minute of infinity" class="achievement achievementlocked" style="background-image: url(images/60.png)" ach-tooltip="Reach 1e260 infinity power. Reward: Double infinity power gain."><br></div>
							</td>
							<td>
								<div id="Is this safe?" class="achievement achievementlocked" style="background-image: url(images/61.png)" ach-tooltip="30分钟内到达无限复制品. 奖励: 无限不会重置复制品的数量."><br></div>
							</td>
							<td>
								<div id="Time is relative" class="achievement achievementlocked" style="background-image: url(images/62.png)" ach-tooltip="进入永恒."><br></div>
							</td>
							<td>
								<div id="Yes. This is hell." class="achievement achievementlocked" style="background-image: url(images/63.png)" ach-tooltip="Get the sum of Infinity Challenge times under 6.66 seconds."><br></div>
							</td>
							<td>
								<div id="0 degrees from infinity" class="achievement achievementlocked" style="background-image: url(images/64.png)"><br></div>
							</td>
						</tr>
						<tr id="achRow10">
							<td>
								<div id="Costco sells dimboosts now" class="achievement achievementlocked" style="background-image: url(images/65.png)"><br></div>
							</td>
							<td>
								<div id="This mile took an Eternity" class="achievement achievementlocked" style="background-image: url(images/66.png)"><br></div>
							</td>
							<td>
								<div id="This achievement doesn't exist II" class="achievement achievementlocked" style="background-image: url(images/67.png)" ach-tooltip="到达 9.99999e999 IP. 奖励: 基于大坍塌时的反物质数量给予更多的IP."><br></div>
							</td>
							<td>
								<div id="That wasn't an eternity" class="achievement achievementlocked" style="background-image: url(images/68.png)" ach-tooltip="30秒内完成永恒. 奖励: 永恒后保留 2e25 IP."><br></div>
							</td>
							<td>
								<div id="Infinite time" class="achievement achievementlocked" style="background-image: url(images/69.png)" ach-tooltip="Get 308 tickspeed upgrades (in one eternity) from time dimensions. Reward: Time dimensions are affected slightly more by tickspeed."><br></div>
							</td>
							<td>
								<div id="The swarm" class="achievement achievementlocked" style="background-image: url(images/70.png)" ach-tooltip="Get 10 replicanti galaxies in 15 seconds."><br></div>
							</td>
							<td>
								<div id="Do you really need a guide for this?" class="achievement achievementlocked" style="background-image: url(images/71.png)" ach-tooltip="Eternity with the infinitied stat under 10."><br></div>
							</td>
							<td>
								<div id="We could afford 9" class="achievement achievementlocked" style="background-image: url(images/72.png)" ach-tooltip="Eternity with exactly 9 replicanti."><br></div>
							</td>
						</tr>
						<tr id="achRow11">
							<td>
								<div id="Yo dawg, I heard you liked infinities..." class="achievement achievementlocked" style="background-image: url(images/73.png)" ach-tooltip="Have all your past 10 infinities be at least 1.79e308 times higher IP than the previous one. Reward: Your antimatter doesn't reset on dimboost/galaxy"><br></div>
							</td>
							<td>
								<div id="Never again" class="achievement achievementlocked" style="background-image: url(images/74.png)" ach-tooltip="使你的所有无限挑战最佳时间之和低于7.5s以获得永恒升级3的最高效果. 奖励: 永恒升级3的峰值变得更高一些."><br></div>
							</td>
							<td>
								<div id="Long lasting relationship" class="achievement achievementlocked" style="background-image: url(images/75.png)" ach-tooltip="在一次无限中,60秒内你的无限力量/秒超过了你现有的无限力量."><br></div>
							</td>
							<td>
								<div id="You're a mistake" class="achievement achievementlocked" style="background-image: url(images/76.png)" ach-tooltip="永恒挑战失败一次. 奖励: 你的成就感逐渐消退."><br></div>
							</td>
							<td>
								<div id="I wish I had gotten 7 eternities" class="achievement achievementlocked" style="background-image: url(images/77.png)" ach-tooltip="在永恒挑战中开启一个无限挑战."><br></div>
							</td>
							<td>
								<div id="Do I really need to infinity" class="achievement achievementlocked" style="background-image: url(images/78.png)" ach-tooltip="只进行1次无限就到达永恒. 奖励: 基于无限次数增幅IP获取倍率."><br></div>
							</td>
							<td>
								<div id="8 nobody got time for that" class="achievement achievementlocked" style="background-image: url(images/79.png)" ach-tooltip="不购买维度1~7到达永恒."><br></div>
							</td>
							<td>
								<div id="IT'S OVER 9000" class="achievement achievementlocked" style="background-image: url(images/80.png)" ach-tooltip="Get a total sacrifice multiplier of 1e9000. Reward: Sacrifice doesn't reset your dimensions."><br></div>
							</td>
						</tr>
						<tr id="achRow12">
							<td>
								<div id="Can you get infinite IP?" class="achievement achievementlocked" style="background-image: url(images/81.png)" ach-tooltip="Reach 1e30008 IP."><br></div>
							</td>
							<td>
								<div id="You're already dead." class="achievement achievementlocked" style="background-image: url(images/82.png)" ach-tooltip="不购买维度2~8到达永恒."><br></div>
							</td>
							<td>
								<div id="5 more eternities until the update" class="achievement achievementlocked" style="background-image: url(images/83.png)"><br></div>
							</td>
							<td>
								<div id="Eternities are the new infinity" class="achievement achievementlocked" style="background-image: url(images/84.png)"><br></div>
							</td>
							<td>
								<div id="Like feasting on a behind" class="achievement achievementlocked" style="background-image: url(images/85.png)" ach-tooltip="Get 1e100 IP without any infinities, dimensions, or resets (not including upgrades). Reward: IP multiplier based on time spent this infinity."><br></div>
							</td>
							<td>
								<div id="Popular music" class="achievement achievementlocked" style="background-image: url(images/86.png)" ach-tooltip="Have 180 times more non-bonus replicanti galaxies than normal galaxies. Reward: Replicanti galaxies divide your replicanti by 1.79e308 instead of resetting them to 1."><br></div>
							</td>
							<td>
								<div id="But I wanted another prestige layer..." class="achievement achievementlocked" style="background-image: url(images/87.png)" ach-tooltip="Reach 1e308 EP."><br></div>
							</td>
							<td>
								<div id="What do I have to do to get rid of you" class="achievement achievementlocked" style="background-image: url(images/88.png)" ach-tooltip="Reach 1e22000 IP without any time studies. Reward: Time dimensions are multiplied by the number of studies you have."><br></div>
							</td>
						</tr>
						<tr id="achRow13">
							<td>
								<div id="No ethical consumption" class="achievement achievementlocked" style="background-image: url(images/89.png)" ach-tooltip="获得50亿储存的无限次数. 奖励: 永恒后会永久的保留5%的无限次数."><br></div>
							</td>
							<td>
								<div id="Unique snowflakes" class="achievement achievementlocked" style="background-image: url(images/90.png)" ach-tooltip="在不购买复制品星系的情况下拥有540个普通星系."><br></div>
							</td>
							<td>
								<div id="I never liked this infinity stuff anyway" class="achievement achievementlocked" style="background-image: url(images/91.png)" ach-tooltip="Reach 1e140,000 IP without buying IDs or IP multipliers."><br></div>
							</td>
							<td>
								<div id="When will it be enough?" class="achievement achievementlocked" style="background-image: url(images/92.png)" ach-tooltip="Reach 1e20,000 replicanti. Reward: You gain replicanti 2 times faster under 1.79e308 replicanti."><br></div>
							</td>
							<td>
								<div id="Faster than a potato^286078" class="achievement achievementlocked" style="background-image: url(images/93.png)" ach-tooltip="Get more than 1e8,296,262 ticks per second."><br></div>
							</td>
							<td>
								<div id="I told you already, time is relative" class="achievement achievementlocked" style="background-image: url(images/94.png)" ach-tooltip="膨胀时间."><br></div>
							</td>
							<td>
								<div id="Now you're thinking with dilation!" class="achievement achievementlocked" style="background-image: url(images/95.png)" ach-tooltip="Eternity for 1e600 EP in 1 minute or less while dilated."><br></div>
							</td>
							<td>
								<div id="This is what I have to do to get rid of you." class="achievement achievementlocked" style="background-image: url(images/96.png)" ach-tooltip="Reach 1e20000 IP without any time studies while dilated."><br></div>
							</td>
						</tr>
						<tr id="achRowngud1">
							<td>
								<div id="A newer beginning." class="achievement achievementlocked" style="background-image: url(images/121.png)" ach-tooltip="Begin generation of black hole power."><br></div>
							</td>
							<td>
								<div id="1 million is still a lot" class="achievement achievementlocked" style="background-image: url(images/122.png)"><br></div>
							</td>
							<td>
								<div id="Time is absolute" class="achievement achievementlocked" style="background-image: url(images/123.png)" ach-tooltip="Reverse dilation."><br></div>
							</td>
							<td>
								<div id="Finally I'm out of that channel" class="achievement achievementlocked" style="background-image: url(images/124.png)"><br></div>
							</td>
							<td id="uhDivNGud">
								<div id="Universal harmony" class="achievement achievementlocked" style="background-image: url(images/104.png)"><br></div>
							</td>
							<td>
								<div id="We couldn't afford 5" class="achievement achievementlocked" style="background-image: url(images/125.png)" ach-tooltip="Buy the fourth blackhole dimension."><br></div>
							</td>
							<td id="feDivNGud">
								<div id="In the grim darkness of the far endgame" class="achievement achievementlocked" style="background-image: url(images/99.png)"><br></div>
							</td>
							<td>
								<div id="I already got rid of you." class="achievement achievementlocked" style="background-image: url(images/126.png)"><br></div>
							</td>
						</tr>
						<tr id="achRowngpp1">
							<td>
								<div id="I'm so meta" class="achievement achievementlocked" style="background-image: url(images/97.png)" ach-tooltip="解锁元维度."><br></div>
							</td>
							<td>
								<div id="And still no ninth dimension..." class="achievement achievementlocked" style="background-image: url(images/98.png)" ach-tooltip="获得元维度8. 奖励:所有元维度增强10%并且开始时拥有100个元反物质."><br></div>
							</td>
							<td id="feDivNGpp">
							</td>
							<td>
								<div id="Meta-boosting to the max" class="achievement achievementlocked" style="background-image: url(images/100.png)" ach-tooltip="获得10次元维度提升. 奖励: 元维度提升效果增强1%."><br></div>
							</td>
							<td>
								<div id="The cap is a million, not a trillion" class="achievement achievementlocked" style="background-image: url(images/101.png)" ach-tooltip="Get 1e12 eternities. Reward: Eternity upgrade 2 uses a better formula."><br></div>
							</td>
							<td>
								<div id="It will never be enough" class="achievement achievementlocked" style="background-image: url(images/102.png)" ach-tooltip="Reach 1e100,000 replicanti. Reward: You can buy max replicanti galaxies."><br></div>
							</td>
							<td>
								<div id="GAS GAS GAS" class="achievement achievementlocked" style="background-image: url(images/103.png)" ach-tooltip="从时间维度中获取100万个时间间隔升级. 奖励:解锁自动购买时间维度和EP获取5倍倍增器."><br></div>
							</td>
							<td id="uhDivNGpp">
							</td>
						</tr>
						<tr id="achRowng3p1">
							<td>
								<div id="I don't have enough fuel!" class="achievement achievementlocked" style="background-image: url(images/105.png)"><br></div>
							</td>
							<td>
								<div id="Sub-atomic" class="achievement achievementlocked" style="background-image: url(images/106.png)" ach-tooltip="进入量子世界. 奖励:10万永恒之前你获得20倍的永恒次数,解锁选项(不重置时间研究,并自动解锁永恒挑战)."><br></div>
							</td>
							<td>
								<div id="Hadronization" class="achievement achievementlocked" style="background-image: url(images/107.png)" ach-tooltip="拥有彩色夸克但是没有在进行颜色力量充能."><br></div>
							</td>
							<td>
								<div id="Work harder." class="achievement achievementlocked" style="background-image: url(images/108.png)" ach-tooltip="不购买任何永恒升级的情况下解锁膨胀时间."><br></div>
							</td>
							<td>
								<div id="No more tax fraud!" class="achievement achievementlocked" style="background-image: url(images/109.png)" ach-tooltip="在未解锁膨胀时间的前提下拥有900个星系. 奖励:进入量子世界时你将永久保留全部的无限次数和5%的永恒次数."><br></div>
							</td>
							<td>
								<div id="And the winner is..." class="achievement achievementlocked" style="background-image: url(images/110.png)" ach-tooltip="30秒内进入量子世界."><br></div>
							</td>
							<td>
								<div id="Old age" class="achievement achievementlocked" style="background-image: url(images/111.png)"><br></div>
							</td>
							<td>
								<div id="I already got rid of you..." class="achievement achievementlocked" style="background-image: url(images/112.png)"><br></div>
							</td>
						</tr>
						<tr id="achRowng3p2">
							<td>
								<div id="Special Relativity" class="achievement achievementlocked" style="background-image: url(images/113.png)" ach-tooltip="5秒内进入量子世界."><br></div>
							</td>
							<td>
								<div id="We are not going squared." class="achievement achievementlocked" style="background-image: url(images/114.png)"><br></div>
							</td>
							<td>
								<div id="This achievement doesn't exist 3" class="achievement achievementlocked" style="background-image: url(images/115.png)" ach-tooltip="拥有 9e99,999,999 EP. 奖励:永恒时基于你的IP点数给予更多EP点."><br></div>
							</td>
							<td>
								<div id="Old memories come true" class="achievement achievementlocked" style="background-image: url(images/116.png)"><br></div>
							</td>
							<td>
								<div id="Twice in a row" class="achievement achievementlocked" style="background-image: url(images/117.png)" ach-tooltip="完成4个混合挑战. 奖励: 解锁自动量子的模式:X次膨胀时间之后."><br></div>
							</td>
							<td>
								<div id="Infinity Morals" class="achievement achievementlocked" style="background-image: url(images/118.png)" ach-tooltip="不购买元维度提升完成量子."><br></div>
							</td>
							<td>
								<div id="Intergalactic" class="achievement achievementlocked" style="background-image: url(images/119.png)" ach-tooltip="在不拥有任何复制品/免费星系的情况下拥有4,000,000 维度8. 奖励:基于普通星系数量增幅维度8效率."><br></div>
							</td>
							<td>
								<div id="Seriously, I already got rid of you." class="achievement achievementlocked" style="background-image: url(images/120.png)"><br></div>
							</td>
						</tr>
						<tr id="achRowng3p3">
							<td>
								<div id="ERROR 500: INTERNAL DIMENSION ERROR" class="achievement achievementlocked" style="background-image: url(images/127.png)"></div>
							</td>
							<td>
								<div id="The truth of anti-challenged" class="achievement achievementlocked" style="background-image: url(images/128.png)"></div>
							</td>
							<td>
								<div id="Never make paradoxes!" class="achievement achievementlocked" style="background-image: url(images/129.png)" ach-tooltip="不购买任何膨胀时间升级完成量子."></div>
							</td>
							<td>
								<div id="The Challenging Day" class="achievement achievementlocked" style="background-image: url(images/130.png)" ach-tooltip="完成24个不同的混合量子挑战. 奖励: 量子挑战6中,正物质可以超过反物质数量."></div>
							</td>
							<td>
								<div id="An ant office?" class="achievement achievementlocked" style="background-image: url(images/131.png)" ach-tooltip="提升一个工人到帝国维度2. 奖励: 复制品喂养婴儿速度加快 10x ."></div>
							</td>
							<td>
								<div id="I can’t get my multipliers higher!" class="achievement achievementlocked" style="background-image: url(images/132.png)"><br></div>
							</td>
							<td>
								<div id="No dilation means no production." class="achievement achievementlocked" style="background-image: url(images/133.png)"><br></div>
							</td>
							<td>
								<div id="I don't want you to live anymore." class="achievement achievementlocked" style="background-image: url(images/134.png)"></div>
							</td>
						</tr>
						<tr id="achRowng3p4">
							<td>
								<div id="Time is not relative" class="achievement achievementlocked" style="background-image: url(images/135.png)"></div>
							</td>
							<td>
								<div id="ERROR 404: DIMENSIONS NOT FOUND" class="achievement achievementlocked" style="background-image: url(images/136.png)"></div>
							</td>
							<td>
								<div id="Impossible expectations" class="achievement achievementlocked" style="background-image: url(images/137.png)"></div>
							</td>
							<td>
								<div id="Studies are wasted" class="achievement achievementlocked" style="background-image: url(images/138.png)"></div>
							</td>
							<td>
								<div id="Do protons decay?" class="achievement achievementlocked" style="background-image: url(images/139.png)" ach-tooltip="解锁衰变之树."></div>
							</td>
							<td>
								<div id="Hardly marked" class="achievement achievementlocked" style="background-image: url(images/140.png)" ach-tooltip="完成量子混合挑战3+8."></div>
							</td>
							<td>
								<div id="Stop blocking me!" class="achievement achievementlocked" style="background-image: url(images/141.png)"></div>
							</td>
							<td>
								<div id="Are you currently dying?" class="achievement achievementlocked" style="background-image: url(images/142.png)"></div>
							</td>
						</tr>
						<tr id="achRowng3p5">
							<td>
								<div id="To the new dimension!" class="achievement achievementlocked" style="background-image: url(images/143.png)" ach-tooltip='大撕裂. 奖励:保留你的无限升级和自动化,时间定理产出加快100x.解锁x倍于上次永恒的自动模式,并且当你完成永恒挑战12时自动完成1次永恒挑战11.'></div>
							</td>
							<td>
								<div id="Quantum doesn't take so long" class="achievement achievementlocked" style="background-image: url(images/144.png)" ach-tooltip="1秒内进入量子. 奖励: 扩展了自动永恒的更多选项."></div>
							</td>
							<td>
								<div id="Gonna go fast" class="achievement achievementlocked" style="background-image: url(images/145.png)"></div>
							</td>
							<td>
								<div id="We can really afford 9." class="achievement achievementlocked" style="background-image: url(images/146.png)" ach-tooltip="正好拥有9个星系,9个复制品星系,9个时间维度4的前提下完成大撕裂."></div>
							</td>
							<td>
								<div id="Time Breaker" class="achievement achievementlocked" style="background-image: url(images/147.png)" ach-tooltip="打破永恒. 奖励:星系不再重置维度提升."></div>
							</td>
							<td>
								<div id="Time Immunity" class="achievement achievementlocked" style="background-image: url(images/148.png)"></div>
							</td>
							<td>
								<div id="You're not really smart." class="achievement achievementlocked" style="background-image: url(images/149.png)"></div>
							</td>
							<td>
								<div id="And so your life?" class="achievement achievementlocked" style="background-image: url(images/150.png)"></div>
							</td>
						</tr>
						<tr id="achRowng3p6">
							<td>
								<div id="Kee-hee-hee!" class="achievement achievementlocked" style="background-image: url(images/151.png)" ach-tooltip="成为幽灵. 奖励:你获得100x的永恒次数(永恒次数越多时这个加成越弱),只需要时间定理就可以解锁所有量子世界的功能, 分配选项永久保留,拥有16个纳米领域奖励之前获得奖励速度变为3倍,大撕裂中开始拥有1个时间维度8."></div>
							</td>
							<td>
								<div id="Finite Time" class="achievement achievementlocked" style="background-image: url(images/152.png)"></div>
							</td>
							<td>
								<div id="This achievement doesn't exist 4" class="achievement achievementlocked" style="background-image: url(images/153.png)" ach-tooltip="拥有 9.999999e99 永恒物质. 奖励:基于你的元反物质数量获得更多的夸克点数,并且除了在量子挑战中,膨胀时间不再惩罚元维度."></div>
							</td>
							<td>
								<div id="Really?" class="achievement achievementlocked" style="background-image: url(images/154.png)"></div>
							</td>
							<td>
								<div id="But I don't want to grind!" class="achievement achievementlocked" style="background-image: url(images/155.png)" ach-tooltip="在不购买树升级的前提下获得21个纳米领域奖励."></div>
							</td>
							<td>
								<div id="I rather oppose the theory of everything" class="achievement achievementlocked" style="background-image: url(images/156.png)" ach-tooltip="完成勇敢里程碑."></div>
							</td>
							<td>
								<div id="Will it be enough?" class="achievement achievementlocked" style="background-image: url(images/157.png)"></div>
							</td>
							<td>
								<div id="Please answer me why you are dying." class="achievement achievementlocked" style="background-image: url(images/158.png)"></div>
							</td>
						</tr>
						<tr id="achRowng3p7">
							<td>
								<div id="Progressing as a Ghost" class="achievement achievementlocked" style="background-image: url(images/159.png)" ach-tooltip="解锁幽灵光子. 奖励:如果你已完成了8个勇敢里程碑,你每秒会获得1%本次量子可获得的胶子.如果你已经完成了16个勇敢里程碑,在大撕裂中还会获得超光速粒子."></div>
							</td>
							<td>
								<div id="Underchallenged" class="achievement achievementlocked" style="background-image: url(images/160.png)"></div>
							</td>
							<td>
								<div id="Meta-Infinity confirmed?" class="achievement achievementlocked" style="background-image: url(images/161.png)"></div>
							</td>
							<td>
								<div id="Weak Decay" class="achievement achievementlocked" style="background-image: url(images/162.png)"></div>
							</td>
							<td>
								<div id="Radioactive Decaying to the max!" class="achievement achievementlocked" style="background-image: url(images/163.png)" ach-tooltip="总共获得10个放射性衰变."></div>
							</td>
							<td>
								<div id="Running through Big Rips" class="achievement achievementlocked" style="background-image: url(images/164.png)" ach-tooltip="0.6秒内完成幽灵化. 奖励:如果本轮幽灵化中你的元反物质数量超过了进入量子世界的阈值,则进入量子不再需求元反物质数量需求."></div>
							</td>
							<td>
								<div id="The Theory of Ultimate Studies" class="achievement achievementlocked" style="background-image: url(images/165.png)" ach-tooltip="拥有48个专精研究. 奖励: 当你进行幽灵化后,会保留所有的永恒挑战和时间研究."></div>
							</td>
							<td>
								<div id="Aren't you already dead?" class="achievement achievementlocked" style="background-image: url(images/166.png)"></div>
							</td>
						</tr>
						<tr id="achRowng3p8">
							<td>
								<div id="Even Ghostlier than before" class="achievement achievementlocked" style="background-image: url(images/167.png)" ach-tooltip="解锁波色实验室."></div>
							</td>
							<td>
								<div id="Overchallenged" class="achievement achievementlocked" style="background-image: url(images/168.png)"></div>
							</td>
							<td>
								<div id="Pulling an All-Nighter" class="achievement achievementlocked" style="background-image: url(images/169.png)" ach-tooltip="获得165混合挑战rank分."></div>
							</td>
							<td>
								<div id="Big Rip isn't enough" class="achievement achievementlocked" style="background-image: url(images/170.png)" ach-tooltip="完成挑战6+8."></div>
							</td>
							<td>
								<div id="Everlasting Eternities" class="achievement achievementlocked" style="background-image: url(images/171.png)"></div>
							</td>
							<td>
								<div id="Back to Challenge One" class="achievement achievementlocked" style="background-image: url(images/172.png)"></div>
							</td>
							<td>
								<div id="The Deep Challenge" class="achievement achievementlocked" style="background-image: url(images/173.png)"></div>
							</td>
							<td>
								<div id="I give up." class="achievement achievementlocked" style="background-image: url(images/174.png)"></div>
							</td>
						</tr>
				</table>
				<div id="nothingness">You completed all normal achievements! Congratulations!</div>
			</div>
			<div id="secretachievements" class="achtab" style="display:none;">
				<table id="secretachievementtable" style="margin: auto">
					<tr id="secretAchRow1">
						<td>
							<div id="The first one's always free" class="achievement achievementlocked" style="background-image: url(images/s1.png)" ach-tooltip="The first one's always free."><br></div>
						</td>
						<td>
							<div id="Just in case" class="achievement achievementlocked" style="background-image: url(images/s2.png)" ach-tooltip="Just in case."><br></div>
						</td>
						<td>
							<div id="It pays to have respect" class="achievement achievementlocked" style="background-image: url(images/s3.png)" ach-tooltip="It pays to have respect."><br></div>
						</td>
						<td>
							<div id="So do I" class="achievement achievementlocked" style="background-image: url(images/s4.png)" ach-tooltip="So do I."><br></div>
						</td>
						<td>
							<div id="Do a barrel roll!" class="achievement achievementlocked" style="background-image: url(images/s5.png)" ach-tooltip="Do a barrel roll!"><br></div>
						</td>
						<td>
							<div id="Do you enjoy pain?" class="achievement achievementlocked" style="background-image: url(images/s6.png)" ach-tooltip="Do you enjoy pain?"><br></div>
						</td>
						<td>
							<div id="30 Lives" class="achievement achievementlocked" style="background-image: url(images/s7.png)" ach-tooltip="30 Lives."><br></div>
						</td>
						<td>
							<div id="Do you feel lucky? Well do ya punk?" class="achievement achievementlocked" style="background-image: url(images/s8.png)" ach-tooltip="Do you feel lucky? Well do ya punk?"><br></div>
						</td>
					</tr>
					<tr id="secretAchRow2">
						<td>
							<div id="Go study in real life instead" class="achievement achievementlocked" style="background-image: url(images/s9.png)" ach-tooltip="Go study in real life instead."><br></div>
						</td>
						<td>
							<div id="Cancer = Spread" class="achievement achievementlocked" style="background-image: url(images/s10.png)" ach-tooltip="Cancer = Spread."><br></div>
						</td>
						<td>
							<div id="Stop right there criminal scum!" class="achievement achievementlocked" style="background-image: url(images/s11.png)" ach-tooltip="Stop right there criminal scum!"><br></div>
						</td>
						<td>
							<div id="Real news" class="achievement achievementlocked" style="background-image: url(images/s12.png)" ach-tooltip="Real news."><br></div>
						</td>
						<td>
							<div id="Shhh... It's a secret" class="achievement achievementlocked" style="background-image: url(images/s13.png)" ach-tooltip="Shhh... It's a secret."><br></div>
						</td>
						<td>
							<div id="You're a failure" class="achievement achievementlocked" style="background-image: url(images/s14.png)" ach-tooltip="You're a failure."><br></div>
						</td>
						<td>
							<div id="It's not called matter dimensions is it?" class="achievement achievementlocked" style="background-image: url(images/s15.png)" ach-tooltip="It's not called matter dimensions is it?"><br></div>
						</td>
						<td>
							<div id="Nice." class="achievement achievementlocked" style="background-image: url(images/s16.png)" ach-tooltip="Nice."><br></div>
						</td>
					</tr>
					<tr id="secretAchRow3">
						<td>
							<div id="You should download some more RAM" class="achievement achievementlocked" style="background-image: url(images/s17.png)" ach-tooltip="You should download some more RAM."><br></div>
						</td>
						<td>
							<div id="Less than or equal to 0.001" class="achievement achievementlocked" style="background-image: url(images/s18.png)" ach-tooltip="Less than or equal to 0.001."><br></div>
						</td>
						<td>
							<div id="A sound financial decision" class="achievement achievementlocked" style="background-image: url(images/s19.png)" ach-tooltip="A sound financial decision."><br></div>
						</td>
						<td>
							<div id="You do know how these work, right?" class="achievement achievementlocked" style="background-image: url(images/s20.png)" ach-tooltip="You do know how these work, right?"><br></div>
						</td>
						<td>
							<div id="Should we tell them about buy max..." class="achievement achievementlocked" style="background-image: url(images/s21.png)" ach-tooltip="Should we tell them about buy max..."><br></div>
						</td>
						<td>
							<div id="While you were away... Nothing happened." class="achievement achievementlocked" style="background-image: url(images/s22.png)" ach-tooltip="While you were away... Nothing happened."><br></div>
						</td>
						<td>
							<div id="You followed the instructions" class="achievement achievementlocked" style="background-image: url(images/s23.png)" ach-tooltip="You followed the instructions."><br></div>
						</td>
						<td>
							<div id="Professional bodybuilder" class="achievement achievementlocked" style="background-image: url(images/s24.png)" ach-tooltip="Professional bodybuilder."><br></div>
						</td>
					</tr>
					<tr id="secretAchRowng3p1">
						<td>
							<div id="Blanked out" class="achievement achievementlocked" style="background-image: url(images/s25.png)"></div>
						</td>
						<td>
							<div id="Lie the news" class="achievement achievementlocked" style="background-image: url(images/s26.png)"></div>
						</td>
						<td>
							<div id="Two tickers" class="achievement achievementlocked" style="background-image: url(images/s27.png)"></div>
						</td>
						<td>
							<div id="News for other species" class="achievement achievementlocked" style="background-image: url(images/s28.png)"></div>
						</td>
						<td>
							<div id="Boo!" class="achievement achievementlocked" style="background-image: url(images/s29.png)"></div>
						</td>
						<td>
							<div id="Up and Down and Up and Down..." class="achievement achievementlocked" style="background-image: url(images/s30.png)"></div>
						</td>
						<td>
							<div id="Did you not understand the automation?" class="achievement achievementlocked" style="background-image: url(images/s31.png)"></div>
						</td>
						<td>
							<div id="The Ultimate Challenge" class="achievement achievementlocked" style="background-image: url(images/s32.png)"></div>
						</td>
					</tr>
				</table>
				<div id="nothingnessSecret">You completed all secret achievements! Congratulations!</div>
			</div>
			<div>
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>



		<div id="challenges" class="tab">
			<br>
			<button class="storebtn" style="font-size: 100%; width:200px" onclick="exitChallenge()">Exit Challenge</button><br><br>
			<table class="table" align="center" style="margin: auto; display: none" id="challTabButtons">
				<tr>
					<td><button class="secondarytabbtn" onclick="showChallengesTab('normalchallenges')">Challenges</button></td>
					<td><button class="secondarytabbtn" onclick="showChallengesTab('breakchallenges')">Infinity Challenges</button></td>
					<td><button id="eterctabbtn" class="secondarytabbtn" onclick="showChallengesTab('eternitychallenges')">Eternity Challenges</button></td>
					<td><button id="qctabbtn" class="secondarytabbtn" onclick="showChallengesTab('quantumchallenges')">Quantum Challenges</button></td>
				</tr>
			</table>
			<div id="nextchall"></div>
			<div id="normalchallenges" class="challengeTab">
				<table class="table" style="margin: 0 auto">
					<tr>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='d1AutoChallengeDesc'></span>
								<br>
								<br>
								<div class="outer">
									<button id="challenge1" class="challengesbtn">Start</button>
									<br>
									<span>Reward: First Dimension autobuyer</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">Buying anything halts your production, gradually coming back over 3 minutes.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge2" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Second Dimension autobuyer</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">First dimension is heavily weakened but gets an exponentially increasing bonus that resets on reset.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge3" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Third Dimension autobuyer</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">Buying a dimension automatically erases all lower tier dimensions, like a sacrifice without the boost.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge8" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Fourth Dimension autobuyer</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='d5AutoChallengeDesc'></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge6" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Fifth Dimension autobuyer</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">Each dimension costs the dimension 2 before it, with modified prices</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge10" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Sixth Dimension autobuyer</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">Multiplier per 10 dimensions is random from 0.30 and 10</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge9" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Seventh Dimension autobuyer</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">Dimension Boosts and galaxies are useless, sacrifice resets everything but is immensely more powerful.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge11" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Eighth Dimension autobuyer</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='tbAutoChallengeDesc'></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge5" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Tickspeed autobuyer</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='autoDBChallengeDesc'></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge4" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Dimension Boosts</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">There's normal matter which rises. If it exceeds your antimatter, it will dimension boost without giving the bonus.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge12" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Galaxies</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='autoCrunchChallengeDesc'></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge7" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Big Crunches</span>
								</div>
							</div>
						</td>
					</tr>
					<tr id="ngmmchalls">
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='autoDSChallengeDesc'></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge13" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Dimensional Sacrifice</span>
								</div>
							</div>
						</td>
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id='autoGSChallengeDesc'></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge14" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Galactic Sacrifice</span>
								</div>
							</div>
						</td>
					</tr>
					<tr id="ngmmmchalls">
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%" id="autoTBChallengeDesc"></span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge15" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Tickspeed Boosts</span>
								</div>
							</div>
						</td>
						<td id="ngm4chall">
							<div class= "challengediv">
								<span style="font-size: 110%">Tickspeed Multiplier boost to Time Dimensions is weaker.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge16" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Time Dimension Boosts</span>
								</div>
							</div>
						</td>
					</tr>
					<tr id="irschalls">
						<td>
							<div class= "challengediv">
								<span style="font-size: 110%">Dimension boosts are disabled.</span>
								<br>
								<br>

								<div class="outer">

									<button id="challenge16" class="challengesbtn">Start</button>
									<br>
									<span>Reward: Automated Dimensional Sacrifice</span>
								</div>
							</div>
						</td>
					</tr>
				</table>
			</div>
			<div id="breakchallenges" class="challengeTab">
				<table  class="table" style="margin: 0 auto">
					<tr id='icngmm_row'>
						<td>
							<div class="infchallengediv" id="postcngmm_1div" style="height: 140px; display: none">
								<span>No reductions on galaxy and dimboost cost increases, but infinity upgrades based on time or infinities are applied post-dilation.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngmm_1" class="challengesbtn" onclick="startChallenge('postcngmm_1')">Start</button>
									<br>
									<span id="postcngmm_1goal" >Goal: 1e550</span><br>
									<span>Reward: Infinity upgrades based on time or infinities are applied post-dilation. Also make the GP formula better based on galaxies.</span>
								</div>
							</div>
						</td>
						<td>
							<div class="infchallengediv" id="postcngmm_2div" style="height: 140px; display: none">
								<span>Dimension and tickspeed cost multiplier increases start immediately, but are square-rooted.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngmm_2" class="challengesbtn" onclick="startChallenge('postcngmm_2')">Start</button>
									<br>
									<span id="postcngmm_2goal" >Goal: 1e950</span><br>
									<span>Reward: Cost multiplier increases are x^.9, and tickspeed cost multiplier increase is further lowered based on galaxies.</span>
								</div>
							</div>
						</td>
					</tr>
					<tr id='icngm3_row'>
						<td>
							<div class="infchallengediv" id="postcngm3_1div" style="height: 140px; display: none">
								<span>Multiplier per ten dimensions and dimension boost power are always 1x and tickspeed boost effect softcap starts immediately.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngm3_1" class="challengesbtn" onclick="startChallenge('postcngm3_1')">Start</button>
									<br>
									<span id="postcngm3_1goal" ></span><br>
									<span>Reward: Tickspeed boost effect softcap is softer.</span>
								</div>
							</div>
						</td>
						<td>
							<div class="infchallengediv" id="postcngm3_2div" style="height: 140px; display: none">
								<span>All normal dimension multipliers are disabled except infinity power, but galaxy boost on infinity power is stronger.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngm3_2" class="challengesbtn" onclick="startChallenge('postcngm3_2')">Start</button>
									<br>
									<span id="postcngm3_2goal" ></span><br>
									<span>Reward: Dimension & tickspeed boosts also boost infinity power.</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td id='icngmm_3div' style='display:none'>
							<div class="infchallengediv" id="postcngmm_3div" style="height: 140px; display: none">
								<span>Tickspeed multiplier to dimensions is always at 1x, but every tickspeed purchase decreases tickspeed based on galaxies.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngmm_3" class="challengesbtn" onclick="startChallenge('postcngmm_3')">Start</button>
									<br>
									<span id="postcngmm_3goal" >Goal: 1e1200</span><br>
									<span>Reward: Every tickspeed purchase decreases tickspeed based on galaxies</span>
								</div>
							</div>
						</td>
						<td>
							<div class="infchallengediv" id="postc1div" style="height: 140px; display: none">
								<span id='ic1desc'></span>
								<br>
								<br>
								<div class="outer">
									<button id="postc1" class="challengesbtn" onclick="startChallenge('postc1')">Start</button>
									<br>
									<span id="postc1goal" >Goal: 1e850</span><br>
									<span id="ic1reward"></span>
								</div>
							</div>
						</td>
						<td id='ic2div'>
							<div class="infchallengediv" id="postc2div" style="height: 140px; display: none">
								<span id='ic2desc'></span>
								<br>
								<br>
								<div class="outer">
									<button id="postc2" class="challengesbtn" onclick="startChallenge('postc2')">Start</button>
									<br>
									<span id="postc2goal" >Goal: 1e10500</span><br>
									<span id="postc2reward">Reward: Sacrifice autobuyer and more powerful sacrifice</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td id='icngmm_4div' style='display:none'></td>
						<td id='ic3div'>
							<div class="infchallengediv" id="postc3div" style="height: 140px; display: none">
								<span>Tickspeed interval decrease is always at 0%, but every tickspeed purchase you get a static multiplier on all dimensions (increases with galaxies).</span>
								<br>
								<br>
								<div class="outer">
									<button id="postc3" class="challengesbtn" onclick="startChallenge('postc3')">Start</button>
									<br>
									<span id="postc3goal" >Goal: 1e5000</span><br>
									<span>Reward: Static multiplier on each tickspeed purchase</span>
								</div>
							</div>
						</td>
						<td id='ic4div'>
							<div class="infchallengediv" id="postc4div" style="height: 140px; display: none">
								<span id="ic4desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="postc4" class="challengesbtn" onclick="startChallenge('postc4')">Start</button>
									<br>
									<span id="postc4goal" >Goal: 1e13000</span><br>
									<span>Reward: All normal dimension multipliers become multiplier^1.05</span>
								</div>
							</div>
						</td>
						<td id='icngm3_div1' style='display:none'>
							<div class="infchallengediv" id="postcngmm_3div" style="height: 140px; display: none">
								<span>Tickspeed Autobuyer Challenge, Automated Big Crunches Challenge, Automated Galacitc Sacrifice Challenge, and Automated Tickspeed Boosts Challenge at once.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngm3_3" class="challengesbtn" onclick="startChallenge('postcngm3_3')">Start</button>
									<br>
									<span id="postcngm3_3goal"></span><br>
									<span>Reward: Galaxy points boost Tickspeed Boosts.</span>
								</div>
							</div>
						</td>
					</tr>
					<tr id='icngm3_row2'>
						<td id='icngm3_div2'></td>
						<td>
							<div class="infchallengediv" id="postcngm3_4div" style="height: 140px; display: none">
								<span>Galaxy exponent boost to Galaxy points gain is buffed, but all Galaxy upgrades that are based on Galaxy points are disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postcngm3_4" class="challengesbtn" onclick="startChallenge('postcngm3_4')"></button>
									<br>
									<span id="postcngm3_4goal" ></span><br>
									<span>Reward: Galaxy exponent boost to Galaxy points gain is buffed.</span>
								</div>
							</div>
						</td>
					<tr>
					</tr>
						<td>
							<div class="infchallengediv" id="postc5div" style="height: 140px; display: none">
								<span id="ic5desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="postc5" class="challengesbtn" onclick="startChallenge('postc5')">Start</button>
									<br>
									<span id="postc5goal" >Goal: 1e11111</span><br>
									<span>Reward: Galaxies are 10% more powerful and reduce the requirements for them and dimensional boosts by 1</span>
								</div>
							</div>
						</td>
						<td>
							<div class="infchallengediv" id="postc6div" style="height: 140px; display: none">
								<span>There's an exponentially rising matter that divides the multiplier on all of your dimensions.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postc6" class="challengesbtn" onclick="startChallenge('postc6')">Start</button>
									<br>
									<span id="postc6goal" >Goal: 2e22222</span><br>
									<span>Reward: Tickspeed affects Infinity Dimensions with reduced effect</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="infchallengediv" id="postc7div" style="height: 140px; display: none">
								<span id='ic7desc'></span>
								<br>
								<br>
								<div class="outer">
									<button id="postc7" class="challengesbtn" onclick="startChallenge('postc7')">Start</button>
									<br>
									<span id="postc7goal" >Goal: 1e10000</span><br>
									<span id='ic7reward'></span>
								</div>
							</div>
						</td>
						<td>
							<div class="infchallengediv" id="postc8div" style="height: 140px; display: none">
								<span>Your production is at 100% after purchasing anything, after that it rapidly drops down.</span>
								<br>
								<br>
								<div class="outer">
									<button id="postc8" class="challengesbtn" onclick="startChallenge('postc8')">Start</button>
									<br>
									<span id="postc8goal" >Goal: 1e27000</span><br>
									<span>Reward: You get a multiplier to dimensions 2-7 based on 1st and 8th dimension multipliers.</span>
								</div>
							</div>
						</td>
					</tr>
				</table>

			</div>
			<div id="eternitychallenges" class="challengeTab">
				<div>Complete Eternity Challenges again for a bigger reward, maximum of 5 times.</div>
				<button class="storebtn" onclick="autoECToggle()" id="autoEC" style="width:150px; height: 40px; font-size: 10px; margin: auto">Don't auto-respec studies and auto-reunlock ECs</button>
				<table  class="table" style="margin: 0 auto">
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc1div" style="height: 140px; display: none">
								<span>Time Dimensions are disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc1" class="challengesbtn" onclick="startEternityChallenge(1)">Start</button>
									<br>
									<span id="eterc1completed">Completed 0 Times.</span><br>
									<span id="eterc1goal" >Goal: 1e2000 IP</span><br>
									<span id="ec1reward">Reward: Xx on all Time Dimensions (based on time spent this Eternity)</span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc2div" style="height: 140px; display: none">
								<span>Infinity Dimensions are disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc2" class="challengesbtn" onclick="startEternityChallenge(2)">Start</button>
									<br>
									<span id="eterc2completed">Completed 0 Times.</span><br>
									<span id="eterc2goal" >Goal: 1e1000 IP</span><br>
									<span id="ec2reward">Reward: idk lol</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc3div" style="height: 140px; display: none">
								<span>Dimensions 5-8 don't produce anything. Dimensional sacrifice is disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc3" class="challengesbtn" onclick="startEternityChallenge(3)">Start</button>
									<br>
									<span id="eterc3completed">Completed 0 Times.</span><br>
									<span id="eterc3goal" >Goal: 1e750 IP</span><br>
									<span id="ec3reward">Reward: idk lol</span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc4div" style="height: 140px; display: none">
								<span>All infinitied stat multipliers and generators are disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc4" class="challengesbtn" onclick="startEternityChallenge(4)">Start</button>
									<br>
									<span id="eterc4completed">Completed 0 Times.</span><br>
									<span id="eterc4goal" >Goal: 1e4250 IP in 20 infinities</span><br>
									<span id="ec4reward">Reward: Infinity Dimension multiplier from unspent IP</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc5div" style="height: 140px; display: none">
								<span>Galaxy cost increase scaling starts instantly (Normally at 100 galaxies). Dimension boost costs scaling is massively increased.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc5" class="challengesbtn" onclick="startEternityChallenge(5)">Start</button>
									<br>
									<span id="eterc5completed">Completed 0 Times.</span><br>
									<span id="eterc5goal" >Goal: 1e3000 IP</span><br>
									<span id="ec5reward">Reward: Galaxy cost scaling starts 10 galaxies later</span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc6div" style="height: 140px; display: none">
								<span>You can't gain galaxies normally, but the cost of upgrading your max replicanti galaxies is massively reduced.
								</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc6" class="challengesbtn" onclick="startEternityChallenge(6)">Start</button>
									<br>
									<span id="eterc6completed">Completed 0 Times.</span><br>
									<span id="eterc6goal" >Goal: 1e1500</span><br>
									<span id="ec6reward">Reward: Further reduction dimension cost multiplier increase, Current: 3x</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc7div" style="height: 140px; display: none">
								<span>First Time Dimension produces Eighth Infinity Dimension, and First Infinity Dimension produces Seventh Dimensions. Tickspeed affects all dimensions normally.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc7" class="challengesbtn" onclick="startEternityChallenge(7)">Start</button>
									<br>
									<span id="eterc7completed">Completed 0 Times.</span><br>
									<span id="eterc7goal" >Goal: 1e2700 IP</span><br>
									<span id="ec7reward">Reward: Infinity Dimension multiplier based on time shards, Current: 0x</span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc8div" style="height: 140px; display: none">
								<span>You can only upgrade Infinity Dimensions 50 times, and Replicanti upgrades 40 times.
								</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc8" class="challengesbtn" onclick="startEternityChallenge(8)">Start</button>
									<br>
									<span id="eterc8completed">Completed 0 Times.</span><br>
									<span id="eterc8goal" >Goal: 1e1150</span><br>
									<span id="ec8reward">Reward: dunno</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc9div" style="height: 140px; display: none">
								<span>You can't buy tickspeed upgrades. Infinity power instead multiplies time dimensions with greatly reduced effect.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc9" class="challengesbtn" onclick="startEternityChallenge(9)">Start</button>
									<br>
									<span id="eterc9completed">Completed 0 Times.</span><br>
									<span id="eterc9goal" >Goal: 1e400 IP</span><br>
									<span id="ec9reward">Reward: something good I hope</span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc10div" style="height: 140px; display: none">
								<span>Time Dimensions and Infinity Dimensions are disabled, You gain an immense boost from infinitied stat to normal dimensions<br>
									(infinitied^1000) Currently: <span id="ec10span">xX</span>
								</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc10" class="challengesbtn" onclick="startEternityChallenge(10)">Start</button>
									<br>
									<span id="eterc10completed">Completed 0 Times.</span><br>
									<span id="eterc10goal" >Goal: 1e1500</span><br>
									<span id="ec10reward">Reward: dunno</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc11div" style="height: 140px; display: none">
								<span>All dimension multipliers are disabled except for the multipliers from Infinity power and dimension boosts (to normal dimensions)</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc11" class="challengesbtn" onclick="startEternityChallenge(11)">Start</button>
									<br>
									<span id="eterc11completed">Completed 0 Times.</span><br>
									<span id="eterc11goal" >Goal: 1e400 IP</span><br>
									<span id="ec11reward">Reward: something good I hope</span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc12div" style="height: 140px; display: none">
								<span>The game runs 1000x slower.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc12" class="challengesbtn" onclick="startEternityChallenge(12)">Start</button>
									<br>
									<span id="eterc12completed">Completed 0 Times.</span><br>
									<span id="eterc12goal" >Goal: 1e110000 in 0.5 seconds or less.</span><br>
									<span id="ec12reward">Reward: Infinity Dimension cost multipliers are reduced. (x^1)</span>
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="eterchallengediv" id="eterc13div" style="height: 140px; display: none">
								<span>Dimension boost multipliers of Normal Dimensions and Infinity Dimensions are disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc13" class="challengesbtn" onclick="startEternityChallenge(13)">Start</button>
									<br>
									<span id="eterc13completed"></span><br>
									<span id="eterc13goal"></span><br>
									<span id="ec13reward"></span>
								</div>
							</div>
						</td>
						<td>
							<div class="eterchallengediv" id="eterc14div" style="height: 140px; display: none">
								<span>All IC3 rules are applied, but only replicanti boosts Infinity Dimensions, free tickspeed upgrades increases IC3 reward 5 times instead, and meta-antimatter does nothing.</span>
								<br>
								<br>
								<div class="outer">
									<button id="eterc14" class="challengesbtn" onclick="startEternityChallenge(14)">Start</button>
									<br>
									<span id="eterc14completed"></span><br>
									<span id="eterc14goal"></span><br>
									<span id="ec14reward"></span>
								</div>
							</div>
						</td>
					</tr>
				</table>
			</div>
			<div id="quantumchallenges" class="challengeTab">
				<div>Spend electrons to start quantum challenges.</div>
				<div id='electronsAmount2'></div>
				<div id="modifiersdiv">
					<b style="font-size: 35px">Modifiers</b><br>
					<div id="modifiers"></div>
				</div>
				<table class="table" style="margin: 0 auto">
					<tr>
						<td>
							<div class="quantumchallengediv" id="qc1div">
								<span>Normal Dimensions 3-8 don't produce anything. You don't lose everything when you buy Normal Dimensions or tickspeed.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc1" class="challengesbtn" onclick="quantum(false, true, 1)">Start</button>
									<br>
									<span id="qc1cost"></span><br>
									<span id="qc1goal"></span><br>
									Reward: Add 0.25x to electron gain multiplier for each Quantum Challenge completed and First & Second Dimensions boost dilated time production. Currently: <span id="qc1reward"></span>x
								</div>
							</div>
						</td>
						<td>
							<div class="quantumchallengediv" id="qc2div">
								<span>Galaxies have no effect.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc2" class="challengesbtn" onclick="quantum(false, true, 2)">Start</button>
									<br>
									<span id="qc2cost"></span><br>
									<span id="qc2goal"></span><br>
									Reward: Gain more free galaxies for each threshold. Currently: <span id="qc2reward"></span>%
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="quantumchallengediv" id="qc3div">
								<span>Infinity Dimensions can only be boosted by meta-antimatter. Meta-antimatter never boosts dimension boosts.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc3" class="challengesbtn" onclick="quantum(false, true, 3)">Start</button>
									<br>
									<span id="qc3cost"></span><br>
									<span id="qc3goal"></span><br>
									Reward: Infinity power boosts Meta Dimensions at greatly reduced rate. Currently: <span id="qc3reward"></span>x
								</div>
							</div>
						</td>
						<td>
							<div class="quantumchallengediv" id="qc4div">
								<span>Automatic Big Crunch challenge, but it affects all dimensions. Meta-dimension boost costs increase slower, but buffs are removed.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc4" class="challengesbtn" onclick="quantum(false, true, 4)">Start</button>
									<br>
									<span id="qc4cost"></span><br>
									<span id="qc4goal"></span><br>
									Reward: All even Meta Dimensions boost all odd Meta Dimensions. Currently: <span id="qc4reward"></span>x
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="quantumchallengediv" id="qc5div" style="height:160px">
								<span>Dimension Supersonic scaling starts instantly and grows much faster. Replicated galaxy cost and free galaxy threshold also grow much faster. Multiplier per ten dimensions is disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc5" class="challengesbtn" onclick="quantum(false, true, 5)">Start</button>
									<br>
									<span id="qc5cost"></span><br>
									<span id="qc5goal"></span><br>
									Reward: Multiplier per ten dimensions is boosted by dimension boosts. Currently: <span id="qc5reward"></span>x
								</div>
							</div>
						</td>
						<td>
							<div class="quantumchallengediv" id="qc6div" style="height:160px">
								<span>IC2, IC6, IC7, and IC8 are applied to Normal, Infinity and Time Dimensions, and IC3 is applied to Normal Dimensions. Matter cannot surpass antimatter or you fail the challenge, and you can't gain dimension boosts. However, the multiplier per ten meta dimensions is a little bit stronger.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc6" class="challengesbtn" onclick="quantum(false, true, 6)">Start</button>
									<br>
									<span id="qc6cost"></span><br>
									<span id="qc6goal"></span><br>
									Reward: Your achievement bonus boosts Meta Dimensions. Currently: <span id="qc6reward"></span>x
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="quantumchallengediv" id="qc7div">
								<span id="qc7desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="qc7" class="challengesbtn" onclick="quantum(false, true, 7)">Start</button>
									<br>
									<span id="qc7cost"></span><br>
									<span id="qc7goal"></span><br>
									Reward: Decrease the free tickspeed upgrade threshold increase. Currently: <span id="qc7reward"></span>%
								</div>
							</div>
						</td>
						<td>
							<div class="quantumchallengediv" id="qc8div">
								<span>Infinity Dimensions, Time Dimensions, and Meta-Dimension Boosts are disabled.</span>
								<br>
								<br>
								<div class="outer">
									<button id="qc8" class="challengesbtn" onclick="quantum(false, true, 8)">Start</button>
									<br>
									<span id="qc8cost"></span><br>
									<span id="qc8goal"></span><br>
									Reward: You gain extra replicated galaxies faster after 100. Currently: <span id="qc8reward"></span>x
								</div>
							</div>
						</td>
					</tr>
				</table>
				<button class="storebtn" onclick="respecTogglePC()" id="respecPC" style="width:150px; height: 40px; font-size: 10px; border-width: 1px; margin: auto">Respec paired challenges on next quantum</button>
				<table class="table" id="pairedchallenges" style="margin: 0 auto">
					<tr>
						<td>
							<div class="quantumchallengediv">
								<span id="pc1desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="pc1" class="challengesbtn" onclick="quantum(false, true, 9)">Assign</button>
									<button id="pc1br" class="challengesbtn" onclick="quantum(false, true, 9, true)">Big Rip</button>
									<br>
									<span id="pc1cost"></span><br>
									<span id="pc1goal"></span><br>
									Reward: Boost the reward for these sub-challenges.
								</div>
							</div>
						</td>
						<td>
							<div class="quantumchallengediv">
								<span id="pc2desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="pc2" class="challengesbtn" onclick="quantum(false, true, 10)">Assign</button>
									<button id="pc2br" class="challengesbtn" onclick="quantum(false, true, 10, true)">Big Rip</button>
									<br>
									<span id="pc2cost"></span><br>
									<span id="pc2goal"></span><br>
									Reward: Boost the reward for these sub-challenges.
								</div>
							</div>
						</td>
					</tr>
					<tr>
						<td>
							<div class="quantumchallengediv">
								<span id="pc3desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="pc3" class="challengesbtn" onclick="quantum(false, true, 11)">Assign</button>
									<button id="pc3br" class="challengesbtn" onclick="quantum(false, true, 11, true)">Big Rip</button>
									<br>
									<span id="pc3cost"></span><br>
									<span id="pc3goal"></span><br>
									Reward: Boost the reward for these sub-challenges.
								</div>
							</div>
						</td>
						<td>
							<div class="quantumchallengediv">
								<span id="pc4desc"></span>
								<br>
								<br>
								<div class="outer">
									<button id="pc4" class="challengesbtn" onclick="quantum(false, true, 12)">Assign</button>
									<button id="pc4br" class="challengesbtn" onclick="quantum(false, true, 12, true)">Big Rip</button>
									<br>
									<span id="pc4cost"></span><br>
									<span id="pc4goal"></span><br>
									Reward: Boost the reward for these sub-challenges.
								</div>
							</div>
						</td>
					</tr>
				</table>
				<div id="bigrip">
					To big rip the universe, you need to assign a PC with QC6 & 8 first.<br>
					You have <span class="SSAmount" id="spaceShards" style="font-size:35px">0</span> Space Shards.
					<table class="table" align="center" style="margin: auto">
						<tr>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg1" onclick='buyBigRipUpg(1)' style='font-size: 10px'>Infinity Points boost Normal Dimensions, but all other upgrades except 2nd repeal it.<br>Currently: <span id="bigripupg1current">1.00</span>x<br>Cost: <span id="bigripupg1cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg2" onclick='buyBigRipUpg(2)'>Start with all ECs completed and 100,000 eternities.<br>Cost: <span id="bigripupg2cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg3" onclick='buyBigRipUpg(3)'>Gain 5 Time Theorems.<br>Cost: <span id="bigripupg3cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg4" style='font-size: 10px' onclick='buyBigRipUpg(4)'>Replicantis multiply the gain of Infinity Points (at reduced rate) and replicate speed is 10x faster.<br>Cost: <span id="bigripupg4cost"></span> Space Shards</button></td>
						</tr>
						<tr>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg5" onclick='buyBigRipUpg(5)'>Gain 20 Time Theorems.<br>Cost: <span id="bigripupg5cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg6" onclick='buyBigRipUpg(6)'>Space Shards boost Eternity Points gain.<br>Cost: <span id="bigripupg6cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg7" onclick='buyBigRipUpg(7)'>You start with Time Study 192.<br>Cost: <span id="bigripupg7cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg8" onclick='buyBigRipUpg(8)' style='font-size: 10px'>Each replicated galaxy increases your EP gain by 2x.<br>Currently: <span id="bigripupg8current"></span><br>Cost: <span id="bigripupg8cost"></span> Space Shards</button></td>
						</tr>
						<tr>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg9" onclick='buyBigRipUpg(9)' style='font-size: 10px'>Gain 1,350 Time Theorems but reset the study tree and repeal upgrades 3 & 5 - 8.<br>Cost: <span id="bigripupg9cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg10" onclick='buyBigRipUpg(10)'>Start with dilation unlocked, but activates 9th Big Rip upgrade.<br>Cost: <span id="bigripupg10cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg11" style='font-size: 10px' onclick='buyBigRipUpg(11)'>Start with Tachyon particles but reset the study tree, all upgrades can boost dilation except your best TP, and repeal all others.<br>Cost: <span id="bigripupg11cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg12" style='font-size: 10px' onclick='buyBigRipUpg(12)'>You keep your time studies, dilation upgrades, and mastery studies.<br>Cost: <span id="bigripupg12cost"></span> Space Shards</button></td>
						</tr>
						<tr>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg13" onclick='buyBigRipUpg(13)'>Replicantis boost Time Dimensions at greatly reduced rate.<br>Cost: <span id="bigripupg13cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg14" style='font-size: 10px' onclick='buyBigRipUpg(14)'>TS101 is stronger based on your Space Shards but doesn't work on dilation.<br>Currently: ^<span id="bigripupg14current">1.00</span><br>Cost: <span id="bigripupg14cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg15" style='font-size: 10px' onclick='buyBigRipUpg(15)'>Eternity Points start Distant Antimatter Galaxies scaling later.<br>Currently: +<span id="bigripupg15current">0</span><br>Cost: <span id="bigripupg15cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg16" style='font-size: 10px' onclick='buyBigRipUpg(16)'>Dilated time boost Seventh Time Dimension.<br>Currently: <span id="bigripupg16current">1.00</span>x<br>Cost: <span id="bigripupg16cost"></span> Space Shards</button></td>
						</tr>
					</table>
					<table class="table" align="center" style="margin: auto">
						<tr>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg17" onclick='buyBigRipUpg(17)'>Make the first upgrade active again but 2.9x stronger.<br>Cost: <span id="bigripupg17cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg18" onclick='buyBigRipUpg(18)'>Space Shards boost quark spin productions.<br>Currently: <span id="bigripupg18current"></span>x<br>Cost: <span id="bigripupg18cost"></span> Space Shards</button></td>
							<td><button class='gluonupgrade unavailablebtn' id="bigripupg19" onclick='buyBigRipUpg(19)'>Time Shards speed up Branches.<br>Currently: <span id="bigripupg19current"></span>x<br>Cost: <span id="bigripupg19cost"></span> Space Shards</button></td>
						</tr>
					</table>
				</div>
			</div>
			<table id="footer">
				<tr>
					<td>
						<div style="text-align:center">
							<a href="howto.html" target="_newtab">How to play  </a> |
							<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
							<a href="changelog/" target="_newtab">Changelog   </a>
						</div>
					</td>
				</tr>
			</table>
		</div>
		<div id="automation_ngm4_placement"></div>
		<div id="paradox" class="tab"><table class="table" id="pUpgs" style="margin: 0 auto"></table></div>
		<div id="galaxy" class="tab" align="center" style="display: none">
			<div id="vanillaGalaxyPoints">
				<br>
				<div id="galaxyPoints" style="color: #4169E1; font-size: 15px; width: 40%; margin: 0 auto">You have x galaxy points.</div>
				<br>
			</div>
			<table class="table" id="galTable" style="margin: 0 auto">
				<tr>
					<td>
						<button id="galaxy11" class="infinistorebtn1" onclick="buyGalaxyUpgrade(11)"></button>
					</td>
					<td>
						<button id="galaxy12" class="infinistorebtn2" onclick="buyGalaxyUpgrade(12)"></button>
					</td>
					<td>
						<button id="galaxy13" class="infinistorebtn3" onclick="buyGalaxyUpgrade(13)"></button>
					</td>
					<td>
						<button id="galaxy14" class="infinistorebtn4" onclick="buyGalaxyUpgrade(14)">Tickspeed boosts give 32 free tickspeed purchases each.<br>Cost: 300 GP</button>
					</td>
					<td>
						<button id="galaxy15" class="infinistorebtn4" onclick="buyGalaxyUpgrade(15)"></button>
					</td>
				</tr>
				<tr>
					<td>
						<button id="galaxy21" class="infinistorebtn1" onclick="buyGalaxyUpgrade(21)"></button>
					</td>
					<td>
						<button id="galaxy22" class="infinistorebtn2" onclick="buyGalaxyUpgrade(22)">Galaxies are <span id='galBuff22'></span>x stronger, reduce the cost by 20 less except the first, and decrease the cost multiplier to 30.<br>Cost: 5 GP</button>
					</td>
					<td>
						<button id="galaxy23" class="infinistorebtn3" onclick="buyGalaxyUpgrade(23)"><span id='galDesc23'></span><br>Currently: <span id='galspan23'>x</span>x more power<br>Cost: 100 GP</button>
					</td>
					<td>
						<button id="galaxy24" class="infinistorebtn4" onclick="buyGalaxyUpgrade(24)">Increase the multiplier of the product of bought based on your galaxy points.<br>Currently: <span id='galspan24'>x</span>x<br>Cost: <span id='galcost24'></span> GP</button>
					</td>
					<td>
						<button id="galaxy25" class="infinistorebtn4" onclick="buyGalaxyUpgrade(25)">Tickspeed multiplier boosts Time Dimensions more based on your Galaxy points.<br>Currently: ^<span id='galspan25'>x</span><br>Cost: <span id='galcost25'></span> GP</button>
					</td>
				</tr>
				<tr>
					<td>
						<button id="galaxy31" class="infinistorebtn1" onclick="buyGalaxyUpgrade(31)">Increase all dimension multipliers.<br>Currently: x^<span id='galspan31'></span><br>Cost: <span id='galcost31'></span> GP</button>
					</td>
					<td>
						<button id="galaxy32" class="infinistorebtn2" onclick="buyGalaxyUpgrade(32)">Gain more galaxy points based on your total antimatter.<br>Currently: <span id='galspan32'>x</span>x<br>Cost: <span id='galcost32'></span> GP</button>
					</td>
					<td>
						<button id="galaxy33" class="infinistorebtn3" onclick="buyGalaxyUpgrade(33)">Multiplier per ten dimensions is stronger based on your galaxy points.<br>Currently: <span id='galspan33'>x</span>x more power<br>Cost: <span id='galcost33'></span> GP</button></td>
					</td>
					<td>
						<button id="galaxy34" class="infinistorebtn4" onclick="buyGalaxyUpgrade(34)">Decrease tickspeed boost cost multiplier to 4.<br>Cost: <span id='galcost34'></span> GP</button>
					</td>
					<td>
						<button id="galaxy35" class="infinistorebtn4" onclick="buyGalaxyUpgrade(35)" style="font-size:9px">Each bought Time Dimensions boosts normal Dimensions by the product of x/6 and your multiplier of product of bought.<br>Currently: <span id='galspan35'></span>x<br>Cost: <span id='galcost35'></span> GP</button>
					</td>
				</tr>
				<tr>
					<td>
						<button id="galaxy41" class="infinistorebtn1" onclick="buyGalaxyUpgrade(41)">Galaxy points boost per-10 bought Infinity Dimensions multiplier.<br>Cost: <span id='galcost41'>1e1650</span> GP</button>
					</td>
					<td>
						<button id="galaxy42" class="infinistorebtn2" onclick="buyGalaxyUpgrade(42)">Eternity points reduce Infinity Dimension cost multipliers.<br>Cost: <span id='galcost42'>1e2250</span> GP</button>
					</td>
					<td>
						<button id="galaxy43" class="infinistorebtn3" onclick="buyGalaxyUpgrade(43)">Galaxy points boost Time Dimensions.<br>Currently: <span id='galspan43'>?</span>x<br>Cost: <span id='galcost43'>1e3600</span> GP</button>
					</td>
					<td>
						<button id="galaxy44" class="infinistorebtnlocked">???<br>Cost: ??? GP</button>
					</td>
					<td>
						<button id="galaxy45" class="infinistorebtn4">???<br>Cost: ??? GP</button>
					</td>
				</tr>
				<tr>
					<td>
						<button id="galaxy51" class="infinistorebtn1" onclick="buyGalaxyUpgrade(51)">Galaxy points boost Eternity points.<br>Currently: <span id='galspan51'>?</span>x<br>Cost: <span id='galcost51'>1e4500</span> GP</button>
					</td>
					<td>
						<button id="galaxy52" class="infinistorebtn2" onclick="buyGalaxyUpgrade(52)">Reduce the galaxy softcap of Galaxy points gain formula.<br>Cost: <span id='galcost52'>1e5500</span> GP</button>
					</td>
					<td>
						<button id="galaxy53" class="infinistorebtn3" onclick="buyGalaxyUpgrade(53)">Galaxy points boost 2x Infinity Points multiplier upgrades<br>Cost: <span id='galcost53'>1e15000</span> GP</button>
					</td>
					<td>
						<button id="galaxy54" class="infinistorebtnlocked">???<br>Cost: ??? GP</button>
					</td>
					<td>
						<button id="galaxy55" class="infinistorebtn4">???<br>Cost: ??? GP</button>
					</td>
				</tr>
			</table>
			<div>
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
		<div id="infinity" class="tab" align="center" style="display: none">
			<br>
			<div id='vanillaInfinityPoints'>
				<div id="infinityPoints1" style="color: black; font-size: 15px; width: 40%; margin: 0 auto">You have made x Infinity points.</div>
				<br>
			</div>
			<tr>
				<td><button class="secondarytabbtn" onclick="showInfTab('preinf')">Upgrades</button><td>
				<td><button id="autobuyersbtn" class="secondarytabbtn" onclick="showInfTab('autobuyers')">Autobuyers</button><td>
				<td><button id="postinfbtn" class="secondarytabbtn" onclick="showInfTab('postinf')" >Break Infinity</button><td>
				<td><button id="replicantitabbtn" class="secondarytabbtn" onclick="showInfTab('replicantis')">Replicantis</button><td>
				<td><button id="singularitytabbtn" class="secondarytabbtn" onclick="showInfTab('singularity')">Singularity</button><td>
				<td><button id="dimtechstabbtn" class="secondarytabbtn" onclick="showInfTab('dimtechs')">Dim-techs</button><td>
			</tr>
			<div id="preinf" class="inftab">
			<br>
			<table id="preinfupgrades" class="table" style="margin: 0 auto"></table>
			<div id='nextset'></div>
			<br>
			<table class="table" style="margin: 0 auto">
				<tr>
					<td id="infi1div">
						<button id="infi1" class="infinimultbtn" onclick="buyRepeatableInfinityUpgrade(1)">You get 10 free tickspeed upgrades each.<br>Currently: <span id="infi1pow"></span>x<br>Cost: <span id="infi1cost"></span> IP</button>
					</td>
					<td>
						<button id="infiMult" class="infinimultbtn">Multiply infinity points from all sources by 2 <br>currently: <br>Cost: 100 IP</button>
					</td>
					<td id="infi3div">
						<button id="infi3" class="infinimultbtn" onclick="buyRepeatableInfinityUpgrade(3)">Increase the limit of Infinity.<br>Currently: <span id="infi3pow"></span><br>Cost: <span id="infi3cost"></span> IP</button>
					</td>
				</tr>
				<tr id="lockedset1" style='display:none'>
					<td>
						<button id="infi4" class="infinimultbtn" onclick="buyRepeatableInfinityUpgrade(4)">All dimension boost costs are decreased by 30 each.<br>Currently: <span id="infi4pow"></span>x<br>Cost: <span id="infi4cost"></span> IP</button>
					</td>
					<td>
						<button id="infi5" class="infinimultbtn" onclick="buyRepeatableInfinityUpgrade(5)">Sacrifice is stronger.<br>Currently: ^<span id="infi5pow"></span><br>Cost: <span id="infi5cost"></span> IP</button>
					</td>
					<td>
						<button id="infi6" class="infinimultbtn" onclick="buyRepeatableInfinityUpgrade(6)">All galaxy costs are decreased by 20 each.<br>Currently: <span id="infi6pow"></span>x<br>Cost: <span id="infi6cost"></span> IP</button>
					</td>
				</tr>
			</table>
			<div><button id="infmultbuyer" class="storebtn" onclick="infMultAutoToggle()" style="display:none; height: 25px; width: 190px; font-size:10px; margin-top: 3px;"></button></div>
			<div>
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
		<div id="automation_ng_placement"></div>
		<div id="autobuyers" class="inftab">
			<br>
			<button class="storebtn" id="toggleautobuyers" style="font-size: 100%; width: 150px; height: 40px; margin: 3px" onclick="toggleAutoBuyers()">Enable/disable autobuyers</button>
			<button class="storebtn" id="togglebulk" style="font-size: 100%; width: 150px; height: 40px;margin: 3px" onclick="toggleBulk()">Disable bulk buy</button>
			<button class="storebtn" id="togglecrunchmode" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="toggleCrunchMode()">Auto crunch mode: amount</button>
			<button class="storebtn" id="toggleautoetermode" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="toggleAutoEterMode()">Auto eternity mode: amount</button>
			<button class="storebtn" id="aftereternity" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="openAfterEternity()">After-eternity automation</button>
			<button class="storebtn" id="toggleautoquantummode" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="toggleAutoQuantumMode()"></button>
			<br>
			<table class="table" style="margin: 0 auto">
				<tr>
					<td></td>
					<td id="autoBuyerEter"><div class="autoBuyerDiv" style="display:block">
						<div>Automatic Eternity</div>
						<div><span id='eterlimittext'>Amount of EP to wait until reset:</span>
						<input type="text" onchange="updatePriorities()" id="priority13"></input></div>
						<br>
						<span style="font-size: 80%">Is active</span>
						<input type="checkbox" onchange="updateAutobuyers()"  id="eternityison"></input>
						<div id='dilationmode'>
							<div>等待X次永恒后自动开始膨胀时间:
							<input type="text" onchange="updatePriorities()" id="prioritydil"></input></div>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"  id="dilatedeternityison"></input>
						</div>
					</div></td>
					<td id="autoBuyerQuantum">
						<div class="autoBuyerDiv" style="display:block">
							<div>Automatic Quantum</div>
							<div><span id='autoquantumtext'></span>
							<input type="text" onchange="updatePriorities()" id="priorityquantum"></input></div>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"  id="quantumison"></input>
						</div>
					</td>
				</tr>
				<tr>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerDimBoost" style="font-size: 11px;">
							<div>Automatic DimBoosts</div>
							<button class="autobuyerbtn" id="buyerBtnDimBoost">46% smaller interval<br>Cost: 2 points</button>
							<div style="font-size: 80%"id="intervalDimBoost">Current interval: 30 seconds</div>
							<span style="font-size: 80%">Max 8ths used on reset:</span>
							<input type="text" onchange="updatePriorities()" id="priority10"></input>
							<br>
							<span style="font-size: 80%">Galaxies required to always Dimboost:</span>
							<input type="text" onchange="updatePriorities()" id="overGalaxies"></input>
							<br>
							<div id="bulkdimboost">
								<span style="font-size: 80%" id="bulklabel">Bulk DimBoost amount:</span>
								<input type="text" onchange="updatePriorities()" id="bulkDimboost"></input>
							</div>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="10ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerGalaxies">
							<div>Automated Galaxies</div>
							<button class="autobuyerbtn" id="buyerBtnGalaxies">46% smaller interval<br>Cost: 2 points</button>
							<div style="font-size: 80%"id="intervalGalaxies">Current interval: 30 seconds</div>
							<span>Max Galaxies:</span>
							<input type="text" onchange="updatePriorities()" id="priority11"></input>
							<br>
							<div id="galaxybulk" style="display: none">
								<span style="font-size: 80%">Buy max galaxies every X seconds (0 to always buy):</span>
								<input type="text" onchange="updatePriorities()" id="bulkgalaxy"></input>
							</div>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="11ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerInf">
							<div>Automatic Big Crunch</div>
							<button class="autobuyerbtn" id="buyerBtnInf">46% smaller interval<br>Cost: 2 points</button>
							<div style="font-size: 80%"id="intervalInf">Current interval: 60 seconds</div>
							<div id="iplimit"><span id="limittext">Amount of IP to wait until reset:</span>
							<input type="text" onchange="updatePriorities()" id="priority12"></input></div>
							<br>
							<div id="maxReplicantiCrunchSwitchDiv" style="display: none">
							  <span>Require max replicanti:</span>
							  <input type="checkbox" onchange="updatePriorities()" id="maxReplicantiCrunchSwitch"></input>
							  <br>
							</div>
							<div id="IPPeakDiv" style="display: none">
							  <span>Require IP from crunch at peak:</span>
							  <input type="checkbox" onchange="updatePriorities()" id="requireIPPeak"></input>
							  <br>
							</div>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="12ison"></input>
						</div>
					</td>
				</tr>
				<tr>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer1">
							<div>1st Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn1">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn1">Buys singles</button>
							<div style="font-size: 80%"id="interval1">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority1">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="1ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer2">
							<div>2nd Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn2">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn2">Buys singles</button>
							<div style="font-size: 80%"id="interval2">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority2">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="2ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer3">
							<div>3rd Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn3">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn3">Buys singles</button>
							<div style="font-size: 80%"id="interval3">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority3">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="3ison"></input>
						</div>
					</td>
				</tr>
				<tr>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer4">
							<div>4th Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn4">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn4">Buys singles</button>
							<div style="font-size: 80%"id="interval4">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority4">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="4ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer5">
							<div>5th Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn5">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn5">Buys singles</button>
							<div style="font-size: 80%"id="interval5">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority5">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="5ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer6">
							<div>6th Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn6">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn6">Buys singles</button>
							<div style="font-size: 80%"id="interval6">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority6">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="6ison"></input>
						</div>
					</td>
				</tr>
				<tr>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer7">
							<div>7th Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn7">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn7">Buys singles</button>
							<div style="font-size: 80%"id="interval7">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority7">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="7ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyer8">
							<div>8th Dimension Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtn8">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtn8">Buys singles</button>
							<div style="font-size: 80%"id="interval8">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority8">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="8ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerTickSpeed">
							<div>Tickspeed Autobuyer</div>
							<button class="autobuyerbtn" id="buyerBtnTickSpeed">46% smaller interval<br>Cost: 2 points</button>
							<button class="autobuyerbtn" id="toggleBtnTickSpeed">Buys singles</button>
							<div style="font-size: 80%"id="intervalTickSpeed">Current interval: 5 seconds<br></div>
							<span>Priority:</span>
							<select onchange="updatePriorities()" id="priority9">
							<option value="1">1</option>
							<option value="2">2</option>
							<option value="3">3</option>
							<option value="4">4</option>
							<option value="5">5</option>
							<option value="6">6</option>
							<option value="7">7</option>
							<option value="8">8</option>
							<option value="9">9</option>
							</select>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="9ison"></input>
						</div>
					</td>
				</tr>
				<tr>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerTickspeedBoost">
							<div>Automatic Tickspeed Boosts</div>
							<button class="autobuyerbtn" id="buyerBtnTickspeedBoost"></button>
							<div style="font-size: 80%"id="intervalTickspeedBoost"></div>
							<span style="font-size: 80%">Max 8ths used on reset:</span>
							<input type="text" onchange="updatePriorities()" id="priority15"></input>
							<br>
							<span style="font-size: 80%">Galaxies required to always tickspeed boost:</span>
							<input type="text" onchange="updatePriorities()" id="overGalaxiesTickspeedBoost"></input>
							<br>
							<div id="bulkTickBoostDiv">
								<span style="font-size: 80%">Bulk Tickspeed Boost amount:</span>
								<input type="text" onchange="updatePriorities()" id="bulkTickBoost"></input>
								<br>
							</div>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="15ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerSac">
							<div>Automatic Sacrifice</div>
							<button class="autobuyerbtn" id="buyerBtnSac" onclick="upgradeSacAutobuyer()"></button>
							<div id="intervalSac" style="font-size: 80%">Current interval: 0.10 seconds</div>
							<div><span>Sacrifice when the multiplier is over:</span>
							<input type="text" onchange="updatePriorities()" id="prioritySac"></input></div>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()" id="13ison"></input>
						</div>
					</td>
					<td>
						<div class="autoBuyerDiv" id="autoBuyerGalSac">
							<div>Automatic Galactic Sacrifice</div>
							<button class="autobuyerbtn" id="buyerBtnGalSac"></button>
							<div style="font-size: 80%"id="intervalGalSac"></div>
							<div><span>Galactic sacrifice when GP gain is over:</span>
							<input type="text" onchange="updatePriorities()" id="priority14"></input></div>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()" id="14ison"></input>
						</div>
					</td>
				</tr>
				<tr>
					<td></td>
					<td>
						<div class="autoBuyerDiv" id="autoTDBoost">
							<div>Automatic Time Dimension Boosts</div>
							<button class="autobuyerbtn" id="buyerBtnTDBoost"></button>
							<div style="font-size: 80%"id="intervalTDBoost"></div>
							<span style="font-size: 80%">Max 8ths used on reset:</span>
							<input type="text" onchange="updatePriorities()" id="priority16"></input>
							<br>
							<span style="font-size: 80%">Galaxies required to always Time Dimension Boost:</span>
							<input type="text" onchange="updatePriorities()" id="overGalaxiesTDBoost"></input>
							<br>
							<span style="font-size: 80%">Is active</span>
							<input type="checkbox" onchange="updateAutobuyers()"   id="16ison"></input>
						</div>
					</td>
					<td></td>
				</tr>
			</table>
			<div>
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
		<div id="postinf" class="inftab" align="center">
			<br>
			<div id="abletobreak">You need to get Automated Big Crunch interval to 0.1 to be able to break infinity</div>
				<br>
				<table id="breaktable" class="table" style="margin: 0 auto; padding-left: 8px">
					<tr>
						<td>
							<button id="break" class="infinistorebtn2" onclick="breakInfinity()" ach-tooltip="Cost multipliers post-infinity will begin increasing faster, but so will the Infinity Point gain">BREAK INFINITY</button>
						</td>
					</tr>
				</table>
				<br>
				<table id="postinftable" class="table" style="margin: 0 auto; padding-left: 8px">
					<tr>
						<td>
							<button id="postinfi01" class="infinistorebtn1"></button>
						</td>
						<td>
							<button id="postinfi11" class="infinistorebtn1">Production based on total antimatter produced <br>Currently:<br>Cost: 10 K IP</button>
						</td>
						<td>
							<button id="postinfi21" class="infinistorebtn1">Production based on current antimatter<br>Currently: <br>Cost: 50 K IP</button>
						</td>
						<td>
							<button id="postinfi41" class="infinistorebtn1">Double the power of Galaxies<br>Currently: <br>Cost: 500 K IP</button>
						</td>
					</tr>
					<tr>
						<td>
							<button id="postinfi02" class="infinistorebtn1"></button>
						</td>
						<td>
							<button id="postinfi12" class="infinistorebtn1">Increase the production of all dimensions by amount infinitied <br>Currently:<br>Cost: 100 K IP</button>
						</td>
						<td>
							<button id="postinfi22" class="infinistorebtn1">achievemult</button>
						</td>
						<td>
							<button id="postinfi32" class="infinistorebtn1">Increase the production of all dimensions based on slowest challenge run<br>Cost: 3 M IP</button>
						</td>
					</tr>
					<tr>
						<td>
							<button id="postinfi03" class="infinistorebtn1"></button>
						</td>
						<td>
							<button id="postinfi13" class="infinistorebtn1" onclick="buyInfinityUpgrade('infinitiedGeneration',20e6)">You passively generate Infinitied stat based on your fastest infinity.<br>1 every <br>Cost: 20 M IP</button>
						</td>
						<td>
							<button id="postinfi23" class="infinistorebtn1">Option to bulk buy Dimension Boosts <br>Cost: </button>
						</td>
						<td>
							<button id="postinfi33" class="infinistorebtn1" onclick="buyInfinityUpgrade('autoBuyerUpgrade',1e15)">Autobuyers work twice as fast <br>Cost: 1 Qa IP</button>
						</td>

					</tr>
					<tr>
						<td>
							<button id="postinfi04" class="infinimultbtn"></button>
						</td>
						<td>
							<button id="postinfi31" class="infinimultbtn">Tickspeed cost multiplier increase <br>10x -> 9x<br>Cost: 300 K IP</button>
						</td>
						<td>
							<button id="postinfi42" class="infinimultbtn">Dimension cost multiplier increase <br>10x -> 9x<br>Cost: 10 M IP</button>
						</td>
						<td>
							<button id="offlineProd" class="infinimultbtn">Dimension cost multiplier increase <br>10x -> 9x<br>Cost: 10 M IP</button>
						</td>
					</tr>
					<tr id="postinfir5">
						<td>
							<button id="postinfi50" class="infinistorebtn1">Dimension boost cost increases by 0.5 less.<br>4 -> 3.5<br>Cost: 1e25 IP</button>
						</td>
						<td>
							<button id="postinfi51" class="infinistorebtn1">Galaxies are 20% more stronger.<br>Cost: 1e29 IP</button>
						</td>
						<td>
							<button id="postinfi52" class="infinistorebtn1">Galaxy cost increases by 3 less.<br>25 -> 22<br>Cost: 1e33 IP</button>
						</td>
						<td>
							<button id="postinfi53" class="infinistorebtn1">Divide all Infinity Dimension cost multipliers by 50.<br>Cost: 1e37 IP</button>
						</td>
					</tr>
					<tr id="postinfir6">
						<td>
							<button id="postinfi60" class="infinistorebtn1">You gain more Infinity Points based on your galaxies.<br>Currently: 1x<br>Cost: 1e50 IP</button>
						</td>
						<td>
							<button id="postinfi61" class="infinistorebtn1">g11 formula is better.<br>Cost: 1e450 IP</button>
						</td>
						<td>
							<button id="postinfi62" class="infinistorebtn1">Dimension Boosts make g13 stronger.<br>Cost: 1e700 IP</button>
						</td>
						<td>
							<button id="postinfi63" class="infinistorebtn1">Unlock 2 new rows of Galaxy Points.<br>Cost: 1e2000 IP</button>
						</td>
					</tr>
				</table>
				<div>
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
								</div>
							</td>
						</tr>
					</table>
				</div>
		</div>
		<div id="replicantis" class="inftab">
			<br>
			<button class="storebtn" id="replicantiunlock" onclick="unlockReplicantis()" style="width:200px; height: 80px">Unlock Replicantis<br>Cost: 1e140 IP</button>
			<div id="replicantidiv" style="display: none; width: 1000px">
				<div id="eterc8repl" style="display: none;"></div>
				<p style="font-size: 15px">You have <span id="replicantiamount" style="font-size:23px; color: black">0</span> replicanti. Translated to <span id="replicantimult" style="font-size:23px; color: black">0</span>x multiplier on all infinity dimensions</p>
				<br>
				<button class="storebtn" id="replicantichance" onclick="upgradeReplicantiChance()" style="width:180px; height: 50px; font-size: 10px">Replicate chance: 1%<br>+1% Costs: 1e6969 IP</button>
				<button class="storebtn" id="replicantiinterval" onclick="upgradeReplicantiInterval()" style="width:180px; height: 50px; font-size: 10px">Interval: 1000ms<br>-> 900 Costs: 1e6969 IP</button>
				<button class="storebtn" id="replicantimax" onclick="upgradeReplicantiGalaxy()" style="width:180px; height: 50px; font-size: 10px">Max Replicanti galaxies: 0<br>+1 Costs: 1e6969 IP</button>
				<br>
				<button class="storebtn" id="replauto1" onclick="toggleReplAuto('chance')" style="width:180px; font-size: 10px; visibility: hidden">Auto: ON</button>
				<button class="storebtn" id="replauto2" onclick="toggleReplAuto('interval')" style="width:180px; font-size: 10px; visibility: hidden">Auto: ON</button>
				<button class="storebtn" id="replauto3" onclick="toggleReplAuto('galaxy')" style="width:180px; font-size: 10px; visibility: hidden">Auto: ON</button>
				<br><br><br>
				<p id="replicantiapprox"></p>
				<br>
				<button class="storebtn" id="replicantireset" onclick="replicantiGalaxy()" style="width: 200px; height: 70px; font-size: 12px">Reset replicanti amount, but get a free galaxy</button>
				<br>
				<button class="storebtn" id="replicantiresettoggle" onclick="replicantiGalaxyAutoToggle()" style="width: 200px; height: 25px; font-size: 12px; display: none">Auto galaxy OFF</button><br>
				<button class="storebtn" id="replicantibulkmodetoggle" onclick="replicantiGalaxyBulkModeToggle()" style="width: 200px; height: 25px; font-size: 12px; display: none">Galaxy bulk mode: single</button>
				<div id="replicantigalaxypowerdiv" style="display: none;">
				  <p>For next eternity:</p>
				  Galaxy strength: <input type="text" onchange="setReplicantiNewGalaxyStrength()" id="galStrength"></input>
				  <br>
				  Replicanti needed to get a galaxy: <input type="text" onchange="setReplicantiNewLimit()" id="replLimit"></input>
				</div>
			</div>
			<div id="footercontainer">
					<table id="footer">
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							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
				
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				</div>
		</div>
		<div id="singularity" class="inftab">
			<br>
			<button class="storebtn" id="singularityunlock" onclick="unlockSingularity()" style="width:200px; height: 80px">Unlock Singularity<br>Cost: <span id="singularityunlcost"></span> IP</button>
			<div id="singularitydiv" style="display: none;">
				You have sacrificed <span id="sacrificedIP"></span> Infinity points.
				<p>You have <span id="singularityPower" style="font-size:35px; color: black">0</span> singularity power.</p>
				<button class="storebtn" id="sacrificeIP" onclick="sacrificeIP()" style="width: 200px; height: 70px; font-size: 12px">Sacrifice all of your infinity points, but gain <span id='singularityPowerGain'></span> singularity power.</button>
				<p>You have <span id="darkMatter" style="font-size:35px; color: black">0.0</span> dark matter. Translated to <span id="darkMatterMult" style="font-size:35px; color: black">1.0</span>x faster tickspeed.</p>
				You are getting <span id="darkMatterPerSecond" style="font-size:35px; color: black">0</span> dark matter per second.<br>
				Next 2x dark matter production unlocks at <span id="nextUpgrade"></span> sacrificed IP.
			</div>
			<div id="footercontainer">
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
				
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				</div>
		</div>
		<div id="dimtechs" class="inftab">
			<br>
			<button class="storebtn" id="dimtechsunlock" onclick="unlockDimTechs()" style="width:200px; height: 80px">Unlock Dim-techs<br>Cost: <span id="dimtechsunlcost"></span> IP</button>
			<div id="dimtechsdiv" style="display: none;">
				<p>You have <span id="darkMatterDT" style="font-size:35px; color: black">0.0</span> dark matter. Next discounts at <span id="nextDiscounts" style="font-size:35px; color: black">0.0</span>.</p>
				<p id="discounts">All of your dim-techs gave 0 discounts.</p>
				<button class="storebtn" id="respecDimTechs" style="width: 180px; height: 36px" onclick="respecDimTechs()">Respec dim techs on next crunch</button>
				<table align=center>
					<tr>
						<td class="dimtechdiv">
							<p style="font-size: 16px">First Dimension Dim-tech</p>
							First Dimension discount: <span id="dim1discount">1</span>x<br>
							<button class="storebtn" id="dim1techbtn" onclick="buyDimTech(1)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Second Dimension Dim-tech</p>
							Second Dimension discount: <span id="dim2discount">1</span>x<br>
							<button class="storebtn" id="dim2techbtn" onclick="buyDimTech(2)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Third Dimension Dim-tech</p>
							Third Dimension discount: <span id="dim3discount">1</span>x<br>
							<button class="storebtn" id="dim3techbtn" onclick="buyDimTech(3)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
					</tr>
					<tr>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Fourth Dimension Dim-tech</p>
							Fourth Dimension discount: <span id="dim4discount">1</span>x<br>
							<button class="storebtn" id="dim4techbtn" onclick="buyDimTech(4)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Fifth Dimension Dim-tech</p>
							Fifth Dimension discount: <span id="dim5discount">1</span>x<br>
							<button class="storebtn" id="dim5techbtn" onclick="buyDimTech(5)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Sixth Dimension Dim-tech</p>
							Sixth Dimension discount: <span id="dim6discount">1</span>x<br>
							<button class="storebtn" id="dim6techbtn" onclick="buyDimTech(6)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
					</tr>
					<tr>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Seventh Dimension Dim-tech</p>
							Seventh Dimension discount: <span id="dim7discount">1</span>x<br>
							<button class="storebtn" id="dim7techbtn" onclick="buyDimTech(7)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Tickspeed Dim-tech</p>
							Tickspeed discount: <span id="tickdiscount">1</span>x<br>
							<button class="storebtn" id="ticktechbtn" onclick="buyDimTech(0, true)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
						<td class="dimtechdiv">
							<p style="font-size: 16px">Eighth Dimension Dim-tech</p>
							Eighth Dimension discount: <span id="dim8discount">1</span>x<br>
							<button class="storebtn" id="dim8techbtn" onclick="buyDimTech(8)">Level 0<br>1x per discount upgrade<br><br>Cost: 1e95 IP</button>
						</td>
					</tr>
				</table>
			</div>
			<div id="footercontainer">
					<table id="footer">
						<tr>
							<td>
								<div style="text-align:center">
									<a href="howto.html" target="_newtab">How to play  </a> |
									<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
									<a href="changelog/" target="_newtab">Changelog   </a>
				
								</div>
							</td>
						</tr>
					</table>
				</div>
		</div>
		</div>
		<div class='tab' id='quantumtab'>
			<table class="table" align="center" style="margin: auto">
				<tr>
					<td><button class="secondarytabbtn" onclick="showQuantumTab('uquarks')">Quarks</button></td>
					<td><button class="secondarytabbtn" onclick="showQuantumTab('gluons')">Gluons</button></td>
					<td><button class="secondarytabbtn" onclick="showQuantumTab('speedruns')">Speedrun Milestones</button></td>
					<td id='electronstabbtn'><button class="secondarytabbtn" onclick="showQuantumTab('electrons')">Electrons</button></td>
					<td id='replicantstabbtn'><button class="secondarytabbtn" onclick="showQuantumTab('replicants')">Replicants</button></td>
					<td id='nanofieldtabbtn'><button class="secondarytabbtn" onclick="showQuantumTab('nanofield')">Nanofield</button></td>
					<td id='todtabbtn'><button class="secondarytabbtn" onclick="showQuantumTab('tod')">Tree of Decay</button></td>
				</tr>
			</table>
			<div class='quantumtab' id='uquarks'>
				<canvas id="quarkCanvas"></canvas>
				<div>Your quantum worth is currently <b class="QKAmount" id="quantumWorth1">0</b>.</div>
				<table class='qtable'><tr>
					<td class="rqC">
						<p>You have <span class="red" id="redQuarks" style="font-size:35px">0</span> red quarks.</p>
						<button class='storebtn' id='redAssign' onclick='assignQuark("r")'>Assign all</button>
					</td>
					<td>
						<p>You have <span class="green" id="greenQuarks" style="font-size:35px">0</span> green quarks.</p>
						<button class='storebtn' id='greenAssign' onclick='assignQuark("g")'>Assign all</button>
					</td>
					<td class="bqC">
						<p>You have <span class="blue" id="blueQuarks" style="font-size:35px">0</span> blue quarks.</p>
						<button class='storebtn' id='blueAssign' onclick='assignQuark("b")'>Assign all</button>
					</td>
				</tr></table>
				<div id="assignAll">
					<button class='storebtn' id="assignAllButton" style="width:135px" onclick='assignAll()'>Distribute all</button>
					<button class='storebtn' id="autoAssign" onclick='toggleAutoAssign()'>Auto: OFF</button>
					<button class='storebtn' id="autoAssignRotate" style="width:135px" onclick='rotateAutoAssign()'>Rotation: None</button><br>
					Ratios:<br>
					R: <input id="ratio_r" type="number" min=0 onchange="changeRatio('r')"></input>
					G: <input id="ratio_g" type="number" min=0 onchange="changeRatio('g')"></input>
					B: <input id="ratio_b" type="number" min=0 onchange="changeRatio('b')"></input>
				</div>
				<p id="coloredQuarksProduction"></p>
				<table class='qtable'><tr>
					<td class="rqC">
						<p>You have <span class="red" id="redPower" style="font-size:35px">0.0</span> red power.<br>
						Translated to <span id="boost">boosted </span><span class="red" id="redTranslation" style="font-size:35px">0.0</span>% increase in galaxy efficiency.</p>
					</td>
					<td>
						<p>You have <span class="green" id="greenPower" style="font-size:35px">0.0</span> green power.<br>
						Translated to <span class="green" id="greenTranslation" style="font-size:35px">0</span>% increase in extra replicated galaxies.</p>
					</td>
					<td class="bqC">
						<p>You have <span class="blue" id="bluePower" style="font-size:35px">0.0</span> blue power.<br>
						Translated to <span class="blue" id="blueTranslation" style="font-size:35px">1.0</span>x dilated time production<span id="bluePowerMDEffect"> and <span class="blue" id="blueTranslationMD" style="font-size:35px">1.0</span>x production from all Meta Dimensions</span>.</span>
					</td>
				</tr></table>
			</div>
			<div class='quantumtab' id='gluons'>
				<div>Your quantum worth is currently <b class="QKAmount" id="quantumWorth2">0</b>.</div>
				<table id='gluonupgrades'><tr>
					<td class="rqC" colspan=2><p>You have <span id="rg" style="font-size:35px">0</span> red-green gluons.<br>+<span id='rggain'>0</span> on next quantum from red quarks.<br><span id='rgnext'>0</span> red quarks on next quantum.</p></td>
					<td class="gqC" colspan=2><p>You have <span id="gb" style="font-size:35px">0</span> green-blue gluons.<br>+<span id='gbgain'>0</span> on next quantum from green quarks.<br><span id='gbnext'>0</span> green quarks on next quantum.</p></td>
					<td class="bqC" colspan=2><p>You have <span id="br" style="font-size:35px">0</span> blue-red gluons.<br>+<span id='brgain'>0</span> on next quantum from blue quarks.<br><span id='brnext'>0</span> blue quarks on next quantum.</p></td>
				</tr><tr>
					<td><button id='rgupg1' onclick='buyGluonUpg("rg",1)'>Remote galaxy cost scaling is reduced.<br>Cost: 1 RG gluons</button></td>
					<td><button id='rgupg2' onclick='buyGluonUpg("rg",2)'>Galaxies are more effective based on your free galaxies.<br><span id='rgupg2current'></span><br>Cost: 2 RG gluons</button></td>
					<td><button id='gbupg1' onclick='buyGluonUpg("gb",1)' style='font-size:8.5px'>You gain replicanti faster based on your tickspeed reduction multiplier.<br><span id='gbupg1current'></span><br>Cost: 1 GB gluons</button></td>
					<td><button id='gbupg2' onclick='buyGluonUpg("gb",2)'>Replicate interval scaling is 2x slower.<br>Cost: 2 GB gluons</button></td>
					<td><button id='brupg1' onclick='buyGluonUpg("br",1)'>You gain more tachyon particles based on your dilated time.<br><span id='brupg1current'></span><br>Cost: 1 BR gluons</button></td>
					<td><button id='brupg2' onclick='buyGluonUpg("br",2)'>Sacrifice affects dilated time production.<br><span id='brupg2current'></span><br><span id='brupg1current'></span>Cost: 2 BR gluons</button></td>
				</tr><tr>
					<td><button id='rgupg3' onclick='buyGluonUpg("rg",3)'>First Meta Dimension is boosted by dimension boosts.<br>Cost: 4 RG gluons</button></td>
					<td>
						<button id='rgupg4' onclick='buyGluonUpg("rg",4)'>Galaxies are 50% stronger, but electrons are 30% weaker and normal galaxies are 60% weaker.<br>Cost: 100 RG gluons</button><br>
						<button class="storebtn" id='rg4toggle' onclick='toggleRG4Upg()' style='width:142.5px; height:15px; font-size:9px'>Toggle: ON</button>
					</td>
					<td><button id='gbupg3' onclick='buyGluonUpg("gb",3)'>The IP mult multiplies IP gain by 2.3x per upgrade.<br>Cost: 4 GB gluons</button></td>
					<td><button id='gbupg4' onclick='buyGluonUpg("gb",4)'>Massively decrease the tickspeed cost multiplier increase to 1.25x.<br>Cost: 100 GB gluons</button></td>
					<td><button id='brupg3' onclick='buyGluonUpg("br",3)'>Tachyon particles boost the dilated time production more by a little bit.<br>Cost: 4 BR gluons</button></td>
					<td><button id='brupg4' onclick='buyGluonUpg("br",4)'>Multiplier per ten dimensions boosts Meta Dimensions.<br><span id='brupg4current'></span><br>Cost: 100 BR gluons</button></td>
				</tr><tr id='gupgrow3'>
					<td><button id='rgupg5' onclick='buyGluonUpg("rg",5)'>Slow down Dark Matter Galaxies effect by 13%.<br>Cost: <span id='rgupg5cost'></span> RG gluons</button></td>
					<td><button id='rgupg6' onclick='buyGluonUpg("rg",6)'>Slow down Distant Antimatter Galaxies effect by 13.2%.<br>Cost: <span id='rgupg6cost'></span> RG gluons</button></td>
					<td><button id='gbupg5' onclick='buyGluonUpg("gb",5)'>Replicated galaxies slow down Dark Matter Galaxies effect.<br><span id='gbupg5current'></span><br>Cost: <span id='gbupg5cost'></span> GB gluons</button></td>
					<td><button id='gbupg6' onclick='buyGluonUpg("gb",6)'>Infinity power slows down Distant Antimatter Galaxies effect.<br><span id='gbupg6current'></span><br>Cost: <span id='gbupg6cost'></span> GB gluons</button></td>
					<td><button id='brupg5' onclick='buyGluonUpg("br",5)'>Tachyon particles slow down Dark Matter Galaxies effect.<br><span id='brupg5current'></span><br>Cost: <span id='brupg5cost'></span> BR gluons</button></td>
					<td><button id='brupg6' onclick='buyGluonUpg("br",6)' style='font-size:8.5px'>Meta-dimension boosts slow down Distant Antimatter Galaxies effect.<br><span id='brupg6current'></span><br>Cost: <span id='brupg6cost'></span> BR gluons</button></td>
				</tr><tr id='gupgrow4'>
					<td id='rgupg7col' colspan=2><button id='rgupg7' onclick='buyGluonUpg("rg",7)'>Slow down Remote Antimatter Galaxies effect by 10%.<br>Cost: <span id='rgupg7cost'></span> RG gluons</button></td>
					<td id='rgupg8col'><button id='rgupg8' onclick='buyGluonUpg("rg",8)'>Red unstable quarks decay slower based on your RG gluons.<br><span id='rgupg8current'></span><br>Cost: <span id='rgupg8cost'></span> RG gluons</button></td>
					<td id='gbupg7col' colspan=2><button id='gbupg7' onclick='buyGluonUpg("gb",7)'>Infinity Points slow down Remote Antimatter Galaxies effect.<br><span id='gbupg7current'></span><br>Cost: <span id='gbupg7cost'></span> GB gluons</button></td>
					<td id='gbupg8col'><button id='gbupg8' onclick='buyGluonUpg("gb",8)'>Green unstable quarks decay slower based on your GB gluons.<br><span id='gbupg8current'></span><br>Cost: <span id='gbupg8cost'></span> GB gluons</button></td>
					<td id='brupg7col' colspan=2><button id='brupg7' onclick='buyGluonUpg("br",7)'>Eternity Points slow down Remote Antimatter Galaxies effect.<br><span id='brupg7current'></span><br>Cost: <span id='brupg7cost'></span> BR gluons</button></td>
					<td id='brupg8col'><button id='brupg8' onclick='buyGluonUpg("br",8)'>Blue unstable quarks decay slower based on your BR gluons.<br><span id='brupg8current'></span><br>Cost: <span id='brupg8cost'></span> BR gluons</button></td>
				</tr><tr><td colspan=6>
					Current QK gain multiplier: <span id='qkmultcurrent'></span>x
				</td></tr><tr style='vertical-align:0'>
					<td colspan=2><button id='rgqkbtn' onclick='buyQuarkMult("rg")'>You gain 2x more quarks.<br>Cost: <span id='rgqkcost'></span> RG gluons</button></td>
					<td colspan=2>
						<button id='gbqkbtn' onclick='buyQuarkMult("gb")'>You gain 2x more quarks.<br>Cost: <span id='gbqkcost'></span> GB gluons</button><br>
						<button class="storebtn" onclick='maxQuarkMult()' style='width:190px'>Max QK mult</button>
					</td>
					<td colspan=2><button id='brqkbtn' onclick='buyQuarkMult("br")'>You gain 2x more quarks.<br>Cost: <span id='brqkcost'></span> BR gluons</button></td>
				</tr></table>
				<br><br>
			</div>
			<div id="speedruns" class="quantumtab">
				<div>Go quantum faster than the requirement for a reward!</div>
				<button class='storebtn' id='reward3disable' onclick='disableReward(3)' style='width:180px'>6 hours reward: ON</button>
				<button class='storebtn' id='reward4disable' onclick='disableReward(4)' style='width:180px'>4.5 hours reward: ON</button>
				<button class='storebtn' id='reward11disable' onclick='disableReward(11)' style='width:180px'>33.3 mins reward: ON</button>
				<button class='storebtn' id='reward27disable' onclick='disableReward(27)' style='width:190px'>10 seconds reward: ON</button>
				<table style="margin: auto">
					<tr id="speedrunRow1">
						<td><div id="speedrunMilestone1" style="background-image: url(images/quantum_speedruns/1.png)" ach-tooltip="奖励: 开始游戏时拥有 20,000 永恒次数."></div></td>
						<td><div id="speedrunMilestone2" style="background-image: url(images/quantum_speedruns/2.png)" ach-tooltip="奖励: 解锁时间定理自动化."></div></td>
						<td><div id="speedrunMilestone3" style="background-image: url(images/quantum_speedruns/3.png)" ach-tooltip="奖励: 自动完成所有永恒挑战和购买所有永恒升级."></div></td>
						<td><div id="speedrunMilestone4" style="background-image: url(images/quantum_speedruns/4.png)" ach-tooltip="奖励: 开始游戏时解锁膨胀时间."></div></td>
						<td><div id="speedrunMilestone5" style="background-image: url(images/quantum_speedruns/5.png)" ach-tooltip="奖励: 自动永恒解锁膨胀时间选项."></div></td>
						<td><div id="speedrunMilestone6" style="background-image: url(images/quantum_speedruns/6.png)" ach-tooltip="奖励: 开始游戏时拥有所有解锁元维度之前的膨胀时间研究(除了自动获得时间定律升级和可重复购买升级)."></div></td>
						<td><div id="speedrunMilestone7" style="background-image: url(images/quantum_speedruns/7.png)" ach-tooltip="奖励: 解锁元维度1自动化和可重复升级时间膨胀研究的自动化."></div></td>
						<td><div id="speedrunMilestone8" style="background-image: url(images/quantum_speedruns/8.png)" ach-tooltip="奖励: 解锁元维度2自动化."></div></td>
					</tr>
					<tr id="speedrunRow2">
						<td><div id="speedrunMilestone9" style="background-image: url(images/quantum_speedruns/9.png)" ach-tooltip="奖励: 解锁元维度3自动化."></div></td>
						<td><div id="speedrunMilestone10" style="background-image: url(images/quantum_speedruns/10.png)" ach-tooltip="奖励: 解锁元维度4自动化."></div></td>
						<td><div id="speedrunMilestone11" style="background-image: url(images/quantum_speedruns/11.png)" ach-tooltip="奖励: 解锁元维度5自动化和保留时间研究以及自动获得时间定理升级."></div></td>
						<td><div id="speedrunMilestone12" style="background-image: url(images/quantum_speedruns/12.png)" ach-tooltip="奖励: 解锁元维度6自动化."></div></td>
						<td><div id="speedrunMilestone13" style="background-image: url(images/quantum_speedruns/13.png)" ach-tooltip="奖励: 解锁元维度7自动化."></div></td>
						<td><div id="speedrunMilestone14" style="background-image: url(images/quantum_speedruns/14.png)" ach-tooltip="奖励: 解锁元维度8自动化和保留所有除可重复升级的膨胀时间研究."></div></td>
						<td><div id="speedrunMilestone15" style="background-image: url(images/quantum_speedruns/15.png)" ach-tooltip="奖励: 解锁元维度提升自动化."></div></td>
						<td><div id="speedrunMilestone16" style="background-image: url(images/quantum_speedruns/16.png)" ach-tooltip="奖励: 保留专精研究."></div></td>
					</tr>
					<tr id="speedrunRow3">
						<td><div id="speedrunMilestone17" style="background-image: url(images/quantum_speedruns/17.png)" ach-tooltip="奖励: 你可以直接购买元维度."></div></td>
						<td><div id="speedrunMilestone18" style="background-image: url(images/quantum_speedruns/18.png)"></div></td>
						<td><div id="speedrunMilestone19" style="background-image: url(images/quantum_speedruns/19.png)"></div></td>
						<td><div id="speedrunMilestone20" style="background-image: url(images/quantum_speedruns/20.png)" ach-tooltip="奖励: 任何时候你都可以开启自动购买复制品星系(该条目意思大概是获得了全时间研究后有一个永恒树禁用了自动购买复制品星系)."></div></td>
						<td><div id="speedrunMilestone21" style="background-image: url(images/quantum_speedruns/21.png)" ach-tooltip="奖励: 元维度/可重复购买的膨胀时间研究的自动化速度提升3倍."></div></td>
						<td><div id="speedrunMilestone22" style="background-image: url(images/quantum_speedruns/22.png)"></div></td>
						<td><div id="speedrunMilestone23" style="background-image: url(images/quantum_speedruns/23.png)" ach-tooltip="奖励: 解锁自动进入量子世界."></div></td>
						<td><div id="speedrunMilestone24" style="background-image: url(images/quantum_speedruns/24.png)" ach-tooltip="奖励: 永恒时不再重置复制品数量."></div></td>
					</tr>
					<tr id="speedrunRow4">
						<td colspan=2></td>
						<td><div id="speedrunMilestone25" style="background-image: url(images/quantum_speedruns/25.png)" ach-tooltip="奖励: 解锁更多的自动永恒模式以及自动献祭星系."></div></td>
						<td><div id="speedrunMilestone26" style="background-image: url(images/quantum_speedruns/26.png)" ach-tooltip="奖励: 可重复购买的膨胀时间研究自动化现在可以购买最大化."></div></td>
						<td><div id="speedrunMilestone27" style="background-image: url(images/quantum_speedruns/27.png)" ach-tooltip="奖励: 解锁购买最大元维度提升,和开始游戏时已拥有4次元维度提升."></div></td>
						<td><div id="speedrunMilestone28" style="background-image: url(images/quantum_speedruns/28.png)" ach-tooltip="奖励: 基于你大坍塌之后的无限次数增加你的储存的无限次数."></div></td>
						<td colspan=2></td>
					</tr>
				</table>
			</div>
			<div class='quantumtab' id='electrons'>
				You have <span id="normalGalaxies">0</span> normal galaxies.<br>
				You sacrificed <span id='sacrificedGals'>0</span> galaxies.<br>
				<button class='gluonupgrade storebtn' id='sacrificeGal' onclick='sacrificeGalaxy()' style='width:210px; height:90px'>Sacrifice <span id='sacrificeGals'>0</span> galaxies.<br>You gain <span id='electronsGainMult'>2</span> electrons each galaxy you sacrifice.</button><br>
				<button class='storebtn' id='sacrificeAuto' onclick='toggleAutoQuantumContent("sacrifice")' style='width:210px'></button><br>
				You have <span id="electronsAmount" style="font-size:35px">0</span> electrons.<br>
				Raised to the power of <span id="electronsTranslation" style="font-size:35px">1.00</span>, multiplier per ten dimensions is currently <span id="electronsEffect" style="font-size:35px">2.00</span>x. (from <span id="linearPerTenMult">2.00</span>x)<br>
				<table class="table" align="center" style="margin: auto"><tr>
					<td><button class='gluonupgrade storebtn' id='electronupg1' onclick='buyElectronUpg(1)'></button></td>
					<td><button class='gluonupgrade storebtn' id='electronupg2' onclick='buyElectronUpg(2)'></button></td>
					<td><button class='gluonupgrade storebtn' id='electronupg3' onclick='buyElectronUpg(3)'></button></td>
					<td><button class='gluonupgrade storebtn' id='electronupg4' onclick='buyElectronUpg(4)'></button></td>
				</tr></table>
			</div>
			<div class='quantumtab' id='replicants'>
				You have <span id="replicantiAmount2">1</span> replicantis.<br>
				You have <span class="rqC" id="rgRepl">1</span> red-green, <span class="gqC" id="gbRepl">1</span> green-blue, and <span class="bqC" id="brRepl">1</span> blue-red gluons.<br>
				<table class='qtable'><tr><td>
					You have <span id="replicantAmount" style="font-size:35px">0</span> normal replicants.<br>
					They are gathering <span id="normalReplGatherRate" style="font-size:25px">0</span> preons per second.<br>
					<button class="storebtn" id="replicantReset" style="width: 220px; height: 60px; font-size: 11px" onclick='replicantReset()'></button><br><button class="storebtn" id="autoReset" style="width: 220px" onclick='toggleAutoReset()'></button>
				</td><td>
					You have <span id="workerReplAmount" style="font-size:35px">0</span> total worker replicants.<br>
					They are gathering <span id="workerReplGatherRate" style="font-size:25px">0</span> preons per second and producing <span id="eggonRate" style="font-size:25px">0</span> <span id="workerReplWhat">eggons</span> per <span id="eggonRateTimeframe">minute</span>.<br>
					Feed your normal replicant to become a worker. <span id="workerProgress" style="font-size:15px">0.0%</span><br>
					<button class='storebtn' id='feedNormal' style='width: 280px' onclick="feedReplicant(1)">Feed one with quantum food</button><br>
					<button id='breakLimit' class='storebtn' style='width: 280px; height: 60px' onclick='breakLimit()'></button><br>
					<button class='storebtn' style='width: 280px' onclick='maxBuyLimit()'>Max limit upgrades</button>
				</td><td>
					You have <span id="babyReplAmount" style="font-size:35px">0</span> baby replicants.<br>
					They are gathering <span id="babyReplGatherRate" style="font-size:25px">0</span> preons per second.<br>
					They will become normal replicants at <span id="growupRate" style="font-size:15px"></span> per <span id="growupRateUnit"></span>. <span id="growupProgress" style="font-size:15px">0.0%</span>.<br>
				</td></tr><tr><td>
					You have <span id="gatheredQuarks" style="font-size:35px">0</span> preons. <span id="gatherRate" style="font-size:25px">+0/s</span><br>
					Translated to +<span id="quarkTranslation" style="font-size:35px">0</span>% added green power.</p>
				</td><td>
					You have <span id="quantumFoodAmount" style="font-size:35px">0</span> quantum food.<br>
					<button class='gluonupgrade storebtn' id='buyQuantumFood' onclick='buyQuantumFood()'></button><br>
					<button class='storebtn' id='buyMaxQuantumFood' onclick='buyMaxQuantumFood()' style="width: 190px">Max buy quantum food</button>
				</td><td id="eggonsCell">
					You have <span id="eggonAmount" style="font-size:35px">0</span> eggons. <span id="hatchProgress" style="font-size:15px">0.0%</span><br>
					<button class='storebtn' id='reduceHatchSpeed' style='width: 240px; height: 80px' onclick='reduceHatchSpeed()'></button><br>
					<button class='storebtn' id='maxReduceHatchSpeed' onclick='maxReduceHatchSpeed()' style="width: 240px">Max reduce hatch speed</button>
				</td></tr></table>
			</div>
			<div class='quantumtab' id='nanofield'>
				<table id='nftabs' align="center" style="margin: auto">
					<tr>
						<td><button class="secondarytabbtn" onclick="showNFTab('nanoverse')">The Nanoverse</button></td>
						<td><button class="secondarytabbtn" onclick="showNFTab('antipreon')"><span style="font-size:11px">Anti-Preon Ghost's Lair</span></button></td>
					</tr>
				</table>
				<div class='nftab' id='nanoverse'>
					You have <span id="quarksNanofield"></span> preons.<br>
					<span id="ns"></span>
					<table class="qtable"><tr><td>
						You have <span id="quarkEnergy" style="font-size:35px"></span> preon energy.<br>
						You have <span id="quarkPower" style="font-size:35px"></span> preon power. Next at <span id="quarkPowerThreshold" style="font-size:35px"></span> preon energy.<br>
						You are getting <span id="quarkEnergyRate"></span> preon energy per second if your preon anti-energy didn't reach its limit.
					</td><td>
						You have <span id="quarkCharge" style="font-size:35px"></span> preon charge.<br>
						<button class="storebtn" id="produceQuarkCharge" onclick="startProduceQuarkCharge()"></button><br>
						You are getting <span id="quarkChargeRate"></span> preon charge per second but losing <span id="quarkLoss"></span> preons per second.
					</td><td>
						You have <span id="quarkAntienergy" style="font-size:35px"></span> preon anti-energy. At <span id="quarkChargeProductionCap" style="font-size:35px"></span>, your preon charge will stop producing energy and anti-energy.<br>
						You are getting <span id="quarkAntienergyRate"></span> preon anti-energy per second.
					</td></tr></table>
					You have <span id="rewards" style="font-size:35px"></span> rewards.
					<table class="table" align=center style="margin: auto" id="milestones">
						<tr>
							<td id="nanofieldreward1tier" class="milestoneText"></td>
							<td id="nanofieldreward2tier" class="milestoneText"></td>
						</tr>
						<tr>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward1"></button></td>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward2"></button></td>
						</tr>
						<tr>
							<td id="nanofieldreward3tier" class="milestoneText"></td>
							<td id="nanofieldreward4tier" class="milestoneText"></td>
						</tr>
						<tr>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward3"></button></td>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward4"></button></td>
						</tr>
						<tr>
							<td id="nanofieldreward5tier" class="milestoneText"></td>
							<td id="nanofieldreward6tier" class="milestoneText"></td>
						</tr>
						<tr>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward5"></button></td>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward6"></button></td>
						</tr>
						<tr>
							<td id="nanofieldreward7tier" class="milestoneText"></td>
							<td id="nanofieldreward8tier" class="milestoneText"></td>
						</tr>
						<tr>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward7" style="font-size:10px"></button></td>
							<td><button class="nanofieldrewardlocked" id="nanofieldreward8" style="font-size:10px"></button></td>
						</tr>
					</table>
					<br><br>
				</div>
				<div class='nftab' id='antipreon'>
					<div id="apgInfo">
						You have <span id="rewards_AP" style="font-size:35px"></span> rewards.<br>
						<span id="sleepy">
							The Anti-Preon Ghost is currently sleepy...
							<b class="warning">Don't get <span id="rewards_wake">104</span> rewards or else he will wake up and take over the Nanoverse!</b>
						</span>
						<b id="woke" class="warning" style="font-size: 25px; display: none">The Anti-Preon Ghost has woken up and took control the Nanoverse!</b><br><br>
						The following effects will be applied when he wakes up:<br>
						- When you get 1 preon power, you will lose preons faster if you are producing preon charge.<br>
						- When you get 1 preon power, your preon charge production is 1.41x slower.<br>
						- When you get 1 preon power, your anti-energy production is 1.41x faster.<br>
						- Reward tiers are softcapped.<br><br>
						However, the scientists from Bosonic Lab gave an advantage. You will gain 0.5 extra tiers to your current reward when he wakes up.<br>
						Good luck for getting more rewards. :)
					</div>
				</div>
			</div>
			<div class='quantumtab' id='tod'>
				<span id="todspeed"></span>
				<table class="qtable"><tr id="todRow"></tr></table>
				<button class="storebtn" onclick="unstableAll()" style="width: 210px">Gain all unstable quarks</button>
				<table class="table" align="center" style="margin: auto">
					<tr>
						<td><button id="redBtn" class="secondarytabbtn" onclick="showBranchTab('red')">Red Branch Upgrades</button></td>
						<td><button id="greenBtn" class="secondarytabbtn" onclick="showBranchTab('green')">Green Branch Upgrades</button></td>
						<td><button id="blueBtn" class="secondarytabbtn" onclick="showBranchTab('blue')">Blue Branch Upgrades</button></td>
						<td><button class="secondarytabbtn" onclick="showBranchTab('upgrades')">Tree Upgrades</button></td>
					</tr>
				</table>
				<div class="branchtab" id="redBranch"></div>
				<div class="branchtab" id="greenBranch"></div>
				<div class="branchtab" id="blueBranch"></div>
				<div class="branchtab" id="upgradesBranch">
					<table class="table" align="center" style="margin: auto"><tr>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg1' onclick='buyTreeUpg(1)'>Meta Dimension Boosts are cheaper.<br>Level: <span id='treeupg1lvl'>?</span><br>Currently: -<span id='treeupg1current'>?</span><br>Cost: <span id="treeupg1cost"></span> quark spin</button></td>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg2' onclick='buyTreeUpg(2)'>TP gain formula exponent is increased.<br>Level: <span id='treeupg2lvl'>?</span><br>Currently: <span id='treeupg2current'>?</span><br>Cost: <span id="treeupg2cost"></span> quark spin</button></td>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg3' onclick='buyTreeUpg(3)'>All branches are faster based on how many Tree upgrades you bought.<br>Level: <span id='treeupg3lvl'>?</span><br>Currently: <span id='treeupg3current'>?</span>x<br>Cost: <span id="treeupg3cost"></span> quark spin</button></td>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg4' onclick='buyTreeUpg(4)'>Electrons boost is increased.<br>Level: <span id='treeupg4lvl'>?</span><br>Currently: <span id='treeupg4current'>?</span><br>Cost: <span id="treeupg4cost"></span> quark spin</button></td>
					</tr><tr>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg5' onclick='buyTreeUpg(5)'>All branches are faster based on your best-ever meta-antimatter.<br>Level: <span id='treeupg5lvl'>?</span><br>Currently: <span id='treeupg5current'>?</span>x<br>Cost: <span id="treeupg5cost"></span> quark spin</button></td>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg6' onclick='buyTreeUpg(6)'>Emperor Dimensions are faster.<br>Level: <span id='treeupg6lvl'>?</span><br>Currently: <span id='treeupg6current'>?</span>x<br>Cost: <span id="treeupg6cost"></span> quark spin</button></td>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg7' onclick='buyTreeUpg(7)'>Replicantis boost dilated time production.<br>Level: <span id='treeupg7lvl'>?</span><br>Currently: <span id='treeupg7current'>?</span>x<br>Cost: <span id="treeupg7cost"></span> quark spin</button></td>
						<td><button class='gluonupgrade unavailablebtn' id='treeupg8' onclick='buyTreeUpg(8)'>Your best-in-this-quantum meta-antimatter makes meta-antimatter effect stronger.<br>Level: <span id='treeupg8lvl'>?</span><br>Currently: <span id='treeupg8current'>?</span>x<br>Cost: <span id="treeupg8cost"></span> quark spin</button></td>
					</tr></table>
					<button class="storebtn" onclick="maxTreeUpg()" style="width: 190px">Max all upgrades</button>
				</div>
				<br>
				<br>
				<br>
			</div>
			<div id="footercontainer">
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
		<div class='tab' id='ghostify'>
			<table class="table" align="center" style="margin: auto">
				<tr>
					<td><button class="secondarytabbtn" onclick="showGhostifyTab('neutrinos')">Neutrinos</button></td>
					<td><button class="secondarytabbtn" onclick="showGhostifyTab('automaticghosts')">Automator Ghosts</button></td>
					<td><button class="secondarytabbtn" onclick="showGhostifyTab('bravemilestones')">Brave Milestones</button></td>
					<td id="gphtabbtn"><button class="secondarytabbtn" onclick="showGhostifyTab('gphtab')">Ghostly Photons</button></td>
					<td id="bltabbtn"><button class="secondarytabbtn" onclick="showGhostifyTab('bltab')">Bosonic Lab</button></td>
				</tr>
			</table>
			<div id="neutrinos" class="ghostifytab">
				<div id="neutrinosGain"></div>
				<div id="neutrinosGainGhostify"></div>
				<table class='qtable'>
					<tr>
						<td>You have <span class="neutrinos" id="electronNeutrinos">0</span> electron neutrinos.</td>
						<td>You have <span class="neutrinos" id="muonNeutrinos">0</span> Muon neutrinos.</td>
						<td>You have <span class="neutrinos" id="tauNeutrinos">0</span> Tau neutrinos.</td>
					</tr>
					<tr class="neutrinoBoosts">
						<td>They increase TP gain formula exponent from <span id="preNeutrinoBoost1"></span> to <span class="neutrinos" id="neutrinoBoost1">1.0</span>.</td>
						<td id="neutrinoBoostCell2">They make "replicate chance boosts itself" stronger from <span id="preNeutrinoBoost2"></span> to <span class="neutrinos" id="neutrinoBoost2">1.0</span>.<br>(The effect exponent is increased from <span id="preNeutrinoBoost2Exp"></span> to <span class="neutrinos" id="neutrinoBoost2Exp" style="font-size:25px"></span>)</td>
						<td id="neutrinoBoostCell3">They boost the limit of 14th dilation upgrade from 3.00x to <span class="neutrinos" id="neutrinoBoost3">3.00</span>x.</td>
					</tr>
					<tr class="neutrinoBoosts" id="neutrinoBoostRow2">
						<td>They make Infinite time reward stronger by <span class="neutrinos" id="neutrinoBoost4">0.0</span>%.</td>
						<td id="neutrinoBoostCell5">They reduce the nerf to red power boost over 130% by <span class="neutrinos" id="neutrinoBoost5">100.0</span>%.</td>
						<td id="neutrinoBoostCell6">They slow down Distant Antimatter Galaxies by <span class="neutrinos" id="neutrinoBoost6">0.0</span>%.<br>(Nerfed in Big Rip runs)</td>
					</tr>
					<tr class="neutrinoBoosts" id="neutrinoBoostRow3">
						<td>In Big Rips, they make Tree Upgrades stronger by <span class="neutrinos" id="neutrinoBoost7">0.0</span>%.</td>
						<td id="neutrinoBoostCell8">In Big Rips, they boost first Big Rip upgrade strength by <span class="neutrinos" id="neutrinoBoost8">0.0</span>%.</td>
						<td id="neutrinoBoostCell9">In Big Rips, they boost IC3 reward strength by <span class="neutrinos" id="neutrinoBoost9">1.00</span>x.</td>
					</tr>
					<tr class="neutrinoBoosts" id="neutrinoBoostRow4">
						<td>They decrease free tickspeed upgrade threshold by -<span class="neutrinos" id="neutrinoBoost10"></span>.</td>
						<td></td>
						<td></td>
					</tr>
					<tr>
						<td><button id="neutrinoUnlock" class="gluonupgrade unavailablebtn" onclick="unlockNeutrinoBoost()">Unlock a new boost based on your neutrinos.<br>Cost: <span id="neutrinoUnlockCost">2</span> GHP</button></td>
						<td><button id="neutrinoMultUpg" class="gluonupgrade unavailablebtn" onclick="buyNeutrinoMult()">You gain 5x more neutrinos.<br>Currently: <span id="neutrinoMult">1</span>x<br>Cost: <span id="neutrinoMultUpgCost">3</span> GHP</button><br><button class="storebtn" onclick='maxNeutrinoMult()' style='width:190px'>Max Neutrino mult</button></td>
						<td><button id="ghpMultUpg" class="gluonupgrade unavailablebtn" onclick="buyGHPMult()">You gain 2x more GHP.<br>Currently: <span id="ghpMult"></span>x<br>Cost: <span id="ghpMultUpgCost"></span> of any neutrinos</button><br><button class="storebtn" onclick='maxGHPMult()' style='width:190px'>Max GHP mult</button></td>
					</tr>
					<tr>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg1" onclick="buyNeutrinoUpg(1)" style="font-size: 10px">Meta-Dimension Boosts cost less.<br>Currently: -<span id="neutrinoUpg1Pow"></span><br>(Constant in Big Rip runs)<br>Cost: <span id="neutrinoUpg1Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg2" onclick="buyNeutrinoUpg(2)">Eggons hatch instantly and workers do not consume others.<br>Cost: <span id="neutrinoUpg2Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg3" onclick="buyNeutrinoUpg(3)">Blue power boosts preon charge production.<br>Currently: <span id="neutrinoUpg3Pow"></span>x<br>Cost: <span id="neutrinoUpg3Cost"></span> of any neutrinos</button></td>
					</tr>
					<tr>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg4" onclick="buyNeutrinoUpg(4)" style="font-size: 10px">You gain quark spins faster and all branches are faster based on your tickspeed.<br>Currently: <span id="neutrinoUpg4Pow">1.0</span>x<br>Cost: <span id="neutrinoUpg4Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg5" onclick="buyNeutrinoUpg(5)">You gain 3x more electrons.<br>Cost: <span id="neutrinoUpg5Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg6" onclick="buyNeutrinoUpg(6)">Disable Remote Antimatter Galaxies scaling!<br>Cost: <span id="neutrinoUpg6Cost"></span> of any neutrinos</button></td>
					</tr>
					<tr>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg7" onclick="buyNeutrinoUpg(7)" style="font-size: 10px">Green power boosts odd Emperor Dimensions and preon charge production.<br>Currently: <span id="neutrinoUpg7Pow"></span>x<br>Cost: <span id="neutrinoUpg7Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg8" onclick="buyNeutrinoUpg(8)">Disable the meta-antimatter boost nerf to quark gain.<br>Cost: <span id="neutrinoUpg8Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg9" onclick="buyNeutrinoUpg(9)">Eternities and Space Shards boost each other.<br>Cost: <span id="neutrinoUpg9Cost"></span> of any neutrinos</button></td>
					</tr>
					<tr>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg10" onclick="buyNeutrinoUpg(10)">Banked eternities are counted in Big Rips.<br>Cost: <span id="neutrinoUpg10Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg11" onclick="buyNeutrinoUpg(11)">8th Big Rip upgrade is never repealed and capped.<br>Cost: <span id="neutrinoUpg11Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg12" onclick="buyNeutrinoUpg(12)" style="font-size: 10px">In Big Rips, each galaxy type boosts differently.<br>Hover to see your current effects<br>Cost: <span id="neutrinoUpg12Cost"></span> of any neutrinos</button></td>
					</tr>
					<tr id="gphRow">
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg13" onclick="buyNeutrinoUpg(13)">100 RG upgrade doesn't nerf 100 BR upgrade.<br>Cost: <span id="neutrinoUpg13Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg14" onclick="buyNeutrinoUpg(14)" style="font-size: 10px">Gain more neutrinos based on your GHP and color powers.<br>Currently: <span id="neutrinoUpg14Pow"></span>x<br>Cost: <span id="neutrinoUpg14Cost"></span> of any neutrinos</button></td>
						<td><button class="gluonupgrade unavailablebtn" id="neutrinoUpg15" onclick="buyNeutrinoUpg(15)">Nanofield is faster based on your rewards.<br>Currently: <span id="neutrinoUpg15Pow"></span>x<br>Cost: <span id="neutrinoUpg15Cost"></span> of any neutrinos</button></td>
					</tr>
				</table>
			</div>
			<div id="automaticghosts" class="ghostifytab">
				<div>Your quantum worth is currently <b class="QKAmount" id="quantumWorth3">0</b>.</div>
				<table class='qtable'>
					<tr>
						<td>You have <span id="automatorGhostsAmount" style="font-size:35px">1</span> Automator Ghosts.<br>Next Automator Ghost at <span id="nextAutomatorGhost"style="font-size:35px">?.?</span>.</td>
						<td>You have <span id="automaticCharge" style="font-size:35px">0.0</span> Automator Charge.</td>
						<td>You have <span id="automaticPower" style="font-size:35px">0.0</span> Automator Power.<br>Automator Ghosts are using <span id="consumedPower" style="font-size:35px">0.0</span> Automator Power.<br><b id="tooMuchPowerConsumed" class="warning">WARNING: NOT ENOUGH POWER TO AUTOMATE!</b></td>
					</tr>
				</table>
				<table style="margin: 0 auto">
					<tr>
						<td id="autoGhost1"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Red Unstabilize Ghost</b><br>
							(unstabilizes if you have no red unstable quarks)<br>
							消耗能量: 1<br>
							Is active: <input id="isAutoGhostOn1" type="checkbox" onchange="toggleAutoGhost(1)"></input>
						</div></td>
						<td id="autoGhost2"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Green Unstabilize Ghost</b><br>
							(unstabilizes if you have no green unstable quarks)<br>
							消耗能量: 1<br>
							Is active: <input id="isAutoGhostOn2" type="checkbox" onchange="toggleAutoGhost(2)"></input>
						</div></td>
						<td id="autoGhost3"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Blue Unstabilize Ghost</b><br>
							(unstabilizes if you have no blue unstable quarks)<br>
							消耗能量: 1<br>
							Is active: <input id="isAutoGhostOn3" type="checkbox" onchange="toggleAutoGhost(3)"></input>
						</div></td>
					</tr>
					<tr>
						<td id="autoGhost4"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Unstabilize Rotate Ghost</b><br>
							消耗能量: 1<br>
							Auto-rotate: <button class="storebtn" id="autoGhostMod4" onclick="changeAutoGhost('4m')" style="font-size: 100%; width: 120px; height: 20px">Every quantum</button><br>
							Direction: <button class="storebtn" id="autoGhostRotate4" onclick="changeAutoGhost('4r')" style="font-size: 100%; width: 120px; height: 20px">Right</button><br>
							Is active: <input id="isAutoGhostOn4" type="checkbox" onchange="toggleAutoGhost(4)"></input>
						</div></td>
						<td id="autoGhost5"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Branch Upgrade Ghost</b><br>
							(buys if possible)<br>
							消耗能量: 2<br>
							Is active: <input id="isAutoGhostOn5" type="checkbox" onchange="toggleAutoGhost(5)"></input>
						</div></td>
						<td id="autoGhost6"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Tree Upgrade Ghost</b><br>
							(buys if possible)<br>
							消耗能量: 2<br>
							Is active: <input id="isAutoGhostOn6" type="checkbox" onchange="toggleAutoGhost(6)"></input>
						</div></td>
					</tr>
					<tr>
						<td id="autoGhost7"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-QK Multi Upgrade Ghost</b><br>
							(buys if possible)<br>
							消耗能量: 0.5<br>
							Is active: <input id="isAutoGhostOn7" type="checkbox" onchange="toggleAutoGhost(7)"></input>
						</div></td>
						<td id="autoGhost8"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Food Ghost</b><br>
							(buys if possible)<br>
							消耗能量: 0.5<br>
							Is active: <input id="isAutoGhostOn8" type="checkbox" onchange="toggleAutoGhost(8)"></input>
						</div></td>
						<td id="autoGhost9"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Worker Replicant Ghost</b><br>
							(feeds if possible)<br>
							消耗能量: 0.5<br>
							Is active: <input id="isAutoGhostOn9" type="checkbox" onchange="toggleAutoGhost(9)"></input>
						</div></td>
					</tr>
					<tr>
						<td id="autoGhost10"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Limit Upgrade Ghost</b><br>
							(buys if possible)<br>
							消耗能量: 1<br>
							Is active: <input id="isAutoGhostOn10" type="checkbox" onchange="toggleAutoGhost(10)"></input>
						</div></td>
						<td id="autoGhost11"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Preon Generate Ghost</b><br>
							消耗能量: 0.5<br>
							Start producing preon charge when you have <input id="autoGhost11pw" onchange="changeAutoGhost('11pw')"></input>s worth of preon production and <input id="autoGhost11lw" type="text" onchange="changeAutoGhost('11lw')"></input>s worth loss of preon loss, but stop producing preon charge when you have <input id="autoGhost11cw" type="text" onchange="changeAutoGhost('11cw')"></input>s worth of preon charge production.
							Is active: <input id="isAutoGhostOn11" type="checkbox" onchange="toggleAutoGhost(11)"></input>
						</div></td>
						<td id="autoGhost12"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Radioactive Decay Ghost</b><br>
							(buys if possible)<br>
							消耗能量: 0.5<br>
							Is active: <input id="isAutoGhostOn12" type="checkbox" onchange="toggleAutoGhost(12)"></input>
						</div></td>
					</tr>
					<tr>
						<td id="autoGhost13"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Big Rip Ghost</b><br>
							消耗能量: 0.5<br>
							Big Rip in <input id="autoGhost13t" onchange="changeAutoGhost('13t')"></input> seconds after you go quantum and undo the Big Rip after <input id="autoGhost13u" onchange="changeAutoGhost('13u')"></input> seconds.<br>
							Is active: <input id="isAutoGhostOn13" type="checkbox" onchange="toggleAutoGhost(13)"></input>
						</div></td>
						<td id="autoGhost14"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-BE Multi Upgrade Ghost</b><br>
							消耗能量: 0.5<br>
							Is active: <input id="isAutoGhostOn14" type="checkbox" onchange="toggleAutoGhost(14)"></input>
						</div></td>
						<td id="autoGhost15"><div class="autoBuyerDiv" style="display:block">
							<b>Auto-Ghostify Ghost</b><br>
							消耗能量: 0.5<br>
							Amount of GHP to wait until reset: <input id="autoGhost15a" onchange="changeAutoGhost('15a')"></input><br>
							Is active: <input id="isAutoGhostOn15" type="checkbox" onchange="toggleAutoGhost(15)"></input>
						</div></td>
					</tr>
				</table>
			</div>
			<div id="bravemilestones" class="ghostifytab">
				<div>Get # of quantumed stat below the requirement and then become a ghost for a reward!</div>
				<table style="margin: auto">
					<tr id="braveRow1">
						<td><div id="braveMilestone1" class="achievement achievementlocked"></div></td>
						<td><div id="braveMilestone2" class="achievement achievementlocked" ach-tooltip="奖励: 彩色夸克不会再取消, 保留你的胶子升级, 你可以按B或者点击右上角快速大撕裂 (当你的电子数量满足 PC6+8 需求), 并且完成永恒挑战不再重置时间研究."></div></td>
						<td><div id="braveMilestone3" class="achievement achievementlocked" ach-tooltip="奖励: 保留你的电子升级."></div></td>
						<td><div id="braveMilestone4" class="achievement achievementlocked" ach-tooltip="奖励: 超光速粒子在进入量子世界时不会重置,除非是量子挑战, 不稳定化夸克不再重置彩色夸克, 并且开始游戏时每个分枝1有5次升级."></div></td>
						<td><div id="braveMilestone5" class="achievement achievementlocked" ach-tooltip="奖励: 进入量子世界时不再重置元维度提升,除非是在量子挑战中或者离开大撕裂."></div></td>
						<td><div id="braveMilestone6" class="achievement achievementlocked" ach-tooltip="奖励: 进入量子世界时不再普通复制品,除非是在量子挑战中或者离开大撕裂."></div></td>
						<td><div id="braveMilestone7" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后获得10个复制品工人,并且保留中微子."></div></td>
						<td><div id="braveMilestone8" class="achievement achievementlocked" ach-tooltip="奖励: 每秒获得你夸克数量的^0.5, 胶子数量的^0.5,空间碎片的1%基于本轮量子."></div></td>
					</tr>
					<tr id="braveRow2">
						<td><div id="braveMilestone9" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后拥有10个帝国维度2."></div></td>
						<td><div id="braveMilestone10" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后拥有10个帝国维度4."></div></td>
						<td><div id="braveMilestone11" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后拥有10个帝国维度6."></div></td>
						<td><div id="braveMilestone12" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后拥有10个帝国维度8."></div></td>
						<td><div id="braveMilestone13" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后拥有16个纳米领域奖励."></div></td>
						<td><div id="braveMilestone14" class="achievement achievementlocked"></div></td>
						<td><div id="braveMilestone15" class="achievement achievementlocked" ach-tooltip="奖励: 幽灵化后自动解锁打破永恒,保留打破永恒升级,每秒获得本轮永恒可以获得的1%永恒物质."></div></td>
						<td><div id="braveMilestone16" class="achievement achievementlocked" ach-tooltip="奖励: 每秒获得1%本轮量子可以获得的夸克数量,量子和幽灵化都会保留超光速粒子,除了在大撕裂中."></div></td>
					</tr>
				</table>
			</div>
			<div id="gphtab" class="ghostifytab">
				<div id="gphUnl"></div>
				<div id="gphDiv">
					You have <span id="dtGPH">0</span> dilated time.<br>
					You are getting <span class="gphAmount" id="gphProduction">0</span> <span id="gphProductionType">Ghostly Photons</span> per second.<br>
					<table class='qtable'><tr>
						<td>
							You have <span class="gphAmount" id="gph" style="font-size:35px"></span> Ghostly Photons.<br>
							They increase your Ghostly Rays production to <span class="gphAmount" id="ghrProduction"></span> per second.
						</td>
						<td>
							You have <span class="ghr" id="ghr" style="font-size:35px"></span> Ghostly Rays.
						</td>
						<td>
							You have <span class="dmAmount" id="dm" style="font-size:35px"></span> Dark Matter.<br>
							They increase your limit amount of Ghostly Rays to <span class="dmAmount" id="ghrCap"></span>.
						</td>
					</tr></table>
					<table id="lights"><tr>
						<td>
							You have <span class="red" id="light1" style="font-size:35px"></span> red Light.<br>
							You have made a best amount of <span class="red" id="lightMax1"></span> red Light.<br>
							Next Light at <span class="ghr" id="lightThreshold1"></span> Ghostly Rays.<br>
							They boost Tachyon particles boost to dilated time production by ^<span class="red" id="lightBoost1" style="font-size:35px"></span>.<br>
							<span id="le3">In non-Big Rips, Red Light multiplies normal galaxy amount of 'Intergalactic' reward by <span class="red" id="leBoost3" style="font-size:35px"></span>x.<br>(Your best red Light doesn't boost this.)</span>
						</td>
						<td>
							You have <span class="orange" id="light2" style="font-size:35px"></span> orange Light.<br>
							Next Light at <span class="ghr" id="lightThreshold2"></span> Ghostly Rays.<br>
							They boost red Light strength by <span class="orange" id="lightStrength1" style="font-size:35px"></span>x and reduce preon power threshold increase to <span class="orange" id="lightBoost2" style="font-size:35px"></span>th root.
						</td>
						<td>
							You have <span class="yellow" id="light3" style="font-size:35px"></span> yellow Light.<br>
							Next Light at <span class="ghr" id="lightThreshold3"></span> Ghostly Rays.<br>
							They boost orange Light strength by <span class="yellow" id="lightStrength2" style="font-size:35px"></span>x and make electrons effect softcap starts <span class="yellow" id="lightBoost3" style="font-size:35px"></span> later.
						</td>
						<td>
							You have <span class="green" id="light4" style="font-size:35px"></span> green Light.<br>
							Next Light at <span class="ghr" id="lightThreshold4"></span> Ghostly Rays.<br>
							They boost yellow Light strength by <span class="green" id="lightStrength3" style="font-size:35px"></span>x and boost preon boost by <span class="green" id="lightBoost4" style="font-size:35px"></span>%.<br>
							<span id="le1">Every 100% of green power effect, they add <span class="green" id="leBoost1" style="font-size:35px"></span> to free galaxies amount in TS431.<br>(<span class="green" id="leBoost1Total" style="font-size:25px"></span> added to free galaxies amount)</span>
						</td>
					</tr><tr>
						<td>
							You have <span class="blue" id="light5" style="font-size:35px"></span> blue Light.<br>
							Next Light at <span class="ghr" id="lightThreshold5"></span> Ghostly Rays.<br>
							They boost green Light strength by <span class="blue" id="lightStrength4" style="font-size:35px"></span>x and reduce the nerf to blue power boost by <span class="blue" id="lightBoost5" style="font-size:35px"></span>%.<br>
							<span id="le2">In Big Rips, they slow down Ghostly Galaxies scaling by <span class="blue" id="leBoost2" style="font-size:35px"></span>%.</span>
						</td>
						<td>
							You have <span class="indigo" id="light6" style="font-size:35px"></span> indigo Light.<br>
							Next Light at <span class="ghr" id="lightThreshold6"></span> Ghostly Rays.<br>
							They boost blue Light strength by <span class="indigo" id="lightStrength5" style="font-size:35px"></span>x and increase your Neutrino gain by <span class="indigo" id="lightBoost6" style="font-size:35px"></span>x.
						</td>
						<td>
							You have <span class="violet" id="light7" style="font-size:35px"></span> violet Light.<br>
							Next Light at <span class="ghr" id="lightThreshold7"></span> Ghostly Rays.<br>
							They boost indigo Light strength by <span class="violet" id="lightStrength6" style="font-size:35px"></span>x and in Big Rips, make your tickspeed multiplier boosts sixth Time Dimensions by <span class="violet" id="lightBoost7" style="font-size:35px"></span>x.<br>(Your tickspeed multiplier boosts more if you have more violet Light.)
						</td>
						<td>
							You have <span class="uv" id="light8" style="font-size:35px"></span> ultraviolet Light.<br>
							Next Light at <span class="ghr" id="lightThreshold8"></span> Ghostly Rays.<br>
							Violet Light strength is currently <span class="uv" id="lightStrength7" style="font-size:35px"></span>x.
						</td>
					</tr></table>
					<button class="gluonupgrade gph" id="lightEmpowerment" onclick="lightEmpowerment()">Gain 1 Light Empowerment, but become a ghost and reset this mechanic.<br>(requires <span id="lightEmpowermentReq"></span> ultraviolet light.)</button><br>
					You have <span class="ghr" id="lightEmpowerments" style="font-size:35px">0</span> Light Empowerments.<br>
					Translated to +<span class="ghr" id="lightEmpowermentsEffect" style="font-size:35px"></span>x multiplier to all Light strength boosts.<br>
				</div>
			</div>
			<div id="bltab" class="ghostifytab">
				<div id="blUnl"></div>
				<div id="blDiv">
					<table class='qtable'><tr>
						<td>
							You have <span id="bWatt" style="font-size:35px"></span> Bosonic Watts.<br>Bosonic Speed: <span id="bSpeed" style="font-size:25px"></span>x<br>Bosonic Lab is currently running at <span id="bTotalSpeed" style="font-size:25px"></span>x.<br>You have played Bosonic Lab for <span id="bTicks"></span> ticks.
						</td>
						<td>
							You have <span id="bAM" style="font-size:35px"></span> Bosonic Antimatter. <span id="bAMProduction" style="font-size:25px"></span>
						</td>
						<td>
							You have <span id="bBt" style="font-size:35px"></span> Bosonic Battery. <span id="bBtProduction" style="font-size:25px"></span><br>
							Overdrive Speed: <span id="odSpeed" style="font-size:25px"></span><span id="odSpeedWBBt"></span><br>
							<input id="odSlider" style="width: 180px;" type="range" min="0" max="50" class="slider" oninput="changeOverdriveSpeed()">
						</td>
					</tr></table>
					<b style="font-size: 35px">Bosonic Runes</b><br>
					<table id="bRunes" align="center" style="margin: auto"><tr></tr></table>
					<table class="table" align="center" style="margin: auto">
						<tr>
							<td><button class="secondarytabbtn" onclick="showBLTab('bextab')">Bosonic Extractor</button></td>
							<td><button class="secondarytabbtn" onclick="showBLTab('butab')">Bosonic Upgrades</button></td>
							<td><button class="secondarytabbtn" onclick="showBLTab('wzbtab')">W & Z Bosons</button></td>
						</tr>
					</table>
					<div id="bextab" class="bltab">
						选择萃取的符文种类:<br>
						<div id="typeToExtract"></div><br>
						<button class="storebtn" id="extract" onclick="extract()" style="width: 180px"></button><br>
						<span id="extractTime"></span><br>
						<b style="font-size: 35px">Bosonic Enchants</b><br>
						<button class="storebtn" onclick="changeEnchantAction(1)" style="width: 150px">Upgrade enchants</button>
						<button class="storebtn" onclick="changeEnchantAction(2)" style="width: 150px">Max enchants</button>
						<button class="storebtn" onclick="changeEnchantAction(3)" style="width: 150px">Use enchants</button><br>
						<span id="usedEnchants"></span><br>
						<table class="table" id="enchants" align="center" style="margin: auto"></table>
					</div>
					<div id="butab" class="bltab"><table class="table" id="bUpgs" align="center" style="margin: auto"></table></div>
					<div id="wzbtab" class="bltab">
						<!--<span id="wzbSpeed"></span>-->
						<table class='qtable'><tr>
							<td>
								You have <span id="wpb" style="font-size:35px"></span> W+ Bosons and <span id="wnb" style="font-size:35px"></span> W- Bosons.<br>
								转化为 <span id="wbTime" style="font-size:35px"></span>x 倍萃取器速度加成, <span id="wbOscillate" style="font-size:35px"></span>x 倍振荡器速度加成, <span id="wbProduction" style="font-size:35px"></span>x 倍波色反物质产出速度.
							</td>
							<td></td>
							<td>
								You have <span id="zb" style="font-size:35px"></span> Z Bosons.<br>
								转化为 <span id="zbSpeed" style="font-size:35px"></span>x 倍W夸克的衰变速度加成以及转化W-至W+的速度加成.
							</td>
						</tr><tr><td colspan=3>
								You have <span id="ap" style="font-size:35px"></span> Anti-Preons. <span id="apProduction" style="font-size:25px"></span><br>
								<span id="apUse"></span><br>
								<button class="storebtn" style="width:150px" onclick="useAntiPreon(0)">Gain Anti-Preons</button> <button class="storebtn" onclick="useAntiPreon(1)">Decay W Quark</button> <button class="storebtn" style="width:150px" onclick="useAntiPreon(3)">Convert W- to W+</button> <button class="storebtn" style="width:180px" onclick="useAntiPreon(2)">Oscillate Z Neutrino</button>
						</td></tr><tr>
							<td>
								W Quark is currently <span id="wQkType"></span>.<br>
								<span id="wQkProgress"></span><br>
								<div id="wQk"><span id="wQkSymbol"></span></div>
							</td>
							<td></td>
							<td>
								Z Neutrino is currently <span id="zNeGen">electron</span>.<br>
								<span id="zNeProgress"></span><br>
								<span id="zNeReq"></span><br>
								<span id="zbGain"></span><br>
								<div id="zNe"><span id="zNeSymbol"></span></div>
							</td>
						</tr></table>
					</div>
				</div>
			</div>
			<div id="footercontainer">
				<table id="footer">
					<tr>
						<td>
							<div style="text-align:center">
								<a href="howto.html" target="_newtab">How to play  </a> |
								<a href="about.html" onclick="giveAchievement('A sound financial decision')" target="_newtab">About   </a> |
								<a href="changelog/" target="_newtab">Changelog   </a>
							</div>
						</td>
					</tr>
				</table>
			</div>
		</div>
	</div>
	<div class="popup" id="challfail">
		<div id="failPopup">You failed the challenge, you will now exit it.</div>
		<button class="storebtn" style="font-size: 15px" onclick="closeToolTip()" style="display: inline">Okay</button>
	</div>
	<div class="popup" id="stuck" style="height: 180px; width: 480px">
		If you are stuck in this loading screen, I recommend you to do one of these actions.<br>
		<button class="storebtn" style="font-size: 15px" onclick="export_save()" style="display: inline">Export</button>
		<button class="storebtn" style="font-size: 15px" onclick="import_save('new')" style="display: inline">Import</button><br>
		<button class="storebtn" style="font-size: 15px" onclick="load_saves()" style="display: inline">Load</button>
		<button class="storebtn" style="font-size: 15px" onclick="reset_game()" style="display: inline">Reset</button><br>
		You may want to check the console for errors (press F12 to view them). If there is any errors, the game won't load. Please hard reset (ctrl+f5) when a new patch is applied to fix the errors.
	</div>
	<div class="popup optionmenu" id="welcome">
		<div><text id="welcomeMessage"></text></div>
		<button class="storebtn" style="font-size: 15px" onclick="showNextModeMessage()" style="display: inline">Okay</button>
	</div>
	<div class="popup" id="offlineprogress" style="width: 450px; height: 200px;">
		<div id="offlinePopup" style="height: 150px">You made X antimatter and stuff</div>
		<button class="storebtn" style="font-size: 15px" onclick="closeToolTip()" style="display: inline">Okay</button>
	</div>
	<div class="popup loadmenu" id="loadmenu" style="overflow-y:hidden; height: 380px">
		<button class="closebtn storebtn" onclick="closeToolTip(true)">&times;</button>
		<button class="storebtn" style="font-size: 15px" onclick="new_game()" style="display: inline">New save</button>
		<button class="storebtn" style="font-size: 15px" onclick="import_save('new')" style="display: inline">Import</button>
		<button class="storebtn" id='ngmBtn' style="font-size: 15px" onclick="toggle_mode('ngm')" style="display: inline">NG-: OFF</button>
		<button class="storebtn" id='ngmmBtn' style="font-size: 15px" onclick="toggle_mode('ngmm')" style="display: inline">NG--: OFF</button><br>
		<button class="storebtn longbtn" id='rsBtn' style="font-size: 15px" onclick="toggle_mode('rs')" style="display: inline">Respecced: NONE</button>
		<button class="storebtn" id='ngpBtn' style="font-size: 15px" onclick="toggle_mode('ngp')" style="display: inline">NG+: OFF</button>
		<button class="storebtn" id='ngppBtn' style="font-size: 15px" onclick="toggle_mode('ngpp')" style="display: inline">NG++: OFF</button><br>
		<button class="storebtn longbtn" id='ngudBtn' style="font-size: 15px" onclick="toggle_mode('ngud')" style="display: inline">NGUd: OFF</button>
		<button class="storebtn" id='ngmuBtn' style="font-size: 15px" onclick="toggle_mode('ngmu')" style="display: inline">NG*: OFF</button>
		<button class="storebtn" id='ngumuBtn' style="font-size: 15px" onclick="toggle_mode('ngumu')" style="display: inline">NGUd*': OFF</button><br>
		<button class="storebtn longbtn" id='arrowsBtn' style="font-size: 15px" onclick="toggle_mode('arrows')" style="display: inline">NG↑: Linear (↑⁰)</button>
		<button class="storebtn longbtn" id='nguepBtn' style="font-size: 15px" onclick="toggle_mode('nguep')" style="display: inline">NGUd↑': Linear' (↑⁰')</button><br>
		Click "Load" while holding shift to load a save but w/o offline progress.
		<div style="height:230px;overflow-y:auto">
			<table id='saves'>
			</table>
		</div>
	</div>
	<div class="popup loadmenu" id="presetsmenu" style="overflow-y:hidden">
		<button class="closebtn storebtn" onclick="closeToolTip()">&times;</button>
		<button class="storebtn" style="font-size: 15px" onclick="new_preset()" style="display: inline">New preset</button>
		<button class="storebtn" style="font-size: 15px" onclick="new_preset(true)" style="display: inline">Import</button>
		<div style="height:270px;overflow-y:auto">
			<table id='presets'>
			</table>
		</div>
	</div>
	<div class="popup optionmenu" id="animationoptions">
		<button class="closebtn storebtn" onclick="closeToolTip()">&times;</button>
		<div class="scrollablemenu">
			<button id="floatingTextAnimBtn" class="storebtn" onclick="animationOnOff('floatingText')" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="bigCrunchAnimBtn" class="storebtn" onclick="animationOnOff('bigCrunch')" style="width: 200px; height: 55px; font-size: 15px" style="display: inline" ach-tooltip="Click here while holding shift to toggle this option to always! (except some conditions)"></button>
			<button id="tachyonParticleAnimBtn" class="storebtn" onclick="animationOnOff('tachyonParticles')" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="blackHoleAnimBtn" class="storebtn" onclick="animationOnOff('blackHole')" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="quarksAnimBtn" class="storebtn" onclick="animationOnOff('quarks')" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="ghostifyAnimBtn" class="storebtn" onclick="animationOnOff('ghostify')" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
		</div>
	</div>
	<div class="popup optionmenu" id="visibilityoptions">
		<button class="closebtn storebtn" onclick="closeToolTip()">&times;</button>
		<div class="scrollablemenu">
			<button id="footerBtn" onclick="showHideFooter(true)" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="newsbtn" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="progressBarBtn" onclick="toggleProgressBar()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="hideRepresentation" onclick="toggleRepresentation()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="showAchRowNums" onclick="toggleAchRowNums()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="hideCompletedAchs" onclick="toggleCompletedAchs()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="hideSecretAchs" onclick="toggleSecretAchs()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
			<button id="hideProductionTab" onclick="toggleProductionTab()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button>
		</div>
	</div>
	<div class="popup optionmenu" id="confirmationoptions">
		<button class="closebtn storebtn" onclick="closeToolTip()">&times;</button>
		<div class="scrollablemenu">
			<button id="sacConfirmBtn" onclick='sacrificeConf()' class="storebtn" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="gSacConfirmBtn" onclick='gSacrificeConf()' class="storebtn" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="challengeconfirmation" class="storebtn" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="eternityconf" onclick='toggleEternityConf()' class="storebtn" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="dilationConfirmBtn" class="storebtn" onclick="toggleDilaConf()" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="exdilationConfirmBtn" class="storebtn" onclick="toggleExdilaConf()" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="quantumConfirmBtn" class="storebtn" onclick="toggleQuantumConf()" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="bigRipConfirmBtn" class="storebtn" onclick="toggleBigRipConf()" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="ghostifyConfirmBtn" class="storebtn" onclick="toggleGhostifyConf()" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
			<button id="leConfirmBtn" class="storebtn" onclick="toggleLEConf()" style="width: 200px; height: 55px; font-size: 15px" style="display: inline"></button>
		</div>
	</div>
	<div class="popup optionmenu" id="notationmenu" style="overflow-y:hidden; width: 450px">
		<button class="closebtn storebtn" onclick="closeToolTip()">&times;</button>
		<p id='chosenNotation'></p>
		<p id='chosenCommas'></p>
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			<b>Scientific notation</b>
			Significant digits (min: 1, max: 10, leave 0 for variable): <input id="significantDigits" style="width: 170px" type="number" min=0 max=10 onchange="switchOption('scientific','significantDigits')"></input><br>
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			Base (min: 1.6, max: 1.79e308): <input id="tetrationBase" style="width: 170px" onchange="switchOption('tetration','base')"></input><br>
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			Max characters (min: 2, max: 30): <input id="maxLength" style="width: 170px" type="number" min=2 max=30 onchange="switchOption('psi','maxLength')"></input><br>
			Max arguments (min: 1, max: 6): <input id="maxArguments" style="width: 170px" type="number" min=1 max=6 onchange="switchOption('psi','maxArguments')"></input><br>
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					<td><button class="storebtn" style="width:160px; height: 40px" onclick="switchOption('psi','psiLetterH')">Force H</button></td>
				</tr>
			</table>
			<b>Spazzy notation</b>
			<p id='chosenSubNotation'></p>
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			<b>Aarex's Abbreviation System</b>
			Use hyphen (-) separators: <input type="checkbox" id="useHyphens" onchange="switchOption('aas','useHyphens')"><br>
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